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The latest issue of the 9th Scroll is available! You can read all about it in the news.

  • Quote from AEnoriel: “Quote from 00TnT00: “Now as KoE we don't have: Chariots Monstrous cavalry Monstrous infantry Monsters that aren't mounts Please, can anyone point to me another army which is more restricted in it's units types? Could we please start to comprehend that we are at the bottom of variety and diversity? ” Dwarven Holds don't have :no standard cavalry no monstrous cavalry no monsters move 3" Agi 3 ! Do you really believe a brain impulse takes longer to reach the arm with the weapo…

  • Now as KoE we don't have: Chariots Monstrous cavalry Monstrous infantry Monsters that aren't mounts Please, can anyone point to me another army which is more restricted in it's units types? Could we please start to comprehend that we are at the bottom of variety and diversity? If anyone have a good understanding of Spanish, I would suggest the video linked below. youtu.be/bP56VEkR19U We should stop every time looking to uphold our vision of the army, and start acknowledging the problems new and …

  • I'm in for hippogriffs knights

  • Don't really mind, about the rebasing, I mean. But It would be more interesting if it becomes an option. Not really important in my opinion

  • 1. I personally like the hierarchy but It shouldn't limit too much, in terms if equipment and options. Also as already said, not everyone can become a grail knight, they should be very rare, but incredibly potent, because they have achieved the pinnacle of what knighthood represent by besting all odds against them, and have ascended to something more, not just human. Because of this, there should be the intention of becoming like them and be taken as inspiration, so questing knights should be mo…

  • I'm sorry, but at least in my experience, I don't see we are as balanced in power level as some are talking. Maybe with raw data it's possible to accept that fact, but we are a verte difficult army to play that punish every mistake we do. Comparing It to practically any other army which are not charge dependant to deliver it's máximum output, and i think we need a Buff or redesign to make ya easier to play in our intended playstyles. At least in the important tournaments in Spain, it's difficult…

  • Do both, hippos and supernal

  • I have to agree with @Julian the apostate here, if you just look at what we pay for our knights, comparing them with knights that actually see play like the ones on VC and WDG, it's ridiculous that we are always looking for us not to be op...just look at the stats and possibilities they bring to the table, the Aegis is still not worth the payload

  • Really like them

  • I'm 100% with @StoffenDK about design choices. One use item that doesn't work always, like the binding scroll and have powerful enough impact in the game are not going to be taken. Oriflamme already doesn't work against three armies and fearless units or fear causing units negates part of it's use. The storm is already a team tournament item because in singles you are probably not likely to face a lot of flying units...so please, think about alternatives that offer more stability

  • Then make the standard give hate all turns

  • Oriflamme has problems, because we are paying a lot of points for an item we might not use if we face certain armies or units

  • I think that if an item doesn't have a truly meaningful effect, or at least is stable and can be used all the time, It won't see play. The crystal doesn't see play because it doesn't fit in either category. Don't want to hurt anyone, but in FAB It should probably go away in hope of some other ítem that actually is impactful or stable enough. Along with green Knight, wafers and oriflamme, which would be my top picks for items to be scrapped and reworked

  • Abrasus Tactics Channel

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    Also a cavalry KoE list

  • Because bastard sword doesn't come as fancy. But that would be good, grail knight with bastard sword.

  • Grail Knight with claymore...nuff said

  • Quote from EBD: “Quote from 00TnT00: “1. No, except for the might+divine combo, everything has been lowered in points. Still, some interesting combinations aren't possible due to rules restrictions and dominant items2. No, I could see some efficient combos, but not OP ones. I think our characters may have some chance against other characters, but they are now on a lower power level than with the might divine lord. 3. Mmmm...I don't think any of our current entries need a point increase...some ar…

  • Quote from Klexe: “Greeting guys! Perhaps you already read it somewhere please focus on this topic! Currently the new patch is also a "beta" stage. This means we have the option to further change stuff in the near furture please talk about these topics: 1. Do you see any old combos which are now not possible anymore thanks to point changes 2. Do you see any problematic (op) new combos? 3. Do you think entry X needs a point INCREASE? 4. Do you think entry Z needs a point reduction? 5. For #3 and …

  • I would really want to go to the top players, like Caal and Gundizalbo in Spain, or anyone from New Team, or the top KoE players like Francesco di Bonaventura, and ask them what do they really think about this changes, and what put fear in the oponent when they are our army, cause I sure have fear when I see every other one

  • Renown is still completely conditional and unreliable... right now, the only builds i see are going to be dependant on valour, and audacity for hunting monsters