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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • The drop on bolt throwers and flame cannons is interesting. 6 war machines for 690 pts, and who cares if one dies

  • Classic example of overnerfing the top performer. You see it in wargames and video games all the time.

  • Well it's also important to remember that we aren't comparing the two thrones in the same environment. During 1.3, all armies had access to a swiftstride banner; in fact I would use that + shield bearers instead of throne to good effect. However, had that banner not existed, a throne would have gone in my list for sure. @Fnarrr so just to clarify, I still think the current throne is good (and I'm apparently not alone). You did not "(af)" our throne as I hyperbolically stated on another forum. Wh…

  • Quote from Fnarrr: “Quote from Sander: “I think it is important that if you want to power done something (as in the example of the seekers) while also power up the average army tier, the buffs that need to establish this must come from something that matters. In this example seekers perform a role in (mainly) aggressive pushing armies. I cant see the hold guardians become 25-60p cheaper. What i do see is e.g. flamewardens, guildgunners and buster to become cheaper. But how does increase the tier…

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    Quote from Fnarrr: “Quote from grungimusic: “Quote from dan: “Quote from grungimusic: “Oh also, DH need a rune that gives divine attacks ” You’d really give up a weapon slot for that? ” On DS builds - without hesitation. Wards saves are my bane. ” That's interesting! The last set of maths I was doing on the weapon section showed me that a divine weapon is only worthwhile on a slot if combined with the fire on/off effect (basically, current fire rune with optional flaming also giving divine - thi…

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

    Post

    Quote from dan: “Quote from grungimusic: “Oh also, DH need a rune that gives divine attacks ” You’d really give up a weapon slot for that? ” On DS builds - without hesitation. Wards saves are my bane.

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    Oh also, DH need a rune that gives divine attacks

  • Its Raining Giant

    grungimusic - - General Discussion

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    King on shield bearers should fall over a little bit too

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    Yes, that was @Kroms Also, a missle attribute for the anvil NEEDS to happen

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    Quote from Herminard: “I remember making a proposal for Deep Watch being able to take a Hold Guardian as a champion upgrade (on top of the free Command Group that I argue that they ofc should have). I always found the old Dogs of War solution to champions very sexy - named champions with extra bling and rules. Say 0-1 Deep Watch could take @berti der Bösewicht König (see Hold Guardian champion - also comes with a version of that Rune of Swift Flying that lets him throw his weapon, but not tweaka…

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    So far, it seems the consensus is that Dwarves will have A10 Warthogs and deep strike terminator marines (models will be shorter than usual).

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    Quote from WarX: “There is no Ward Save in this game ” It's in the lexicon: ward save

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    Quote from berti: “I am sad, because I have no clue how to make them valuable again. I doubt that point changes will do the trick. Currently there are simply to many special attacks in the game, so their shieldwall doesn´t work against half of the hits they suffer. ” Deep watch need a 4++ ward save - what better way to model the resiliency of this unit?

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

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    Quote from Traumdieb: “5. Missle option? A single option would be interessting at the anvil as an upgrade. Simply to bring other spells through. ” Again I think missile options for the anvil have to be at least 2, or kind of a waste using bound magic. Quote from Traumdieb: “Serious? 3 pts for S3 is quite ok in my veiw, 4 pts for Greybeards seems ok too. Marksmen option is overpriced and should not be a choice between Handguns and GWs. But there should be a discount if you take shield and GW for …

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

    Post

    Quote from dan: “ Kings Watch M3 OS/DS5 S4 T4 I2 W1 A2 Ld9 Plate Armor, Shields, Great Weapons Bodyguard, Weapon Master ” So if they chose shields, would the retain the 5++ shieldwall always? Quote from dan: “ On average we're only getting a single spell off per turn, anyway, and the ability to blast people off the board with magic on top of our War Machines starts to edge us back toward gunline play. And since you brought up immersion, a bunch of offensive DH magic just doesn't feel right. That…

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

    Post

    Quote from dan: “Quote from grungimusic: “My wishlist: 1. Leave seekers alone. Yep. 2. Reduce the point cost of Kingsguard and Deepwatch They're already cheap - 11 points a model under the old system for the first 15 models. The real issue is that they're outclassed by Seekers and Hold Guardians for that coveted special combat brick slot, and I don't think making them even cheaper will address that because people will still want their Seekers and Hold Guardians. Not cheap enough to take competit…

  • Future DH wishlist

    grungimusic - - Dwarven Holds (DH)

    Post

    My wishlist: 1. Leave seekers alone. 2. Reduce the point cost of Kingsguard and Deepwatch 3. Reduce the point cost of all core, but minimum unit size 15. Further point reduction for core models taken beyond 15. 4. Reduce the point cost of grudgebuster 5. Missle options for DH bound spells 6. Reduce the point cost of great weapon options. 7. Swiftstride vs grudged units. 8. Forge warden hit strength reduced to 2 ap0, but increased by 1 for every 5 models (or fraction thereof) beyond the first 5 r…

  • Its Raining Giant

    grungimusic - - General Discussion

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    Quote from theunwantedbeing: “Quote from grungimusic: “If we reimplement such a rule, then I demand gyrocopter/bomber crashes again ” How do you see that rule working? ” Scatter it 2d6 using the 1 on a die, the same way mad gits move. Any unit within 3" of the impact takes damage. Direct hits do more

  • Its Raining Giant

    grungimusic - - General Discussion

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    If we reimplement such a rule, then I demand gyrocopter/bomber crashes again

  • As the title says, and kudos to everyone involved you've done outstanding work