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    It is time!

    Time to share what's going on behind the scenes, elaborate on why other things happened, and generally ramble on about stuff so that everyone has a bit more of a feel for what's happening from the top to the front-lines of our modest little 10,000 member project.


    So, to kick off, I would like to begin with a little background elaboration following the minor spoiler I posted on February 4th in the Warriors of the Dark Gods sub-forum.

    As many WotDG players are probably aware by now, the new Full Army Book (which will have Seven Dark Gods) will not have Marked units in Core. This is based mostly on the background distinction between WORSHIPPERS and FOLLOWERS (placeholder names for now), which I will attempt to elaborate a little on.

    WORSHIPPERS are people who do exactly this. They worship the Dark Gods and embrace the qualities that most civilizations deep distasteful. This means they often need to practice in secret, sometimes privately, but collectively is also possible - and a major source of concern for the many rulers around the 9th Age. Barbarians however, are by definition uncivilized, and are free to practice whatever religion they feel like without social stigma. The various tribal religions are by no means exclusive to the Dark Gods however.

    FOLLOWERS on the other hand, are people who have decided to make a pact with one of the Dark Gods, trading their soul in order to begin the Path of Ascension, and gaining the possibility of achieving immortality in one's lifetime. Unlike other Gods beyond the Veil, the Dark Gods crave and consume souls at a voracious rate as their followers die, so they are keen to entice more by offering immediate rewards to new followers in the form of unique plate armor and physical augmentation thereby transforming them into the walking chainsaw we all know as the Wasteland Warrior - the very first step on the Path. Once on the Path of Ascension, every act will be punished or praised in the form of physical changes or Marks depending on the God they signed their pact with, which has a significant effect on how Warriors enter battle, since failure can be a fate almost as bad as death itself.

    I'd love to go into how this translates into gameplay mechanics, but having used up my spoiler quota already this month, I should stop there...for now.


    Still on the subject of WotDG, the community recently finished up with its item brainstorming session for with a whopping 278 posts! These have already been sorted into a top 50 or so list (a mammoth task carried out by @tunasandwichify) and of those 15 or so are currently being further developed and refined by the Army Design Team. How far the current designs will go is hard to say since it will depend on AWSW compatibility, background, complexity, and balancing, but the breadth of ideas shown was inspiring. Special shoutout to @Drakkar for his Wasteland Torch which clocked up a whopping 45 likes. Some people just want to watch the world burn...


    In fact, so awesome, informed, and positive has the community feedback been, that the RT themselves, after allowing the Army Design Teams to first make some proposals, decided to throw open the ENTIRE MAGIC PHASE to channel the creative brilliance of our community - and it's still going with 50+ proposals of varying ambition, pragmatism, and originality.

    Speaking strictly for myself, I am thrilled to see so much enthusiasm and effort from everyone. It sets the bar for what our project can aspire to as a collective effort towards creating the best tabletop miniature game ever designed. My personal hope is that we will see even more staff/community collaborations and efforts going forward into 2.0 - definitely a step in the right direction in my opinion.


    So Why Don't We Share Everything?
    To answer this I want to go back to the early post-TAC pre-Armybook days of 2016, when the Ninth Age was just about to release the 'official' balanced books for each faction. At the time, one particular sub-forum, the HbE, were incredibly excited about an array of unapproved design proposals by their Army Book Committee. Unfortunately, community expectations were not properly managed at the time, so when certain design proposals exceeded the power benchmark (power-creep was a major issue for many books being written at the time) the uproar was tremendous, leading several brilliant designers to quit and leaving bitter feelings all round.

    We vowed that would never be allowed to happen again. The emotional strain on staff and community was just too much to bear repeating, which is why a more severe no-leak policy was implemented. There would be still be more leaks to come in later months, and each one tended to lead to generally poor community reactions simply because they lacked proper context.

    Then when 1.2 came out the opposite happened. Players were completely blindsided by many of the changes, and the apparent lack of reasoning behind them, and the reaction was again overwhelming… [Read More]
  • New

    Wesley’s Saurian Ancients are back this week with a new magic lore. He faces off against John’s Mono Wrath Daemon’s lead to battle by a tooled up Scourge of Wrath (Billy). Can the ranks of lizards overcome the swarms of Daemon units and Billy running at them?


    5,000 Point 9th Age Version 1.3 Battle Report, played February 2017


    Wesley’s Saurian Ancients vs John’s Daemon Legions


    Deployment: Counterthrust


    Secondary Objective: Capture the Flags


    youtu.be/wSIIR9UMdT4 [Read More]
  • New

    Hey all,

    Tony and I chat hobby plans and summarise our awesome experience at the Cardiff Teams event earlier this month.

    Also check out our event - The Milton Keynes Massacre! More details can be found at:
    THE MILTON KEYNES MASSACRE - Saturday 11th March 2017 - Milton Keynes

    Contact/follow us via Twitter on:
    @thegodbold
    @tonyhayle

    Email - TFW_Podcast@yahoo.co.uk

    Catch us on iTunes (leave us a positive review! :D ), via tfwp.podomatic.com/ , via any podcast app or through our website: tfwp.page.tl

    Our Sponsors:

    Goblin Gaming goblingaming.uk/ remember to put TFWP in the notes when at checkout!

    Products for Wargamers productsforwargamers.com/ remember to put TFWP in the notes when at checkout!

    Credits Due:

    Music from the freemusicarchive.org:

    Intro - Jan Morgenstern - Circling Dragons
    Outro - BoxCat Games - Battle 'Special'

    Sound effects from FreeSFX.co.uk [Read More]

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