• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
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    Here is a part of the website made for you.

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  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    2nd Edition Beta: 17 December 17, updates through 2018.

    Releases:
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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

The latest issue of the 9th Scroll is here! You can read all about it in the news.

Newest News

  • wcf.user.avatar.alt
    Ghiznuk

    I've read Black Library at the time there was a setting that looked like a universe I could picture myself in. But Age of Sigmar is just… random super-hero mishmash. I still don't understand what those Daughters of Khaine have for lunch or what kind of house they live in.

  • wcf.user.avatar.alt
    matrim

    They're crazed bitches brah, they just do crazy stuff all the time.

  • wcf.user.avatar.alt
    matrim

    I read one BL novel (didn't pay for it won it in a tournament) it was pure pain. My 5 year old self had better capacity. And that was the end of BL for me.

  • wcf.user.avatar.alt
    Tyranno

    One that had me in stitches was that the Khorne guys in AoS have a 100% cannibalistic diet in their realm. This made me laugh so hard; how can anyone has this poor a concept about how...anything works!

  • wcf.user.avatar.alt
    Emperor_Zoron

    Is it like supernatural? Like how Khornate demons probably drink blood, even though they don't need to drink anything? I'm guessing it's not, from your reaction.

  • wcf.user.avatar.alt
    Emperor_Zoron

    But one can hope for some attempt to justify it...

  • wcf.user.avatar.alt
    Palmu

    There isn't any, the AoS background is nothing but an excuse for super-mega-awesome-cool things happening at all times. It's just high-octane high-fantasy warfare

  • wcf.user.avatar.alt
    Palmu

    if you're the type that likes murderhobo adventures without plot, or just in general only care about pushing dudes around on table, then it's the game for you. Heck, if we go by that criteria, AoS is 100% more tourney-player based than T9A is.

  • wcf.user.avatar.alt
    kisanis

    Yea I just...can't with the fluff. It hurts my head to try and make sense of it

  • wcf.user.avatar.alt
    Steepled Hat Studios

    AoS has fluff?

  • wcf.user.avatar.alt
    Steepled Hat Studios

    Oh yes, I remember. Once upon a time, Elector Count Bob convinced the forces of Khorne and The Night Goblin-Wood Elf alliance known as the Smiling Tree Collective to join his army of Lizard Folk and Hochland gunners to fight his mortal foes: The Beastmen-Dwarf army.

  • wcf.user.avatar.alt
    Steepled Hat Studios

    Little did he know, the Storm cast Eternals teamed up with his enemies, bringing cockatrice , steamtanks, and Ludwig Schwarzhelm himself to utterly destroy Bob's alliance.

  • wcf.user.avatar.alt
    JimMorr

    AoS Background designers were given simple task: design a background that will never new model selling process. So they did...

  • wcf.user.avatar.alt
    JimMorr

    *will never hinder

  • wcf.user.avatar.alt
    Karak Norn Clansman

    One plus side on the odd plainswalking way of writing AoS fluff (it doesn't interest me) is that players are left with more elbow room to fit in their own background without chafing.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    Naturally, since it's built on boundlessness. The limits that gives immersion in traditional fantasy settings, are also the limits that restrict, with an inherent risk of stifling stagnation.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    While the boundlessness that frees up in plainswalking fantasy, is also the boundlessness that lack for immersion and groundedness, with an inherent risk of confusing randomness.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    Rather neat AoS story a hobbyist has himself cooked up: chaos-dwarfs.com/forum/showthread.php?tid=17414

  • wcf.user.avatar.alt
    Karak Norn Clansman

    Apart from that, I fail to see the charm with that kind of setting. :)

  • wcf.user.avatar.alt
    JimMorr

    40k is unlimited there is always new galaxy to explore or new race can emerge from the uncharted territory. Now WFB has the same trait - a new hidden dimension can open any minute...

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Recent Activities

  • conchobara -

    Replied to the thread Tournament BH Lists.

