The show must go on! Here comes the second battlereport from the Lincon grand-tournament me and co-host dave just attended,
will try to post a game each week for the next couple of weeks,
North of the Equitainian fields, where the River Gewache meets the sea lies the Fritziklan islands. Once a dukedom of great power and influence, the walls were crushed and the castles sacked in the Seventh Age and ever since the islands have been inhabited by evil men turned away from the Lady towards the Dark Gods.
Fearing the influence of these ungodly men, Baron de Celeste set forth to expel them from Vetia for good, assembling his force and sailing across the sea. What met him there was the incarnation of the Deamon prince him self taking on a real form for once.
The list that Baron de Celeste brought across the sea:
KoE: Baron de Celeste:
WDG: The Deamon Prince and his lakeis (I can't remember all of this so this is approximate)
Before the battle, even the Deamon Prince have the courtesy to ride out and meet his opponent. The deals negotiated were Frontline Clash and Hold the Ground.
Both armies armies after arranging their units and moving their vanguard forward:
The Warriors of the Dark gods shuffled uneasy forward. Even within their shiny, white and cursed armour they did not want to get charged by the mighty knights and paladins of the lady. Urged by their knightly commanders the Yemen moved bravely on, knowing that they would be sacrificed for the Baron to get in position, but nonetheless fearlessly pushed their horses in the face of their enemies. Atrophia draw first blood by picking out two Chosen and sending them to the afterworld.
Unwanting to charge the Yeomen, the Crusher knight tried to restrain their beast but could not because of the frenzy they were in and ran the horses and men straight over:
And seizing the opportunity the Baron took the Crusher knights from behind, killing two and letting the last one flee to tell the battlefield:
It should be noted that the Baron might have been a bit lucky when the Crusher knights tried to hit him:
The other flank however did not fare as well. The Grail Knights were bold and stupid and tried to charge the Fallen ones within range but they fled, causing them to shuffle just within charge range of the Chariot. The Deamon Prince just flew past everyone and aimed his horns pointedly at the Aspirants running around in the fields.
And the Chariots and Grail Knights got charged as expected:
And was broken and ran as expected:
At this point the remaining knights and the Baron (with one wound left) turned against the other big block of infantry left on the table and ran full speed into them, crushing them on impact and forcing the few last one of them to flee. And seeing them run, the baron followed them and let Buckbeak have his dinner while the knights turned around to face the music:
At this point (round 4) it would probably be better to focus on securing the objective, but fueled by the angers of their mistreated forefathers, the knights and the Baron decided to try and make a run for it, saving their unworthly allies, manning the now broken Atrophia:
It ended with only Buckbeak and the Baron reaching him, while the knights stood back watching him run into the certain death. Then after a bit of shuffling this is what the battlefield looked like in the end:
Losing the general in the last turn was not a very good idea, but a very fun one. The Deamon Prince won 17-3 but at least the Baron had some better tactical dispositions this time around.
Originally posted over here: MrMossevig's newbie KoE blog [Read More]