• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    Progressive transition from version 1.3 to 2nd Edition: Autumn 2017 to Autumn 2018

  • Donation

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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.

Wanting to catch up on all the latest army gossip as it happens? Our Army Community Support team shares glimpses of the incoming army books!

Newest News

  • wcf.user.avatar.alt

    As covered in the post, loss of flammable is basically necessary. With no real access to ward saves, having flammable +regen in a meta that WILL be defined by flaming, just makes for an unplayable character

  • wcf.user.avatar.alt

    I understand why it had to be done, I just don't like that it had to be done.

  • wcf.user.avatar.alt

    Having the option of not bringing a wizard is huge

  • wcf.user.avatar.alt

    it brings the army to the same level as any other army, except that we'll still have to pay points for it

  • wcf.user.avatar.alt

    Yes I agree. It makes a chariot army actually playable, as defending the hierophant was next to impossible when the rest of your army needs to go charging away

  • wcf.user.avatar.alt

    I wish we could bring vampire lords without magic, that would be quite an interesting thing yet we always have to pay a lovely premium for magic

  • wcf.user.avatar.alt

    would they be 'higher' vampires without acces to magic at all?

  • wcf.user.avatar.alt

    If they could control a few mortal wizards using their powers rather then magic... why not?

  • wcf.user.avatar.alt

    Whilst vampires are magical creatures, i wouldnt say they can inherently control magical energy in my eyes anyway

  • wcf.user.avatar.alt

    There are quite a few settings where vampire are dead to magic. We could have a bloodline like that.

  • wcf.user.avatar.alt

    Obviously for the redesign but i think that's a really good idea

  • wcf.user.avatar.alt

    oi! looking for an opponent on UB!

  • wcf.user.avatar.alt

    ub game?

  • wcf.user.avatar.alt

    New Video up on my channel!

  • wcf.user.avatar.alt

    who are you?

  • wcf.user.avatar.alt


  • wcf.user.avatar.alt

    hey man hes the 2nd best player in the entire multi-verse

  • wcf.user.avatar.alt

    As the first-best player in the entire multi-verse I couldn't care less.

  • wcf.user.avatar.alt

    And know one cares about that, so the circle is whole again :)

  • wcf.user.avatar.alt

    Something wrong with bts - can comment article but cannot access forum discussion post?

Upcoming Events

  1. Sat, Oct 21st 2017 - Sun, Oct 22nd 2017

    Ugrush - Geilo, Norway

  2. Sat, Oct 28th 2017, 10:00am - 11:00pm

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  3. Sat, Nov 4th 2017 - Sun, Nov 5th 2017

    Jschweitz - 1121 Columbus Lane, Washington, MO 63090, USA

  4. Sat, Nov 4th 2017, 8:00am - 7:00pm

    Skarloc - Ixelles, Belgium

  5. Sat, Nov 11th 2017, 9:00am - Sun, Nov 12th 2017, 5:30pm

    Krokz - Poligon kreativni center / creative centre, Tobačna ulica 5, 1000 Ljubljana, Slovenia


  • New

    Hey folks,

    Well, I’m sure we’re all psyched for 2.0 to drop. The amount of times I have refreshed the 9th Age website in the hopes for yet another breadcrumb of information on the upcoming edition is downright embarrassing.


    I’m a grown man with a career and a family. What the hell is wrong with me?



    The end of an edition of a game is always a weird time. Sometimes, as seems to be the trend, many of us lose a lot of our hobby OOMMPHH; that is to say, we recoil from the thought of painting up a new unit or trying out a new build because, in short order, it may be gone, anyways.

    Here’s how I’ve been spending my hobby time awaiting the release of 9th Age 2.0:

    Revisiting Old Armies
    I’m a Daemon player, first and foremost. I’ve logged roughly 150ish games of 9th with my terrible legions of lust and lethargy (mostly Pestilence and Lust… and that sounded better). I can skew a list against any opponent in the span of a coffee break. I know my combos. I know my synergies. I know what supports to try and what to avoid.

    And at this point, that’s a bit boring.

