Search Results

Search results 1-20 of 615.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

The latest issue of the 9th Scroll is available! You can read all about it in the news.

  • Quote from Qid: “ The alternative is dangerous terrain or something maybe? Could he a bit devestating but again the set up required is a huge thing. Just a thought. ” Something like DT(1) for all terrain if the target have an incendiary token (maybe the boosted version like now) ? so you don't want to consume the token during the next shooting phase ? That could be great !

  • I'll name my Silent hunter Sandy. Sandy, the Scorpion.

  • The concept of the Silent hunter is interesting. I like the special deployment rule, but : as other said before me, it will be really better to limit the ability to be used as chaff the next movement phase. It's so bad if Character are used as chaff. And I don't want to paid for this, it's unimmersive at hell. It's really hard to have a character entry without what's make the character section enjoyable : customization**. I understand the argument, but it's finally more a special unit with the r…

  • They tried to spoil the tower guard, but since Kriegsmith ask to remove them, there is nothing to show now. The bad side of community driven project.

  • Non, désolé, mais je n'ai pas plus d'information que le fait que c'est en cours de création (et encore faudrait-il avoir le droit de dévoiler des choses ^^). Tout ce que j'ai c'est que c'est un supplément aux nain infernaux, donc qu'il y aura du repiquage d'unité du livre NI (tous les vassaux à minima, le reste est moins sûr). Tu es parti sur la bonne base. On est en train de traduire le fluff des NI et je peux confirmer que les hobgobelins sont bien craint pour leurs raids, notamment leur caval…

  • It's not about raven cloak and our new crossbow ?

  • Quote from Kriegschmidt: “ So in the spirit of reverse psychology: do NOT spoiler the new Tower Guard. EVERRRR ” OK, we delete the entry from the book.

  • Salut, tu es un peu en avance, un supplément hobgolbelin a été prévu prochainement. L'assemblage est plutôt bien ficelé pour un premier jet. Il manque quelques explications (mais que fait cette cape de fourrure ? ^^) et des détails à revoir (genre les balistes qui font 3 tirs force 1 ? :o c'est nul ou le géant qui passe en plateforme de guerre mais avec un socle incompatible avec ceux qu'il peut rejoindre). Pour info, ce qu'on sait du fluff actuellement rapproche plus les hobgobelin des nains in…

  • Last list here : there is a manslayer and an assassin. The concept seems to exist still.

  • The exact same reason ogre are immune to fear. More seriously : combat drug, or fanaticism, like blades of Nabh/temple militant.

  • I hope the assassin will have a way to ignore fear (innate/option fearless or scent of blood ; even if it's an item). It's so hard to fight character and reverse the combat by a failed fear test, especially as it's already a big gamble to go in close combat against fighty characters.

  • Your Army: DE Opponent’s army: OK Score: 0-20 MVP DE unit: - LVP DE unit: assassin Scenario: capture the flag Deployment: frontline clash

  • Your Army: DE Opponent’s army: HBE Score: 0-20 MVP DE unit: blades of nabh, oracle (cosmology) LVP DE unit: assassin Scenario: Spoils of war Deployment: frontline clash Was surprised by the HBE hereditary and the pyro mage able to cast damage in close combat (melt my guards before they strike). Mainly loose because 2/3 big mistakes, a little about chance (especially his magic...). Played with the supplement of magic flux (the weather one), quite fun game, the double eclipse help to make the slau…

  • Quote from Hebus: “Quote from Cicciuz: “The current version is less “tanky” than the previous version, fact. ” Fact? Did you do the math?Non Multi Wound: New Hydra is 20% more tanky against ALL type of attack except Off 5. Old Hydra is 11% more tanky against Off 5 Against Multi Wound: Calculation is a bit harder, didn't have time for it, but you see my point. ” Depend if "tanky" include Combat Res, because the Hydra in preview suffer more wound and lose more their combat, despite living a little…

  • I see a lot of people complaining about the handler being useless. If I'm in the camp of Berti, thinking the 2 attacks have a correct quality to be mentioned (+1 to hit, +1 to wound), I understand that the rules don't give the feeling they do something important. This feel can be corrected with different approach, here a not exhaustive list : - just name one rule of the unit that include the presence of the handler : Scent of Blood => Push to fight (I'm bad at naming in English), better if it's …

  • After a (Wednes)day a thinking about hydra, here my though : - first, the rage rule is a good way to handle the general idea of regrowing heads, simple, efficient. On the general profile, it's a 400pts models, which is less strong than I would have preferred, but as long as it's common to see 3 in list even now (it's an all or nothing, not that they are common along all list), it's normal to make them fit by 3 and thus not being to elite. I respect the choice. The final result it not too strong,…

  • From the rulebook, 4. Line of Sight : A unit is considered to have Line of Sight to a target if one or more models in the unit have Line of Sight. So no. One model must have LoS.

  • Quote from LeXincerta: “Quote from Villon: “full health You receive the wound and heal simultaneously. But the wound healed count for combat resolution ” In this case the rule is a bit confusing, as you make saves before suffering wounds. So there is no wound to recover in this situation. (Simultanous wounds). ” You're true, current wording say "immediately" during saving roll, this means before losing HP. So the rule doesn't work when the hydra is full HP (or you roll more '6' than HP left). Fo…

  • En l'occurence ça ne s'applique pas car les loups sont engagés, ce qui les empêchent de faire une reformation qui permetterait l'alignement (elle doit rester alignée avec l'autre unité engagée qui elle ne peut pas changer de position - tout est bloqué).

  • Finally see the image. It's for player who roll a lot of '6'. Well, we need this kind of design too.