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After yet another, long time away from posting batreps, me and co-host Dave return with a bang!
Info: GT, 4ppl team-tournament, 16x team 64x players, 4500pts
Game 1: HBE vs Ogre Khans
Game 2: HBE vs Dwarven Holds
Game 3: HBE vs Orcs & Goblins
Game 4: HBE vs Ogre Khans
Game 5: HBE vs Vermin Swarm
Some random stats for us nerds below
The spread between armies looked like this:
The Vermin Swarm: 9st
Dwarven Holds: 6st
Sylvan Elves: 6st
Daemon Legions: 5st
Empire of Sonnstahl: 5st
Orcs and Goblins: 5st
Highborn Elves: 4st
Ogre Khans: 4st
Kingdom of Equitanie: 4st
Undying Dynasties: 4st
Vampire Covenant: 3st
Warriors of the Dark Gods: 3st
Dread Elves: 2st
Saurian Ancients: 2st
Beast Herds: 1st
Infernal Dwarves: 1st
Changes in my meta from my perspective -
HBE is really popular, so we dropped to around average
UD is really uncommon, so they've increased around to average
VC was also usually in the "most common" army category, so fewer then usual, no idea why
VS most popular by far, hate them rats! [Read More]
Hey all! Sorry for the delay… again! On this show, Tony wraps up his experience at The Scottish Championships and we discuss our prep for The English Championships!
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Music from the Freemusicarchive.org:
Into - Jan Morgenstern - Circling Dragons
Outro - BoxCat Games - Battle 'Special'
Sponsor music – Ice Man – SI-PML
Sound effects from FreeSFX.co.uk [Read More]
Welcome back to my next bat rep of TEC 2019. After 2 games I’m on 17 points out of 40 with a win and big loss so that left me on the lower tables going into this round. I was drawn against Ogre Khans but my opponent was great and the army looked fantastic, which is always a big plus, especially for taking pictures. The army is an Orc/Ogre theme so lots of big green Ogres with Orcs heads. I was really looking forward to this one as I’ve never played my opponent despite both of us being on the scene for a long time.
My list can be viewed on my Game 1 bat rep or here if you haven’t already seen it.
My opponents list
Shaman: General, Wizard Master (Pyromancy), Trolleater, Light Armour, Iron Fist, Crown of Autocracy, Obsidian Rock, Willow’s Ward, 635
Khan: BSB, Hoardmaster, Ogre Crossbow, Mammoth Hide Cloak, Talisman of Shielding, 400
10 Bruisers: Full Command, Skull of Qenghet, 792
2 x 20 Scraplings: Bows, Musician, 2 x 175
2 x 1 Sabretooth Tigers, 2 x 80
4 Tusker Cavalry: Great Weapons, Standard, Musician, 645
2 x 2 Yetis, 2 x 175
7 Bombardiers, Standard, Musician, 553
Thunder Cannon, 320
Slave Giant, 295
So nothing in the list that really scares me (Rock Aurochs scare me more than anything else in the OK book), it’s nothing I haven’t faced before so I think I know what to do. My basic plan going in, unsurprisingly, is to run at my opponent and kill his army before mine dies. There’s a fair bit of chaff that will slow down my advance and will give my opponent some extra rounds of shooting and magic at me but if I can just weather that storm then I should be ok. The unit of 4 Tuskers could be a problem as I think they can beat anything in my army except, the Warrior block, in one go so I might have to do some Magic on them first to weaken them and then try and smash them up. I’m also going to have to time my charge onto the big Ogre bunker right so that I can get multiple charges into it, that’s my only hope of beating it, if I just throw one unit after another at it I think it just eats me up. If I can also weaken that block up with magic for a couple of turns and thin them out a bit then I might be doing ok. So there are some tactical considerations to take into account.
Speaking of magic my opponents Wizard Master on Pyromancy doesn’t worry me at all, especially after the magic I have had to face in my last two games. Hoping my armour will protect me from the worst of it and hoping my opponent targets the Feldraks with it as well, that would be a big plus!
For my Exalted Herald I go for the Manifestation Abiding Spirit, just purely for the Hard Target so that the Thunder Cannon can’t punk me off in one turn. My second Manifestation is Sorcerer Immortal as I need that extra magic punch to weaken these Ogres and Veil Walker is so good for that. For my spells I pick Grave Calls (2D6 S5 Ap2, hits, can boost to S6), Smite the Unbeliever (-1Str/Res) and Hellfire (2D3/2D6 S6, AP0 hits). Hellfire combined with Veil Walker for the reroll successful armour saves can be so useful.
My opponent picks Cascading Fire (D6/2D6 S4 hits), Pyroclastic Flow (2D6/3D6 S4 hits), Flaming Swords (Flaming Attacks, +1 to Wound) and Children of Umi (-1 to wound unit). Nothing there I didn’t expect.
The Deployment type is Counterthrust and the Secondary Objective is Spoils of War, so we have to use our scoring units to collect the tokens in the middle of the table. My opponent has a lot f scoring units that could gather it but they are mostly useless, I will probably have to get two of the tokens as once that gut star gets one I’m probably not getting it back.
We take turns deploying and I basically end up with big flanks and my opponent gets a big middle. I eventually drop everything to get first turn and do.
Ogre Khans 1
Ogre Khans 2
Ogre Khans 3
Ogre Khans 4
Ogre Khans 5
Ogre Khans 6
All in all that was a good battle and I think the dice were fair and we both played well. I felt I didn’t make too many mistakes, maybe rushing the Exalted Herald into short range for the Thunder Cannon was a mistake but I’m not one to keep a big useful character hiding behind a hill for fear of a lucky canon shot. I basically had to pick between facing the Cannon or facing the Bombardiers and the Cannon scares me far less. If only I hadn’t miscast in that Magic Phase he would have survived to the end.
I was particularly happy with how I was able to zone my opponent, especially the Tusker Cavalry , if I had a better roll for The Grave Calls on them I might have even been able to take them down with just the Feldrak Elder. That was probably the best movement I’ve done in a while, I must have been just the right amount of drunk!
I still think my opponent should have pushed his big Ogre block at my Feldraks because that’s a fight he would have won, either straight away or through grinding them out. That unit has more wounds than me and will… [Read More]