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  • I am glad some of you feel that over all it is a buff. I don't see it that way, but who knows, maybe what my list was lacking was really big militia units and big units of Flagellants smile.png Marshall and Prelate builds on foot got more expensive. Core Light infantry in large units got more expensive. The Stank went up, as did large units of IG. Warmachines came down a smidge. Flaggies and core cavalry with no shields likewise. I am not sure how this amounts to a buff, but ok. I see that the m…

  • I should note my KoE lists which feature all the old EoS knights that I never use anymore was a pleasant surprise as I picked up almost 100pts, but I didn’t have a Might peg Duke so tried to keep my mouth shut about it on here. (Mostly)

  • No that is cool. That makes sense for his list for sure. IG units are a lot more common than knight stars. If that is your friends build then cool. You may see more of that kind of thing around from other players now too. However most EoS lists feature some heavy infantry for which there was no change and heroes on foot, who mostly went up gently. I don’t use a steam tank either in my tournament build and take 80 halberds... and my list went up 12 points. Which was not a problem, but a bit jarri…

  • - Hey ludaman, just curious how you figure EoS got improved? So far most folks in EoS are seeing either no change in points or slight increases. Since EoS was tier 4... this has been interesting. There have been some internal balance nudges up and down, but again, not sure what the improvement was? I agree about the OnG, and HBE, but still at a loss on the EoS. For the record, not upset as internal balance nudges are good and creates chances for some new choices, just not seeing a buff either.

  • And Gregus, I am not involved in the point review process at all. Merely relaying information, and gathering reactions here in the EoS forum.

  • Overall the points adjustments are intended to promote internal balance. Not so much to encourage mounted heroes or any particular playstyle, as to make them viable alternatives. So, Reiters for example had good representation at minimum sized units not large units, so a bonus to taking larger units was provided. Light infantry was over represented in maximum sized units, so smaller units got a preferential treatment. If you like 10 man light infantry have 10 pts, but 20 will cost you 10 pts mor…

  • EoS shield and light lance Reiters. EoS Pegasus wizard. To add to the list above.

  • As for the reasonable forum? I am not 100% sure why that is. I suspect part of it is that I can’t ever remember the EoS or Empire of old being the Uber powered must choose power list. Like ever. If you have tasted OP curb stomping potential at some point in the past you keep longing for its return... while we, generals of the base line strength 3 resistance 3 human generalists, jack of all trades master of not a bloody thing really, have always had to muddle through and get by on our wits. The t…

  • For the record, EoS is my first army... so when I look at KoE heroes, I think they are brilliant fighters compared to that other flavour of human. I have a build of Duke on hippo with death cheater, paired heroes heart, humility and speed potion. 11 strength 5 and 6 attacks with a stomp is awesome when he charges in to support anything. For me the biggest frustration seems to be enemy troops with parry... so paired weapons works, and with 18” discipline bubble my general can start near my peasan…

  • Whatever floats your boat guys. Hate on the witches, threaten to burn the poor dears at the stake. Very Sad. My only point was that in fantasy 'Pop culture' Witches often are able to do actual magic rather than simply be burned at the stake for daring to be female and not bowing to authority as was too often the case with historical 'witches' and the burning thereof. As such a common trope of popular fantasy fiction, it didn't feel like a stretch for a faction with a Medieval knights and unicorn…

  • Peasant damsel - hedge witch

  • If we are looking for a 4th lore, I would vote for Alchemy or Witchcraft. For me the fluff about KoE is broadly medieval, and a lone alchemist in his tower (or hers?) trying to make gold is classic medieval fare. Witchcraft is fluffy in this context as well, with Damsels being kind of Good Witches now anyway. As for synergies, I think Witchcraft would be awesome. Some of the lore works best on peasants... but that is good too. As for alchemy, flavour wise we already have Peasant bowmen with flam…

  • I love the volume of shooting supported by unbreakable Flagellants... that looks like a lot of fun. Good luck.

  • The hero type is mentioned. Briefly To paraphrase: The Inquisitors are a continent-wide body of hunters administered from the Office of the Leading Prelate himself. They have arresting and prosecutorial powers through the church sanctioned courts. I hope that doesn't break any rules sharing that paraphrased version. I think there may be some design space there.

  • That is possible. Although I would argue that at the moment the hard part is making he Inquisitor appear in a list now.

  • Yes it is a limiter in the sense that background is supposed to help drive the LAB process, but they are also supposed to be mutually supporting (I thought). For example, Is an Inquisitor supposed to be a) just an assassin? Or is he b) supposed to be a slayer of the unclean or holy, or c) the leader of an officially sanctioned purge or crusade? Currently he plays like a). You can kit him out to target Magic users or deamon-ish things and make him fit under b). Option c) however may already be (o…

  • It is a bit of wish-listing for sure, but the LAB process is the only time when we get to express a little wish-listing. And I don't usually like to pick a fight, but isn't the LAB process the time to discuss what the theme and or holistic feel of the army is? We were talking points adjustments in this thread. And for me, I don't think adding BSB options makes any sense for the upcoming adjustment. However, for LAB down the road? Why not? Players of other armies already ask why we get a 'free' B…

  • That is fair Dan, but I am not sure what problems those options would create. Personally, I like the notion of an Inquisitor BSB.... it would help the choice see some more play, and would be a cool piece for modeling options. Or perhaps the Prelate on the altar of battle being able to be the BSB instead of just the General, really cool centre piece option for modelling there. I also think other armies already have some pretty broad options for BSB too. The HE BSB with wizard honour or queensguar…

  • For fluff think of these as religious or inquisition led crusades, with the prelates or inquisitors literally carrying the banner for the movement.

  • Sure there is no obvious reason or need for the prelate to be a BSB, but it might create some fun options. Currently our marshals can become BSB without the 50 pt charge other armies pay. What if we keep that option but allowed prelates AND inquisitors to be the BSB but pay 50 pts for the privilege?