    I’ve been playing my original Fantasy gaming love recently. That’s right, The Crooked Fang Tribe; my goblins have been exclusively my army of choice for the past two months. This has been a pretty interesting experience. It’s given me the chance to see the game from a different angle. That is to say, after playing an elite army for the past 2 years, its been fun to jump back into a horde (tricky) army. I find my deployments to be much tighter. My lists to be far more solid. And, above all, I find myself accepting my Goblins for what they are, rather than forcing the issue to paper over weaknesses.
    This has led to … sadly… a far better win % than even with my (fairly successful) Daemons.
    And, now, I find myself eyeing my Dread Elves…. Hmmm…

    Stop Neglecting the Hobby Aspect
    Look, if push comes to shove, I would chose playing a game of 9th above painting/building any day of the week. I have a career, a one year old son and an incredibly patient wife… so, my time with my toy soldiers is limited, at best.

    It’s been a bit of a downer to see fewer games of 9thavailable lately in my local scene. But, I get it… many are awaiting 2.0 and focusing on other games and other hobbies, for now. Rather than find this to be an out-and-out bummer, I’ve decided to recommit to painting things that have, sadly, not been painted.
    Behold! The Murder Snails (Pestilent Beasts)!

    I’m now trying to schedule a gaming night every two weeks (usually two or three games in an evening). The week in between I am now committing to Hobby time.
    Also, I’m Canadian… and it’s hockey season… so staying up late to watch back-to-back games when my wife goes to bed has given me a great window of opportunity to Get Sh(tuff) Done! (Also, Go Bolts!).

    Help the Newbies

    I guaran-damn-tee you…. There is at least ONE person in your local scene who wants to try out 9th Age. And, to this point, you may have paid little heed to this.

    No, this doesn’t make you a jerk, it makes you a bit competitive. You probably eschew’d teaching a youngling the ropes for having a grudge match at least once. And that’s fine. This is a competitive game and, as stated, hobby time is sparse.

    So now you can stop being a selfish doofus, and teach a newbie the ropes.

    You, yes, YOU…. I know you have multiple armies (many in their grey-glory), schedule a game with one of these non-9thers. Hell, get an “intro to…” night going at your local FLGS. This is the perfect time to get new blood into the game. Remember, once 2.0 drops, we’re all going to be scrambling to figure out what the hell we’re doing, again. For new folks, this’ll be a great time… they have some semblance of parity. [Read More]
  • Games Workshop Orc Boar Riders
  • Steam Bomber (figurehead)
  • WIP Corsair cloaks
  • Orcs!

Recent Activities

  • greentide -

    Like thr news New Behind the Scenes blog! Issue 11 - Let it be Weapons! from Calcathin.

    Hello there, Whilst we have you salivating over the up coming changes to your favourite armies, the team have also been busy behind the scenes with, eh, the next "Behind the Scenes" blog which will be detailing the changes made to normal weapons along…
  • Ghiznuk -

    Replied to the thread It's time for Africa !.

    Tattoos sound a lot more like Polynesian culture. Africans don't really have tattoos as it doesn't show well on the black skin (I mean, some of them do have tattoos, but it's never been part of the culture). Also Africans tend much more to use every…
  • Jomppexx -

    Liked JimMorr’s post in the thread BTS Blog - Issue 11 Discussion Thread.

    Like (Post)
    KoE did not like their knights being killed by some armies before they could strike even once. Are you 100% sure that allowing all armies to kill knights before they strike will make cavalry more popular...?
  • Omarcomin -

    Replied to the thread The Halflings March to War.

    Those chests look dank. Would love 1 or 2 for my Merc army.
  • McClaud_Redaxe -

    Replied to the thread V2.0: qué se sabe? Que os gustaría que cambiase?.

    Arteaga, yo te entiendo. Pero es como cuando antiguamente nos quejabamos de que en warhammer no habia equilibrio y y te respondian..."si quieres equilibrio juega al ajedrez, esto es ¡warhammer!" Este juego y muchos otros en mayor o menor medida, aspira …