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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • I think its mistaken to assert blanket abstract rules about what cant work like saying All elf and All Tree cant work if mixed elf + tree can. That kind of thinking is a failure of imagination which has been all too common. Starting by making up things you supposedly can't do is a fundamentally limiting way to approach design. No one is saying that its easy, but if it were true all armies would only have one combat unt that was taken. But 'combat' is actually made of of a lot of different things…

  • In case any of you treehuggers hadn't noticed, there's something bigger going on: If any of you like community driven narrative campaigns (and I know many do), you can help SE get in the fight here: The Fight for Avras - a community driven campaign project (or fight for one of the starting factions). Check it out, it's awesome. The Fight for Avras - a community driven campaign project

  • Quote from Just_Flo: “I am still waiting for the proposal what and mostly how that can be improved. I can only listen when one talks. ” Sure, elsewhere though (and it will take a couple of days). Generalised of topic balance talk has probably taken up too much space here already. Quote from Kristian: “@Hachiman Taro I would not hold out hope for the LAB to change things a lot. Since we already got a full armybook with art and background I doubt much will be changed. I guess we will see. ” I thin…

  • Re internal balancing etc: hmm. Maybe you need a PhD to understand some of these things. Seems unlikely, but you never know. Maybe smaller words would work better, we are the redneck elves after all ;). Regardless what the data analysts are doing now does have a good prospect of having a better result than before, and that's great, and I'm glad to have helped to get the ball rolling on such efforts, even if I think there are ways they could be improved. -------------------------- Re: SE 'Feel' M…

  • Quote from DanT: “I recently suggested an explicit and concrete task to you that I believe gives the highest chance of data products being used in future. I can't promise more than that because I'm not staff anymore. ” Yeah, you suggested I do an enormous of work on an agenda I have no input in, and basically dismissed any input I (the person who's actually looked at it in some depth) had on it. In addition, no one could describe in even basic terms how all that work might be used, or what the p…

  • Quote from Just_Flo: “You realise that the persons which constitute the team which would use or not use the data have changed a lot since the last initiative. ” I do, and I hope that will make a positive difference And, as I said earlier, I think there's a good prospect the SE LAB can turn out well when it comes, which is when I guess the biggest challenges are most likely to be best addressed.

  • Quote from DanT: “Quote from Laik: “Quote from Hachiman Taro: “Quote from franmann: “I find it really interesting that all elven armies are the least represented in ETC, but the top team (Poland) has all of them. ” I do find that really interesting too. It'll be even more interesting to see how they play and what they get out of them. Hopefully there's some nice lessons to learn from it.For now, while it feels like there are a few things that it would be really nice to be able to go in and fix y…

  • So looking at the actual year to year SE ETC data: 1) The number of SE players basically halved from ETC 2018 to ETC 2019 (from 21 to 11). 2) The units that were identified as problematic in terms of pick rates by the SE ACS pre and post ETC 2018 have remained so, and generally the areas of concern have ben exacerbated in this data: - Dryads remain extremely ubiquitously selected (picked in 90%+ of SE lists, the most of any unit by a significant margin), often in small units. - Thicket Beasts (p…

  • Quote from franmann: “I find it really interesting that all elven armies are the least represented in ETC, but the top team (Poland) has all of them. ” I do find that really interesting too. It'll be even more interesting to see how they play and what they get out of them. Hopefully there's some nice lessons to learn from it. For now, while it feels like there are a few things that it would be really nice to be able to go in and fix yesterday, it's also good that the book seems like it can be pl…

  • Quote from Just_Flo: “I am sorry I dont grasp the point of info in the memo. ” It tells you how some players feel about things in a particular moment. Like when I was listening to a podcast a few weeks ago and they were discussing how they thought Pyromancy was a really good Path. Then someone mentioned playing it against SE, and everyone on the podcast just broke into spontaneous laughter for a few seconds, and made no other comment. It's not a data point you can easily plot on a graph, but it …

  • If I thought someone was incapable of recognising their own biases, I likely wouldnt bother pointing them out to them. My experience is that a PHD isnt a vaccine from bias though (I know a decent amount of scientists). In fact outside ones field particularly, it can even be a hinderance. Both the Polish list you pointed out and the meme you didn't like are similar in a way though. They're anecdotal information that could be useful upon further investigation. The truth is somewhere in the middle.

  • Quote from DanT: “Assuming I haven't failed at basic reading, Polish SE with no trees is pretty fascinating... ” Quote from DanT: “Quote from Snajper: “fine.jpg ” I love nuanced comments about the complexities of interpreting the data.They are my favourite forum posts. Perhaps you could share your robust analysis methodology that leads you to having such faith in your conclusions? ” To be fair, 'look one player in a good team took something different' isn't exactly a robust methodology either. B…

  • Or conversely "DE really would suit having this thing that isnt emphasised enough"

  • Quote from msu117: “Beat me to it somewhat @Hachiman Taro Feel free to comment on any aspect of the guidelines but also I would love to hear any high level discussion on the merits of the SE Kindreds system or negatives and compare those with the current DE Cult system and suggestions to improve upon the DE system and keep it unique Please don't focus on current game balance specifics, simply the system with which to differentiate characters, fluff, look and feel to army. ” One thing in regard t…

  • Overall I feel like it's pretty good. I like making Cults feel more like a bonus than a restriction. I like that there seems to be deliberate spaces left we fit into with lateral movement, longer range light shooting etc, and spaces we equally don't invade too much - mti monster mashes etc

  • Kestrel Knights

    Hachiman Taro - - Sylvan Elves (SE)

    Post

    I think Kestrels are an excellent unit (wish the points were better balanced between the shield ones and the bow ones is all). Their big strength is in their movement though, you have to be exploiting that to get favourable fights I think rather than taking main combat units head on. They'll lose if you just charge them at things that are less mobile but more fighty.

  • Quote from DanT: “Sorry, I've been away for a (very busy) weekend.I don't really understand what this is about anymore. Is there an answer wanted or expected off me? ” No.

  • Quote from DanT: “Quote from Hachiman Taro: “Quote from DanT: “Quote from Hachiman Taro: “That's not the case for all things though. It seems likely there's a cognitive bias at work in the minds of very skilled players of this game (like you and danT) though. Because very skilled players can take most things and do fairly well with them, that gives the impression that everying is more or less balanced, whether that is true or not. ” I think you are assuming some things here.Things like: me (or o…

  • Quote from DanT: “Quote from Hachiman Taro: “That's not the case for all things though. It seems likely there's a cognitive bias at work in the minds of very skilled players of this game (like you and danT) though. Because very skilled players can take most things and do fairly well with them, that gives the impression that everying is more or less balanced, whether that is true or not. ” I think you are assuming some things here.Things like: me (or others) basing unit evaluations on who wins, o…

  • Quote from DanT: “Quote from Alexwellace: “to me it's looked like there's always been a little bit of tension between the rules of the overall project and the SE book and there are cases we've suffered from that. ” This is kinda right and kinda wrong.Other books can claim similar examples to yours, albeit perhaps not as many or of such import. The correct statement is that there is tension between "SE" and "rank and file battle game"; it was no different in legacy days. I think this is a highly …