• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    Rules freeze till August 2017! Quick Starter Released 16 April.

    Releases:
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    noir

    What do you think how long does it take kathal??

  • wcf.user.avatar.alt
    Kathal

    Soonest is Sunday.

  • wcf.user.avatar.alt
    noir

    Fingers crossed!

  • wcf.user.avatar.alt
    Kathal

    And yeah, sorry guys. Lots of stuff happened in the last few weeks, wich delayed everything :/

  • wcf.user.avatar.alt
    Kapten Kluns

    NP m8, we hold nothing against you. Just want you to know that we are really excited and that it is worth the w8!

  • wcf.user.avatar.alt
    Nicreap

    Ya, benches are brutal blood thirsty craetures

  • wcf.user.avatar.alt
    Kathal

    That wasn't even the biggest one ||

  • wcf.user.avatar.alt
    Jon653

    ub game in 20mins anyone?

  • wcf.user.avatar.alt
    Malda

    Where is the new BTS?! This forum deperately needs some hype time from time

  • wcf.user.avatar.alt
    Zamo

    Guys, do you know that if you are just new in the forum you are not allowed to upload pics? or you should be allowed no matter if you are new?

  • wcf.user.avatar.alt
    Arturius

    Hey Zamo, unless we are talking about Blog section you should be able to upload pictures

  • wcf.user.avatar.alt
    Arturius

    uploading to a forum post has a fairly low kB limit, but it's higher for the Gallery

  • wcf.user.avatar.alt
    Zamo

    Thanks arturius! Another member of the staff already helped us to solve the problem. Thanks for you quick answer!

  • wcf.user.avatar.alt
    Iluvatest

    to publicly answer @Zamo (we PMed about that already): users can't post pics on their first day. Starting from the day after, they can, with a 100 pics limit for regular users.

  • wcf.user.avatar.alt
    Iluvatest

    though if you need more than 100, just ask for it!

  • wcf.user.avatar.alt
    Iluvatest

    oops, that's my test user again...

  • wcf.user.avatar.alt
    Kathal

    :facepalm:

  • wcf.user.avatar.alt
    Kathal

    @Iluvatar at it's best again XD

  • wcf.user.avatar.alt
    Kathal

    *his

  • wcf.user.avatar.alt
    skrak

    anyone for a game right now? UB1

Upcoming Events

  1. Fri, Jun 23rd 2017 - Sat, Jun 24th 2017

    Shinymetallass

  2. Sat, Jun 24th 2017

    Pellegrim - 47475 Kamp-Lintfort, Germany

  3. Sat, Jun 24th 2017 - Sun, Jun 25th 2017

    Pellegrim - 49300 Cholet, France

  4. Sat, Jun 24th 2017

    Pellegrim - 13629 Berlin, Germany

  5. Sat, Jun 24th 2017

    Arturius - Kościuszki 35f, 50-011 Wrocław, Poland

News

  • New


    The dwarven civilian Marksmen regiments are justly famed for the barrage of deadly fire they can unleash at good distances, dwarven guns being both more accurate (on account of something dwarves call "rifling" though they would not share the knowledge of what it actually is with me) and very reliable, seldom jamming or misfiring as well as capable of the impressive rate of fire.

    The Marksmen rely on their heavy scalemail and stoud shields to weather both enemy counter-fire and any light skirmishers that would harass them. Indeed one would almost think that so equipped, the dwarven Markman could be the perfect ranged combatant. But there is a major issue with them... and that is with the dwarf itself.

    For while dwarves are natural close combatant with large amounts of thickly corded muscle, low center of gravity, heavy skull, long arms and a natural armour of fat, they are not so blessed in the fields of ranged combat.

    Indeed being finely evolved for the lightless environments of the underground, possessing poor eyesight at range and being easily blinded by the fierce glare of the sun on their deeply set eyes.
    Indeed it is only the superlative quality of their equipment and the length of their training that allows the dwarven Marksmen to even equal the performance of our own musket regiments, though the dwarves are of course far harder to remove from the battlefield.



