Search Results

Search results 1-20 of 1,000. There are more results available, please enhance your search parameters.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • To make cover intuitive, we should consider the corridor of fire below. Cover in that corridor is considered the-ninth-age.com/community/in…915b0ff5938d2e6d3110632bc Resolve cover (technically "obscuring terrain") by checking what is in the Corridor of Fire: the-ninth-age.com/community/in…915b0ff5938d2e6d3110632bc Range is measured for the whole unit, closest point to closest point (for simplicity). What do you think?

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    I mean would people appreciate a weapon that inflicted multiple wounds, but each of the wounds had different properties? E.g. D3 (sub)wounds per wound, one of them has AP(10) and the other two have AP(0)? What about if the different subwounds get to move around onto different HP pools? Shall I put the AP(10) wound on the unit champion, or is that not allowed? Ugh But that's exactly what's happening with the subhits from a catapult.

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from Konrad von Richtmark: “All in all, I don't like the boosted version of Witchcraft 6, due to the interaction of Battle Focus with Area Attack. It's annoyingly inconsistent that, for example, a single shot from a bolt thrower would only produce one extra puny penetrating hit, while the bolt thrower of a Hunting Chariot would score an extra big "main" hit since it doesn't have penetrating. ” I agree that it's a confusing interaction but I think the problematic rule is the area attacks th…

  • @theunwantedbeing The thing is, we already measure charges on a per-unit basis, as well as a bunch of other stuff, so it would probably be best to have a good solution for shooting

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from WhammeWhamme: “But a bunch of guys with guns should work like guns do. ” you could think of blunderbusses as guns that are impossible to aim properly and they just go off in the general direction of something. That's not historically accurate but we're not a historical game. I could see a whole class of "scattershot" shooting weapons that work like this. Anyway @Eisenheinrich that's a fantastic mechanical advance, well done to the team.

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    @Alzam what software are you using? Is that from UB?

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from WhammeWhamme: “firing at a MASSIVE DRAGON get... zero to one hits? Bwuh? ” it's reasonable if you think of the attack as an AoE attack. In various games, AoE is bad against single targets.

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from Alzam: “USE THE FACING YOU FOOLS!!!!. ” It's reasonable to some extent, though the object that you want to use is the corridor between the shooter and the target. Most of the problems we're seeing are where the facing and the corridor are very different. As a bonus, the corridor can be used to evaluate cover for the whole unit.

  • Raising champions is unfair

    Warboss_R'ok - - Suggestions

    Post

    Quote from Herminard: “Iron Orc Champion with a defensive magic buff? ” That's never come up for me (most likely I would not challenge with IOs btw, because their damage output is very good) Anyway it's a very unlikely thing.

  • Raising champions is unfair

    Warboss_R'ok - - Suggestions

    Post

    Quote from Herminard: “It would probably feel bland though. And your solution really only solves the situation of VeryBigThing vs Champion. I have had champions slay lords and live to recieve the glorious huzzahs of their peers. ” Well you could still kill the lord with R&F attacks. Would it feel bland? I don't know, but I don't actually fight with a champion, I just concede the model because it's a fight that's a waste of time to roll for. Especially with an Agi 2 Orc champion. So it's just…

  • Raising champions is unfair

    Warboss_R'ok - - Suggestions

    Post

    It's a very powerful combo and I don't think it should be allowed. The challenge mechanic is probably a bad idea overall. It creates a massive trail of complexity and crazy/unintuitive rule interactions for little gain. It would be acceptable to make a champion into a unit upgrade for certain units that set an enemy model's attacks to 0 for ONE turn and was then expended. Massive simplification, similar results.

  • @Pellegrim Given the rate at which we can make FABs (1-2/year) and the necessity of leaving a 2+ year gap after the release of the final FAB (and boy that's going to suck for the people whose army is last), the next version of the ninth age core rules could arrive between about 2027 and 2030 And at the current point in time there will be no further changes because 2.05 is the last update before GOLD. So all the suckiness in the core rules is here for (pretty much) ever, or as close to forever as…

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from Eisenhans: “Best thing with this spell is that my opponents might waste dice using it at my 12 S5 attacks + toxic breath rat cowboy and think that I care. ” I think this is one of those spells that rewards good decision-making. Sometimes it will just not be very good and a skilled opponent can let it through and ruin the rest of the magic phase.

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from WastelandWarrior: “Yeah if by some miracle your model didnt get blasted off he'll auto break when he does reach combat. I love facing divination..... ” The thing is this spell allows counterplay, where as being divination'd off the board doesn't. If this spell goes off twice against a nasty monster, I can almost completely counteract that effect by combo-charging with some other unit. It also gives units like flayers a reason to take champions. Overall,

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from Pellegrim: “Quote from Shlagrabak: “Quote from Eru: “How does Cover work for models on round bases, since they only have one Facing? For a Standard Height model, half of the Facing is always hidden. ” Can a model obscure itself? That's what this is implying. ” I mean lol right. Here's your can of exceptions ” The correct solution is for round bases to not exist in the game. When the final bases debate happened, many people pointed out that the existence of non-rectangular bases would …

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from Eisenheinrich: “Check the rules for Battle Focus: They say you get an additional hit (not that you multiply your hits by 2). So if you hit a unit with area attack (4x4) and battle focus, you'll get 4x4+1 hits. ” I'm assuming that a an O&G git launcher will get a single extra hit as well

  • V205 Discussion thread

    Warboss_R'ok - - Archive

    Post

    Quote from Occultism205: “whereX is determined by the Discipline value of the largest fraction of models in the unit, ignoring all Discipline modifiers.In case of a tie, use the lower value:• 0 to 4: 3 Health Point losses• 5 to 7: 2 Health Point losses• 8 to 10: 1 Health Point loss ” Well done guys, that's a smart mechanic Quote from WitchCraft205: “Bewitching Glare<7+>{10+}24″ Hex One TurnMelee {and Shooting} Attacks against the target gain BattleFocus. ” Yes, this spell needed a boost. This is…

  • the-ninth-age.com/community/in…915b0ff5938d2e6d3110632bc

  • Crossborcs the-ninth-age.com/community/in…915b0ff5938d2e6d3110632bc

  • I have a solution for crossbow orcs that's cheap and easy. Mantic Orcs are very cheap on eBay and there are various small packs of crossbows. I'll post the results...