• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    2nd Edition Beta: 17 December 17, updates through 2018.

    Releases:
  • Donation

    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Nicreap

    last time I checked griffons don't wield weapons :P

  • wcf.user.avatar.alt
    TTGH

    pfff, dunno what griffons you've been hangin' around with

  • wcf.user.avatar.alt
    JimMorr

    Wielder = Model Part?

  • wcf.user.avatar.alt
    Iluvatar

    @JimMorr - "Special Equipment often refer to their wielder, wearer or bearer. These terms mean the same thing and refer to the model part the Special Equipment was bought for, excluding its mount."

  • wcf.user.avatar.alt
    Iluvatar

    rules book, "Special Equipment" section

  • wcf.user.avatar.alt
    JimMorr

    :thumbsup:

  • wcf.user.avatar.alt
    Mahlzeit

    Would this be true for the obsidian rock as well? So a barb chief on unbroken chimera wouldn’t actually get MR2 if he had an Obsidian Rock?

  • wcf.user.avatar.alt
    Alzam

    Magic Resist is an Universal rule, so if one model part has this rules, whole model is affected.

  • wcf.user.avatar.alt
    Mahlzeit

    Yaaay, thanks!

  • wcf.user.avatar.alt
    Firun

    Is there a possibility to mark ALL things as read? Wanna have a clean slate

  • wcf.user.avatar.alt
    Kathal

    @Firun, scroll way up, than you see the tab list with Forum, Downloads and co. Right beneth that, on the right side there are some options and links, the "Swoosh" is the one you are looking for

  • wcf.user.avatar.alt
    Iluvatar

    2nd round of working on lexicon articles recognition. Get prepared for unstable behaviour of that feature for a while. :P

  • wcf.user.avatar.alt
    SmithF

    thanks for all the hard work, Illuvatar!

  • wcf.user.avatar.alt
    jirga

    i1.wp.com/manticblog.com/wp-co…uct-Shot.png?w=1000&ssl=1

  • wcf.user.avatar.alt
    jirga

    Objective cards for kings of war. Usable obviously with t9a too. :)

  • wcf.user.avatar.alt
    Kathal

    That is something I really want to have (and test) :D

  • wcf.user.avatar.alt
    JimMorr

    Certificate error prevents accessing this page with browsers other than IE... I had to use IE. I feel dirty. :P

  • wcf.user.avatar.alt
    JimMorr

    Back to normal :)

  • wcf.user.avatar.alt
    Iluvatar

    you're clean again ;)

  • wcf.user.avatar.alt
    JimMorr

    :girlcleaning:

Upcoming Events

  1. Fri, Jan 26th 2018

    Carson - 515 28 St W, Saskatoon, SK S7L 4R5, Canada

  2. Sat, Jan 27th 2018 - Sun, Jan 28th 2018

    billr - 6161 Parkcenter Cir, Dublin, OH 43017, USA

  3. Sat, Jan 27th 2018

    Carson - 515 28 St W, Saskatoon, SK S7L 4R5, Canada

  4. Sat, Feb 3rd 2018 - Sun, Feb 4th 2018

    Ugrush - Storgata 26, 0184 Oslo, Norway

  5. Sat, Feb 3rd 2018

    kingmadness - Ruzinjol Mosta, Malta MST4441

  • Scibor Miniatures 28mm resin dwarf steam copter, painted Jan. 2018
  • Nippon army
  • Titan Mortar
  • 2.0 Game 2_5

Recent Activities

  • Ez'Razil -

    Liked jimmygrill’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    Quote from Warboss_R: “the-ninth-age.com/index.php?at…d0c3fe441847af9c84661eaa5 ” I AM giving the army a chance and I AM playing it... but this picture perfectly sums up how I see WDG going from v1.3 to v2, not gonna lie... Also, implementing AWSW to…
  • Ez'Razil -

    Liked Warboss_R'ok’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    Quote from alfika: “now with one team (ADT) suggesting designs, another (RT) passing judgement and cuts and a third (BLT) putting limits and pricing on stuff ” There are some good old stories about what happens when you do design by committee :D
  • gerardo9 -

    Liked Dan’s post in the thread Dwarven Holds 2.0 BETA Army Book.

    Like (Post)
    I’ve only found utility in KG units as cheap 15 man hammers. In big blocks they aren’t survivable enough and the investment is too steep.
  • Warboss_R'ok -

    Replied to the thread WDG book 2.0 discussion.

    Post
    Quote from shakedown47: “The fact that there are, apparently, no "final" set of eyes looking over the book and writing off on it doesn't bode well IMO. ” Yeah, I agree 100%. That's why I would ask people to form small teams and work independently on…
  • ThewouldbePharaoh -

    Replied to the thread Book of the Dead discussion Thread.

    Post
    wow. That's an explanation! Thanks Nicreap, being more involved in these kind of reasonments helps me a lot to better understand the amazing work behind this game. :thumbup:
  • Ez'Razil -

    Liked AndersN’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    I would like thematic customization and weird unique stuff, please. These things give the armybook an immersive feel, make it more interesting to play and to make lists with. They also add FUN. Examples could be along the lines of (but not necessarily…
  • tunasandwichify -

    Liked kisanis’s post in the thread Models for the Warriors of the Dark Gods.

    Like (Post)
  • Dancaarkiiel -

    Replied to the thread Rules: Short Question - Short Answer (version 2.0).

    Post
    Quote from Tanis: “A wizard made a miscast with three dice and triple 222, could apply the fizzle rule, due to the -1 miscast? ” Correct, it's fizzled. But you don't get 3 dices back (you don't consider 2s as 1s in this case), you get back dices that…
  • Qwerty -

    Liked jirga’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    I agree with the committee statement. I think we would benefit greatly if we had one person in charge of armybook creation, with total control to steer the book to the direction he/she sees is the best. One can't be creative if there are dozens of…
  • Ez'Razil -

    Liked Taki’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    Quote from lawgnome: “Quote from Warboss_R'ok: “Quote from Krokz: “"no more room for complexity" ” That's ridiculous. The WDG book is short on content IMO. See The war on contentMy opinion: content is what sells the game to people. Every successful…
  • Qwerty -

    Liked Warboss_R'ok’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    Quote from alfika: “now with one team (ADT) suggesting designs, another (RT) passing judgement and cuts and a third (BLT) putting limits and pricing on stuff ” There are some good old stories about what happens when you do design by committee :D
  • Ez'Razil -

    Liked lawgnome’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    Quote from Warboss_R'ok: “Quote from Krokz: “"no more room for complexity" ” That's ridiculous. The WDG book is short on content IMO. See The war on content My opinion: content is what sells the game to people. Every successful gaming company knows this…
  • Konrad von Richtmark -

    Liked Dan’s post in the thread Improving the Rulebook texts.

    Like (Post)
    If I had the willpower I'd write up a streamlined version of the whole book with simplified, conversational versions of the same rules: Original If an attack has a Strength value, it must successfully wound the target to have a chance to harm it. To