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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • our Army: DE Opponents Army: DH Score: 1:19 MVP DE Unit: Oracle on Pegasus, Cosmology Master. LVP DE Unit: Almoast everything underperforemed, but it started with 2 Krakens beeing shoot of to easly |(list centerpiece) Scnario: Capture the Flags Deployment: Frontline Clash.

  • Quote from Clangeddin Silverbeard: “Some armies and builds are just very good at grabbing certain objectives. A DH greybeard-deathstar w king, holdstone & the works could suffer in breakthrough, but should usually ace hold the ground. Seems fair enough to me that BH have certain advantages with certain objectives, since other armies have got certain advantages with (other) objectives as well. ” This is why its so important in tournaments to draw one scenario for everyone to play. not to randomiz…

  • our Army: DE Opponents Army: WDG Score: 17:3 MVP DE Unit: Oracle Adept of alchemy. LVP DE Unit: Dread Legionaires with spears. Scnario: Hold the Ground Deployment: Refused flank.

  • Quote from WAARGHammer: “like a 150x100 type monster? or are we talking about a monster that is 50x100? Because I can't think of anything that the Hydra or Kraken don't already cover. Monster and Infantry killers. I would suggest giving the Hydra or Kraken 1 extra HP instead of making a new monster. ” Quote from setrius: “Quote from Cam: “A manticore on a 50x50 base (unmounted). ” This should be awesome or maybe a king of pegaso. That is all ” I second a not char Manticore, maybe with a beastmas…

  • For Dread Knights I will repeat the best idea presented in my opinnion. Making them bettter at zooning in Adv 9" march 12". (especialy that their main power lies in Banner with Devastating charge requirement).

  • Another small tournament (8 participants) Your Army: DE Opponents Army: HBE (Beginner) Score: 19-1 MVP DE Unit: Cult Priest on Devine altar LVP DE Unit: (Scenario: Spoils of War , deployment type: Frontline Clash) Your Army: DE Opponents Army: DL Score: 3-17 MVP DE Unit: Cult Priest on Devine altar LVP DE Unit: Dread Spears (Scenario: Secure Target, deployment type: Frontline Clash) Your Army: DE Opponents Army: DH Score: 19-1 MVP DE Unit: Dread Reapers LVP DE Unit: Dread spears (Scenario: break…

  • Quote from cptcosmic: “Quote from LeXincerta: “Maybe its time to drop Rending Banner from the Arcane Compendium? (Crown of autocracy schould be next in the line). ” or maybe its time to drope stat inflation instead of weakening S3 units that got the buff to not be helpless against high armor? =D ” This is another option as well. Still I find bad bringing "an naswer on a stick" to counter something which AFAIK schould be their hard weakness. If you need an unit to counter armour bring one which i…

  • Quote from cptcosmic: “Quote from Phaeoron: “I've chosen to adopt the former approach ” so for you it is fine that light and heavy armor is most of the time just decoration and you pay for it? :)even HBE can field 3 core units with AP2-3 no problem (and everyone else that has spears + banner slot in core) ” Maybe its time to drop Rending Banner from the Arcane Compendium? (Crown of autocracy schould be next in the line).

  • One day tournament resaults: Your Army: DE Opponents Army: VS (Beginner) Score: 20-0 MVP DE Unit: Dread Knights LVP DE Unit: Dark Riders (Scenario: Secure target, deplyoment type: Marching Collumns) Your Army: DE Opponents Army: HBE Score: 1-19 MVP DE Unit: Raptor Chariot LVP DE Unit: Oracle Adept Alchemy. (Scenario: Spoils of War , deplyoment type: Frontline Clash) Your Army: DE Opponents Army: SA Score: 20-0 MVP DE Unit: Dread Reapers LVP DE Unit: (Scenario: Secure Taget , deplyoment type: Mar…

  • Your Army: DE Opponents Army: OK Score: 03-17 MVP DE Unit: Cult Priest on Altar LVP DE Unit: Dread Legionaires Deployment: Frontline clash, Scenario secure target) Your Army: DE Opponents Army: SE Score: 20-0 MVP DE Unit: Both Oracles (Cosmo Mater on Pegasus) and Oracle (Adept Alchemy with Book) LVP DE Unit: Blades og Nabh. Deployment: Frontline clash, Scenario secure target)

  • Quote from elendor_f: “To be honest none of the proposals so far has made me particularly excited. I would like to know more about the background of the Lancers in T9a to think about a rule that fits them. ” Maybe give them Ghost step so they can abuse the speed and terrain to get into uncomfortable for the opoonet places. (A bit strong for Core still...)

  • Scout/ stealth tactics. Why not just Shadows?

  • Your Army: DE Opponents Army: SA Score: 4-16 MVP DE Unit: Kraken LVP DE Unit: Blades of Nabh (Scenario: King of the Hill, deplyoment type: Frontline Clash)

  • Sad Estimate: Just a raw estimate: More MMU +> Less MSU => Less units, (maybe better synergies but at cost of tactics and target saturation )+ slow lateral movement and no special deployment => even worse survivability against shooiting. Those synergies have to be really good to compensate.

  • Your Army: DE Opponents Army: DH Score: 10-10 MVP DE Unit: Captain on Manticore BSB LVP DE Unit: Fleet Commander on Pegasus (Scenario: Capture the Flag, deplyoment type: Frontline Clash) Your Army: DE Opponents Army: DL Score: 11-09 MVP DE Unit: Kraken LVP DE Unit: Fleet Commander on Pegasus (Scenario: King of The Hill, deplyoment type: Marching Collumns) Your Army: DE Opponents Army: WDG Score: 09-11 MVP DE Unit: Dread Knights with Banner of Blood. LVP DE Unit: Dread Legionaires. (Scenario: Sec…

  • Quote from Shako: “ Evocation.. gameplay wise it's definitly a fit. Backgroundwise: So far I understood Evocation more about the evocation of spirits and the like, speaking to the dead and summoning them (at least that's what I get from the names of the spells) which doesn't scream DE to me, again at least not for what I know lorewise about them. ” If the Cautl Lords got it I dont See why DE shouldnt.

  • Quote from Cam: “Master: Witchcraft - Debuffs, offensive Occultism - Damage, offensive Cosmo - Mixed offensive/defensive Adept: Alchemy - Buffs, defensive Div - Buffs, defensive ” I see awkward taking Alchemy for a Defensive lore and at the same time Witchcraft as offensive lore. Only one alchemy spell i defensive (Arm Buff) rest is offensive helping in dealing demage. Witchcraft has Denial spells against shooiting (Defensive), Wheel Turns and BFocus spell are Buffs in form off a enemy debuff.

  • Quote from Peacemaker: “Quote from Radian: “It would be OP if 3++ stayed in close combat -_- with 3++ vs ranged it was good, adding d3 dmg on charge it made it very good, but far from OP... I still mourn about loss ” once they took away the midnight cloak then everyone only took Alter BSB's. ...and RT couldn't figure out why Alter BSB was suddenly so popular even though they had the previous data that showed people taking Mantiocre Cloak BSB. ” I dont think they ever took that into consideration…

  • I would Prefer a Big Hydra breaktrough machine and leave Krakens as more agile warbeasts.

  • Just First game after 2.1 hit (no place to conclusions yet) Your Army: DE Opponents Army: SE Score: 3-17 MVP DE Unit: Blades of nabh. LVP DE Unit: Dread Legionaires (Scenario: Capture the flags, deplyoment type: Refused Flank)