• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    2nd Edition Beta: 17-26 December.

    Releases:
  • Donation

    There are many ways to support, donation is one.

    Donation

The 9th Age

Fantasy Battles: The 9th Age

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Nicreap

    why would a demon wear a dress?

  • wcf.user.avatar.alt
    Nicreap

    particularly to battle?

  • wcf.user.avatar.alt
    JeroBeam

    Breasts are very family friendly, they help to raise children...

  • wcf.user.avatar.alt
    Petterwass

    Why would they wear a bra to battle?

  • wcf.user.avatar.alt
    JimMorr

    +1

  • wcf.user.avatar.alt
    Petterwass

    Makes just as much sense and a dress looks nicer :)

  • wcf.user.avatar.alt
    Petterwass

    Or a torso wrap, or a breastplate or.... Just anything make more sense that a fetish wire bra

  • wcf.user.avatar.alt
    Nicreap

    because that has become almost bog standard attire in modern pop culture for female warriors, and in this case it's a modesty addition, minor attire to keep it SFW. Where as a demon fighting in a dress is completely out of the norm

  • wcf.user.avatar.alt
    Nicreap

    If it needs to be SFW, then the smallest addition that does so without detracting from the piece overall is the best addition, bonuus points for falling under common depictions anyway so it's not even out of the ordinary

  • wcf.user.avatar.alt
    JimMorr

    Hide breast behind smoke, hair, weapon if you have to. But I am pretty sure breasts are visible on more then one public monument - so I do not get the 'family friendly project'.

  • wcf.user.avatar.alt
    Nicreap

    it doesn't matter if it's on public monuments, it has been deemed inappropriate for this site, and is even in the terms of use that it is unacceptable

  • wcf.user.avatar.alt
    JimMorr

    So walking corpses, open wounds, scenes of violence are OK. But raging heroes miniatures are inappropriate...? Wow. Are you sure you are making a wargame for 20-40 years old?

  • wcf.user.avatar.alt
    Ney

    nakedness is the evil of all things, unless it's behind a paywall (or so it seems on the internet)

  • wcf.user.avatar.alt
    Ney

    I find the whole thing silly

  • wcf.user.avatar.alt
    Petterwass

    I still maintain that Battle-Bras are bloody dumb :)

  • wcf.user.avatar.alt
    Ney

    agreed (unless it's on Xena .. :D)

  • wcf.user.avatar.alt
    JimMorr

    You could at least make it look like a mockery of modesty...

  • wcf.user.avatar.alt
    Kapten Kluns

    I really like that picture, I am getting ideas of creating some conversions from Sisters of Slaughter from GW to do a similar looks :). Would look really cool imo

  • wcf.user.avatar.alt
    Ciara

    Were trinkets mechanics already spoilered?

  • wcf.user.avatar.alt
    Kathal

    Yes, it is in one of the BTS Blogs

Upcoming Events

  1. Sat, Dec 16th 2017 - Sun, Dec 17th 2017

    kiri

  2. Sat, Jan 6th 2018 - Sun, Jan 7th 2018

    Kathal - 9020 Klagenfurt, Austria

  3. Sat, Jan 13th 2018, 9:00am - Sun, Jan 14th 2018, 9:00pm

    Will Goodwin - Element Games 1st Floor Hallam Business Centre Hallam Street Stockport SK2 6PT

  4. Sat, Jan 13th 2018, 10:46am - Sun, Jan 14th 2018, 11:46am

    DucdeGuerre - Windener Weg 22, 52372 Kreuzau, Germany

  5. Fri, Jan 26th 2018

    Carson - 515 28 St W, Saskatoon, SK S7L 4R5, Canada

News

  • Dynasties Casket, Altar, Ark.
  • Dwarves on campaign, marching through the lands of the 9th Age
  • Nordland Knight Commander
  • GW Ironbreaker armor:  Using non-metallic and metallic colors together

Recent Activities

  • youngseward -

    Replied to the thread Lists Fleet of Foot Loosening the FoF restriction - ideas?.

    Post
    Quote from Stygian: “I'm not sure theres a problem with FoF anymore. Blade dancers and wild huntsmen aren't relevant anymore and you only want 1 unit of briar maidens so its basically just how many heath riders you can fit after the first set of maidens…
  • Stygian -

    Replied to the thread Task: rethinking the role of peasants in KoE.

    Post
    Knights ignore peasant casualties was deemed too good. But instead maybe it could be: if knights would take a break test they can instead have a insignificant unit involved in the same combat fail the test.
  • Duke Niemar -

    Replied to the thread How should a KoE army look, feel and play and why?.

    Post
    Deathstars means less enemy units. That means we can combo charge and go for the concentration of force upon the most rewarding deathstar since we could/should/would(?) have more units to dedicate for each enemy one. If the enemy has poured 2000 points…
  • Chuck13 -

    Liked ramesses2’s post in the thread New Horde Formation.

    Like (Post)
    Ok, I'm honestly confused. In the early stages of 2.0 I remember a lot of comments about how mid-sized (meaning 20-30) units of non-deathstar elite infantry were overall underpowered. This was due to a combination of high mobility being king, stronger…
  • Laurfelt -

    Replied to the thread DE 2.0.

    Post
    Quote from noir: “Yeah well what can I do?? I mean we already tried to do the nerf as gentle as possible and if that leaves us with cheaper items and mounts so be it! I was surprised about this as well but at the end of the day the BLT does it’s job…
  • Chuck13 -

    Replied to the thread VC 2.0 Spoilers - COURT OF THE DAMNED!!!.

    Post
    I don't think that the ZD is the end all be all of this army. I play with the ghasts scoring build with 2 terrors and one regent booster with a big unit of boosted gouls with ap and I find that I do great with this list. I have seen other lists that were…
  • ramesses2 -

    Replied to the thread New Horde Formation.

    Post
    Ok, I'm honestly confused. In the early stages of 2.0 I remember a lot of comments about how mid-sized (meaning 20-30) units of non-deathstar elite infantry were overall underpowered. This was due to a combination of high mobility being king, stronger…
  • Marcos24 -

    Replied to the thread Task: rethinking the role of peasants in KoE.

    Post
    @Wstanley i should have challenged :D edit: totally unrelated to this thread
  • Marcos24 -

    Replied to the thread Task: rethinking the role of peasants in KoE.

    Post
    lol yeah, and i clearly remember i had two divination buff spells on the peasants the first round, that they lost... but held because of stubborn. And the thing is, that biggest baddest unit is unique to your list building skills, that's like a typical…
  • yoye -

    Replied to the thread New Horde Formation.

    Post
    I would have prefer what I proposed over a year ago. 100 mm frontage is a rank and 200 mm frontage is horde. That would help underused 25 mm units and let the cavalry be more manovabrle with their historic 4 miniatures frontage. For 50mm monsters going…
  • Marcos24 -

    Liked Wstanley’s post in the thread Task: rethinking the role of peasants in KoE.

    Like (Post)
    Quote from Marcos24: “Quote from Wstanley: “I see peasants as being a tarpit. Terrible stats, no expectation of putting out damage, and a real liability if on their own leadership. However, despite all of these weaknesses, they can serve the Knights in…