    The mighty titan that is the dwarven smithing industry spits out a prodigious variety of guns for their Markmen to use. Markmen that use guns as opposed to those that use crossbows seldom craft their own weapons, usually commissioning them from a master gunsmith.
    Some Markmen, keenly aware of their bad eyesight choose to instead compensate with the high rate of fire offered by heavy dwarven revolvers, which while lacking in range are capable of spitting out a impressive stream of lead at close range


    Others want the best of both worlds, buying long-barreled masterwork revolvers from the very best, fitted with sighting deviced to compensate for their own inadequacies.


    Yet others opt for the traditional and well-known dwarven handgun, often for sale in Imperial cities of note. Fat-barreled and with great stopping power, it does little for the dwarves already poor accuracy-. But the noise itself can sometimes be enough to route foes of lesser quality


    But the real reason we have reason to fear the Markmen lies in those wealthier individual who opt for the very expensive long jezzails fitted with sighting devices. These excellent guns allow even the shortsighted dwarves to shoot the feathers of a sparrow in flight, wthout hitting the bird itself!


    As each gun is custom made for its wielder, they come in a bewildering variety of styles


    Including some arcane multi-barreled ones which I find quite baffling but the dwarf who wielded it ensured me that it was quite a fine gun indeed.


    In contrast to the professional regiments, the civilian regiments often take a more laid-back approach to their banners, often having them made by non-martial partners of their members. As a result their design is often far less impressive and instead of showing of figures of mythology or the sacred role of the regiment, they often glorify the members of the regiment, oftentimes with individual likenesses [Read More]
  • Citizen Archers_2
  • Gnasher dashers
  • The Pale Company
  • Dread Elf Hydra (7th edition, metal)

Recent Activities

  • Gerfaks -

    Liked Klexe’s post in the thread Army wide weaknesses shouldnt have a work around.

    Like (Post)
    Quote from Twisted Magpie: “How about... 1) You don't have rerolls for insignificant units (Can be a big thing in the right place) - You dont play them? You dont need them MSU ld 8 Bruiser core = cheap chaff at high M and hard dmg 2) You lose the…
  • Gerfaks -

    Liked Petterwass’s post in the thread Army wide weaknesses shouldnt have a work around.

    Like (Post)
    Quote from Twisted Magpie: “ It's only 20 pts less than having a BSB anyway so you've pretty much already paid the points for it. So the other restrictions are what you get for being able to extend your HYG rule to the whole battlefield. ” It is far,…
  • SimonDK -

    Liked Bugman’s post in the thread The war on content.

    Like (Post)
    Quote from Pellegrim: “I know thats the intention, and it's noble, but it stil means some AB's will have to wait maybe 6 years or more. As I honestly don't see them pumping out more then 2 a year (and thats still a great effort!). It's just not…
  • Gerfaks -

    Liked Klexe’s post in the thread Army wide weaknesses shouldnt have a work around.

    Like (Post)
    Quote from Wesser: “Quote from Ciara: “Quote from Wesser: “Quote from Ciara: “Quote from Wesser: “...bans the general taking other big names... ” Its like saying that armour of destiny isn't so great because it bans you from taking another magic…
  • Gerfaks -

    Liked Sur’s post in the thread Army wide weaknesses shouldnt have a work around.

    Like (Post)
    I agree it gives dwarfes the tool to play objectives, and that anything that moves dwarves away from corners is wellcome, but making dwarf infantry march faster than human one is taking away their slow army "feature" (that one that if you don't like…
  • SimonDK -

    Liked Bugman’s post in the thread The war on content.

    Like (Post)
    Quote from Warboss_R'ok: “The solutions The solution is IMO to embrace the idea of more content being a good thing, but to limit and mitigate the problems that come with a lot of content. Separate core rules from content and Organize content closer to
  • SimonDK -

    Liked Warboss_R'ok’s post in the thread The war on content.

    Like (Post)
    The war on content Here's a very general point about T9A that corresponds to problems I see from many different areas: we have something of a disagreement about whether to try to add content, or to try and cut content. First let me explain what content…
  • SimonDK -

    Liked Swordthain’s post in the thread The war on content.

    Like (Post)
    Okay, I have to admit that I was very skeptical about this post at first, but as I usually do, I read the whole thing while suspending my right to pass judgment. You changed my mind. I like what you're proposing here, and I see it as a very healthy…