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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • I have tried KC cowboy. Too bad for me to have every opponent had artillery to easy 1-shot him on a hill (so no cover). 4HP would help to avoid be 1-shoted, but big griffon provide 4HP, not sure why the small one should give more... For the costs, the calculation is already done as I understand, we do wait for layout. So, let's see what the current update will bring to us.

  • Quote from LoeC: “They don´t get +2 bonus because fighting vs charging unit, ok. Ty @Arosy ” Attacks made with a Spear gain +2 Agility and an additional +1 Armour Penetration in the First Round of Combat provided the attacking model’s unit is not Charging and is not Engaged either in its Flank or Rear Facing

  • Quote from LoeC: “How much agility have Spearsmen support unit countercharging? ” 4 for base. their own 3 + 1 for charging momentum

  • Quote from Casp: “Yeah quite interesting, Thanks for your work !!!! i agree with almots all statistic ouf ! ^^... Except one, i dont understand why so few people play the combo mantle of ulor + foresight on Ig with great weapon ? I have tested few times in big turnament event, the mantle make you won some game..for 25pts its cheap... Dont see any good reason to not be used more often. ” Because you need a character with it in a unit to make it viable, and not always you have points for that. I t…

  • WDG / Belarus / ETC2019

    Arosy - - Репорты

    Post

    Quote from insiko: “Добавил свои впечатления и мысли по 5-й игре. 6ю и окончательный отчет хочу добить сегодня вечером. Жаль, что скомкано, но ведь лучше так, чем никак? ” 18 сентября давно прошло! =)

  • WDG / Belarus / ETC2019

    Arosy - - Репорты

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    А самый волнующий 3й пост будет? =)

  • I play with a knight bus very much, and can say it is so much a glass cannon. You have a 2000 pts unit, that cannot charge a 500 cost unit of spears, for example. Also the big problem that you haven't much of combat units, when have only 2500pts left for the chaff, mage and shooting. So just every now and then you cannot charge, because will have countercharged. And I have lost a combat to 25 HW&Sh goblins after their rear charge. I am not a good player though. XD Also, for the reiters with LL&S…

  • Quote from The Changing Constant: “@SadlerCPII, Have you tried running 20 Reiters, 2 units of 5 with bracer, and a unit of 10 with repeater rifles ” I have tried this. For me Repeater guns in fast list never worked - you just cannot protect them, as if they are threatened by a medium sized cavalry, it cannot be killed, and then, even 3 model charge kills them...

  • * YourArmy: * EoS * OpponentsArmy: * HbE * Score * 3 - 17 * MVP EoSUnit: * STank * LVP EoSUnit: * Handgun reitars Played withh FullCav against gunline + Spears with Rending banners + Alchemy mage. Slaughter

  • 1 game : * YourArmy: * EoS * OpponentsArmy: * OnG * Score * 17 - 3 * MVP EoSUnit: * KO Bus,KC cowboy * LVP EoSUnit: * Wizard Master Pyro, Reiters, 4 Demi'z

  • Quote from Phosphorus: “I Hmm, what is your issue with the steam cannon ? We can use it every turn (not once like a dragon breath) ” We cannot, it's just a breath weapon (unlike a cannon)

  • Maybe remove from STank unbreakable and instead make it destroyed, if it breaks from combat? Like soldier run away from its? Also remove random movement (as the rule itself should be removed). Make it a chariot with a 8 move, add varient of shooting weapons: Cannon and volleygun with a low range. Now we have a choose - be a flanker that can shoot light cavalry off or a combat unit that moves with the line and shoot cannonballs while advancing. It can be really cheaper with that.

  • Перевод Kingdom of Equitaine

    Arosy - - Russia

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    Ghiznuk wrote: У меня тут несколько отметок : - “Атаки в ближнем бою носителя” или “Атаки носителя в ближнем бою”. “Атаки в ближем бою”, это целый концепт. Я не за отделять этот термин ради слова “носителя” - “любой Ход игрока” или “Ход любого игрока”. То же. “Ход игрока”, это целый термин глоссария. (и ты сам, кажется, согласился с “следующий Ход игрока”, под “Знамя Зеленого рыцаря”) Жду твои следующие отметки с нетерпением !! [/quote]Атаки в ближнем бою можно оставить, несколько коряво, но рад…

  • Русский перевод

    Arosy - - Russia

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    Quote from Angvat: “ Treefather Ancient – древний отец древ. ” Может, как Первобытное Древо? Или Изначальный Отец Древ. Или просто Древо Прародитель

  • Перевод Kingdom of Equitaine

    Arosy - - Russia

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    По порядку (изменения красным и зачеркнутым): [дошел только до начала отрядов] Модель иммунна к эффекту правила Страх вражеских моделей. Модель с Обетом Поиска получает бонус в +2″ к Скорости наступления для броска Дальности нападения на вражеские подразделения, включающие одну или более модель с правилом Страх. Часть модели получает бонус в +1 на попадание с атаками в ближнем бою против моделей с правилом Страх. Универсальное правило. Модель получает правило Воодушевляющее пристствие, со следущ…

  • Quote from MikaelO: “And here is another one, if i cast +1 aim(cosmo spell) on a unit with an engineer in it, will it also give +1 to hit for a artillery that the engineer is assisting? ” No, as the artillery doesn't use his Aim, it follows his rule "Engineer X", which isn't affected. You can still cast a +1 for the artillery to get X +1

  • Русский перевод

    Arosy - - Russia

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    Quote from Angvat: “ С остальным согласен. Да, и Undying - я наверно переведу как "Неумирающие", т. к. по-моему "бессмертные" и сходные слова не совсем подходят по контексту. Они бы и рады умереть окончательно, да не могут. ” На мой взгляд название книги должно быть максимально благозвучно - "Неумирающие" ывучит дико по русски. Нетленный, лучше всего - это уже не "восставший", как нежить, но еще не "вечная" жизнь. К тому же это стандартный перевод для игрового термина - привычно звучит

  • Русский перевод

    Arosy - - Russia

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    Всем привет! У меня в последний год совсем нет времени на хобби - и еще год глде-то не будет, пока ребенок не подрастет. Так что особо на меня не расчитывайте. Undying я бы перевел как Нетленные (на русском лучше звучит чем не-мертвый).

  • Stepping Down

    Arosy - - Empire of Sonnstahl (EoS)

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    Thanks for the job done!

  • Quote from mibd: “I'm no pro in T9A yet, but I've thought of this list... What do you guys think? ” Hi! There is not that much of a gunline - you rely too much on volley guns, an they cannot be screened, as you don't have enough units for that. Also, with just 2 HTH units, you don't have a counterpunch - imperial guards are St4 guys after all. Knights without support have only 9 St6 attacks with Of4. Aslo, what is a benefit of 2 Cosmology mages? There are a lot of sub-par spells there, so a Pyro…