    Post
    I do not think that jabber will get some love. He has its use, in fact he is not bad either. In monster list he is quite good in fact, I would like to see him cheaper (but it would be again something like 5-10 points in best case which is nothing to…
  • Krokz -

    Replied to the thread WDG book 2.0 discussion.

    Post
    Quote from Happy Aspid: “Then let it rise, if it mean that at least one WODG entry stay useful. Give him 1000p and people will still use him, because everything else is just a waste of points. It is the same with CK, price increase will not help to…
  • WastelandWarrior -

    Replied to the thread THE BIG RED SUN ARMY - orc and goblin.

    Post
    amazing! one of the best armies and displays I've seen!
  • IoRi78 -

    Replied to the thread WDG book 2.0 discussion.

    Post
    Quote from Krokz: “Quote from IoRi78: “right now they struggle too much against too many things, and that is not a problem of price. ” As for price:0.9 WDG was played by 1/4 of tournament players. Literally there were tournaments where top3 places were…
  • Echunia -

    Liked TheSpid’s post in the thread Skeleton legions, how to make them viable?.

    Like (Post)
    I'm with @Zaidar on this. More durability would do a lot. Reduce crumble on themselves and any allies in same combat. For fluff reasons I've wanted a baseline 1 Arm for all skeleton units, but that would ruin more than it fixes mechanically. It would…
  • WastelandWarrior -

    Liked Manacerace’s post in the thread THE BIG RED SUN ARMY - orc and goblin.

    Like (Post)
    Hello everyone! I'm an orc player and over time I've collected many orc points, more than twenty thousand. Recently I took part in the national team tournament in Italy. I won the best army award painted with a display board made for TNS. This is the…
  • Joram -

    Replied to the thread Joram's blog : Of Rats & Dwarfs.

    Post
    Quote from Little Joe: “How much do you need to convert these to get them to a fantasy level? ” It's not difficult at all, I only created a loincloth to each model and painted the original trousers directly as skin. :)
  • Herminard -

    Liked Lordsephiroth78’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    None offense intended. But hard voluntary work does means" no critic allowed"... The point, for me, is that what is perceived is " better not make wdg too strong in combat to not upset other armies who my loke to be combat oriented..." But this is an…
  • WastelandWarrior -

    Liked Lordsephiroth78’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    both awaken the beast and break the spirit are powerful spell extremely useful for the army.if scarification was perceived as a problem( and it is not in my opinion) it could have been enough to remove it as attribute.but removing shamanish at all is a…
  • WastelandWarrior -

    Replied to the thread WDG book 2.0 discussion.

    Post
    Quote from Krokz: “Quote from IoRi78: “right now they struggle too much against too many things, and that is not a problem of price. ” As for price:0.9 WDG was played by 1/4 of tournament players. Literally there were tournaments where top3 places were…
  • Herminard -

    Liked Rothulf’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    @Lordsephiroth78 May I please ask you to remain calm and polite? I totally understand that your position is not the best one. I was there end of last year, and almost did quit the hobby after our last Xmas "gift" (WDG 2.0). The problem here is that we…
  • Lordsephiroth78 -

    Replied to the thread WDG book 2.0 discussion.

    Post
    both awaken the beast and break the spirit are powerful spell extremely useful for the army.if scarification was perceived as a problem( and it is not in my opinion) it could have been enough to remove it as attribute.but removing shamanish at all is a…
  • Joram -

    Liked Manacerace’s post in the thread THE BIG RED SUN ARMY - orc and goblin.

    Like (Post)
    Hello everyone! I'm an orc player and over time I've collected many orc points, more than twenty thousand. Recently I took part in the national team tournament in Italy. I won the best army award painted with a display board made for TNS. This is the…
  • Joram -

    Replied to the thread THE BIG RED SUN ARMY - orc and goblin.

    Post
    Great army, with many fantastic details ! :love: And that scenary... !!!