• Fantasy Battles: The 9th Age

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    Fantasy Battles: The 9th Age
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    Here is a part of the website made for you.

    Are you a beginner?
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  • Releases:

    Rules freeze till August 2017! V1.3 & Full Rulebook released in December 2016.

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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.

Newest News

Upcoming Events

  1. Sat, Jan 21st 2017 - Sun, Jan 22nd 2017

    billr - 6161 Parkcenter Cir, Dublin, OH 43017, USA

  2. Sat, Jan 21st 2017

    Pellegrim - Kamp-Lintfort, Germany

  3. Sat, Jan 21st 2017 - Sun, Jan 22nd 2017

    Pellegrim - Valencia, Spain

  4. Sat, Jan 21st 2017

    Arturius - Kościuszki 35F, 50-011 Wrocław, Poland

  5. Sun, Jan 22nd 2017

    galadros - Edmonton, AB, Canada


  • New

    Pre-Rambling: The Void is an amry created and maintained by @Gnomes2169 (a Collection of about 2000 small gnomes in a trenchcoat) and can be found here. The theme of the army seems to be that of vaguely lovecraftian horrors From Beyond invading the World.
    As I often do I decided to put my own spin on it and instead make it about the horrors From The Deep instead. Mostly because I looked over the available lovecraftian miniatures (and there are many) and I liked the aquatic ones the most. So expect to see a lot more squids, crabs and fishes in my version than Gnomes perhaps envisioned.

    With that said, let's get on with it!

    Greetings Inquisitor. No, don't looks so surprised, please. Very few of your kind have been allowed to reach such a hallowed rank and even here in this dark dungeon I have Heard of your meteoric rise to power.
    I guess you are here to ask me to tell the tale of the disastrous Cleansing of Bewässerntot, which I presided over, several years ago? I guess that means they have risen again? Hmm, let me guess... Nightly disappearances of shoreline communities and fishing villages, trading and fishing ships disappearing without neither crew nor flotsam being found, small patrols vanishing without trace? Hmm, correct I was?
    They it has begun again and I urge you to listen to me, Inquisitor.You may put away the tools of your trade for I will speak freely so that my knowledge may come to help the Empire against this foe, which you know so little about.

    It was about 20 years ago that I, Count-Captain Johann von Krugmund led a major army detachment to investigate and engage the unknown enemy that was raiding our north-western shore, leaving no trace of its attacks but the sudden disappearance of entire fishing villages and the disruption of maritime communications and trade. We did not know what or who it was that we would be facing but only that smaller patrols, send to evaluate the threat and perhaps face it, were it small enough, had all vanished without trace, leaving only bloodsoaked mud behind. We thought it would perhaps be elven raiders, as those would be nimble enough to avoid our warships and have the stealth and eyesight to pierce the coastal mists and ambush the patrols.
    We left for the one larger fishing village still untouched so far [i]Bewässerntot, which two companies of Halberdiers, one of swordsmen, one of guns, a battery of cannon, two wings of Reiters, one of Knights of the Order of the Avenging Sun and a demi-wing of knight form the Order of the Sun griffon, thinking we would put this unknown foe to the flight with ease. How mistaken we were.[/i]

    We entered [i]Bewässerntot in the midst of a thick fog and Sunna help me but I have never seen such a sorry collection of hovels and shacks not a populace that was so pallid and sickly. The people there were of a sickly blue-green pallor with sunken cheeps and large, almost bulging eyes, clearly suffering from some sort of inbreeding. But despite their poverty they were clearly pious folk, having a large stone-hewn church of primordial design and prominently displayed the sun symbol in many places throughout the village. Though their version of it incorporated a black disc before the sun, similar to an eclipse, letting only the corona show. But there are enough queer variations of the Sunna cult in the more rural parts of the Empire that I thought little of it. From the decorations and muttered prayers I overheard I got the impression that their cult was more ocean-focused than the State Cult, which made sense for a fishing community, but I overheard nothing overtly heretical.[/i]

    The villagers were surly and uncooperative and we killed two of the more belligerent ones to cow the rest before they allowed us to inspect the village. We fund no stolen goods or any other sign of them being in thrall of our unknown enemy. Thinking that they were perhaps merely inbred and insular but not actively traitorous, we camped outside the village in preparation for searching their church the next day, once the sun had risen and dispelled the heavy fog which had lain thick over the village since our arrival.

    I awoke with a start that night, to the shouting of soldier and the smell of fire and blood. It had seemed we had been too lenient in our judgement of the villagers and they had risen against us in an attempt to stop us from searching their temple and what much lay within.
    A curios lot these villagers, they had dressed in black robes for their attack, robes which I got the impression of were for worship, not a military uniform. The attack was less of a ordered attack from a enemy military unit and more a last desperate charge from a congregation that felt their sacred place being threatened.

    I managed to catch a glimpse through the smoke and fire of our burning camp and saw that they marched under the banner sof the very same Black Sun that I had thought was[Read More]
  • New

    Forgive the ego-stroking natur of the article but I'm proud as punch to have my painting guide feature on the Avatars of War webstore page here:


    I've also been taking some photos requested by Gaelion to add to the site and I wanted to share them. These minatures have been a real pleasure to paint and convert and I've got at least one more unit being made from the corrupters! The visual imagery from the armour styles has also been a huge unfluence in the way I imagines my army's backstory... and I think it tells:

    A Price To Pay - The Tale of Peutrifectus Ravenblight

    [Read More]
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