Hello There! The project likes to learn from ages past and one lesson T9A team has learnt is to engage the community more. The team had such a tremendous success with ideas for the magic phases and new magic items for Warriors of the dark gods that the Rules Team (RT) has melded together some great global surveys that they want you, the community to help answer in order to get an understanding of what the community really wants. Now it's worth saying right here that the surveys are not…
Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.
The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.
Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.
We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.
Quote from Jon653: “I haven't read the whole thread but random idea popped into my head. Chargers always get to attack first, unless the enemy has higher initative then they strike simultaneously? ” I still would love to know why people dislike…