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  • How does the Frenzy part of the new Arrogance rule work / affect enemy units? If they fail the Frenzy check, would they have to specifically charge the Overlord's unit (since it says "gain Frenzy against the model's unit") or could they decide to charge a different unit? Arrogance: Universal Rule. Apply the following effects while the model is joined to an Infantry unit: • The model must reroll failed to-hit rolls with Close Combat Attacks allocated towards the enemy General. • Enemy units gain …

  • If i cast Spectral Blades on a unit of Bloat Flies, can I reroll the to-wound rolls from the Toxic Hits when the Bloat Flies fail their Fortitude save? Acid Blood: Special Attack. For each Fortitude Save the model fails against Melee Attacks, the model that caused the wounding hit immediately suffers 1 hit with Toxic Attacks, before any casualties are removed, distributed onto the model’s Health Pool.

  • How does the Deceiver's rule Know Thyself interact with models, who have a random number of attacks? Know Thyself: Universal Rule. At the start of the Initiative Step in which the bearer’s Close Combat Attacks will be performed, choose one model part from each enemy model in base contact and add their Attack Value Characteristics, excluding any modifiers, to the Attack Value of Kuulima’s Deceiver. At the end of each Round of Combat, the bearer’s Attack Value is set to 1. For example: The Deceive…

  • Quote from Eisenheinrich: “Quote from WarX: “You can't use set and always keywords together ;). ” Why not? 21.D.b.7 Parry • The model’s Defensive Skill is always set to the Offensive Skill of the attacker. 21.G.b.21 Toxic Attacks – Close Combat The attack has its Strength always set to 3 and its Armour Penetration always set to 10. ” So even if something like Mesmerizing Plumage from DL or the Court of the Damned's Aura from VC is present, your Defensive Skill would be set to the attacker's offe…

  • What about the Deceiver?

    SnakeEyes - - Daemon Legions (DL)

    Post

    Hello everyone! I'm still fairly new to the DL and at the moment I'm experimenting and cycling through a fair amount of units, especially in the character section. In my next list I'm thinking about giving both the Maw and the Deceiver a try (a Courtisan will probably tag along as well). Do any of you have experience fielding the Deceiver? Mine would be a Master Wizard with Guiding Piercing Spike to support a block of 23 Succubi. I could give him Living Shield and Sorcerous Anntenae for an addit…

  • I have a question regarding the Maw's Devour rule from the DL book. Let's say the Maw is fighting in a Duel with a unit champion and manages to inflict a total of 4 unsaved wounds with it's Close Combat Attacks. The bonus to it's combat score would be +4 (including +3 for the Overkill bonus). Would it then get to roll one or four dice for it's Devour rule? It seems a bit unintuitiv that the 3 Excess Health Point losses would exist for the Overkill bonus, but at the same time would not exist for …

  • Strigoi Bloodline 110 pts The Vampire gains Fortitude (4+), Hatred, and +1 Health Point, cannot take a mount except for a Shrieking Horror, and may not be equipped with any kind of armour. Vampire Courtiers cannot be upgraded to Wizard Adepts. Vampire Counts cannot be upgraded to Wizard Masters. Does this include Shields? Or does armour only refer to Light and/or Heavy Armour?

  • I have a question concerning the Courtesan of Cibaresh's Razor Tentacles rule. Razor Tentacles: Attack Attribute – Close Combat. If the attack is allocated towards an enemy R&F model while the attacker is Engaged with the Flank or Rear Facing of the target’s unit, the attack gains Area Attack (1×5), and its Strength and Armour Penetration are set to half the model’s [the model’s] Strength, respectively Armour Penetration, rounding fractions up. This is done after applying other modifiers. Fr…

  • Quote from Grubenarbeiter: “Einmal ein kurzer Gedankenanstoß an alle in diesem Thread: ich persönlich bin totaler T9A Neuling und habe auch bisher noch kein Turnier besucht. Lese aber sehr gerne Schlachtberichte und Turnierthreads, da kann man immer was lernen. Was hier in den letzten Kommentaren so zu lesen ist mit cheaten und Beleidigungen von mehreren Seiten schreckt sicherlich nicht nur mich ab wirklich mal ein Turnier zu besuchen und spiegelt leider genau die Vorurteile (falls es denn welch…

  • Malte "SnakeEyes" vs Severin "Major_Sevi" 10:10 2552 - 2612 Secondary ausgeglichen

  • Quote from UnknownUser: “StrangerComeKnocking - SnakeEyes 12 - 8 1005 - 520 ” Deinen Pegasushelden haben wir doch "zuerst" richtig gespielt mit dem Sammeln. Der hat nur Light Troops, aber nicht Feigned Flight. Hätte sich also nicht bewegen können.

  • Quote from SnakeEyes: “Quote from Almentro: “Hier die Springer Liste: HQ(1240/27,5%): - Cult Leader/ Army General/ Master Occultismus/ Master of Ritual/ Scurrying Veil/ Destiniys Call 510 - Cult Leader/ Adept Evocation/ Locket of Sunna 260 - Daemon Symbiont/ Adept Divination/ Iron Husk/ King Slayer/ Shield/ Wayward Children/ Potion of Strength 470 Core(1150/25,5%): - 25xCultist/ Unholy Conduit/ The Dishonourd/ C,M 295 - 25xCultist/ Unholy Conduit/ The Dishonourd 255 - 22xLemures/ C,S/ Venom Sack…

  • Quote from Almentro: “Hier die Springer Liste: HQ(1240/27,5%): - Cult Leader/ Army General/ Master Occultismus/ Master of Ritual/ Scurrying Veil/ Destiniys Call 510 - Cult Leader/ Adept Evocation/ Locket of Sunna 260 - Daemon Symbiont/ Adept Divination/ Iron Husk/ King Slayer/ Shield/ Wayward Children/ Potion of Strength 470 Core(1150/25,5%): - 25xCultist/ Unholy Conduit/ The Dishonourd/ C,M 295 - 25xCultist/ Unholy Conduit/ The Dishonourd 255 - 22xLemures/ C,S/ Venom Sacks 600 Special(685/15,2%…

  • If Glory of Gold is cast on a Chariot, do the Impact Hits gain the +1 AP, but do not gain Flaming and Magical Attacks?

  • How does Truth of Time from Cosmology interact with units that already have Swiftstride (for example a Dread Sphinx)? Do these unit roll 4 or 5 dice for their charge rolls?

  • Am I correct in assuming that the Evil Eye attribute Spell from Witchcraft does not work on units with Random Movement (like the VS Abomination)?

  • I took some inspiration from some of the posts and lists in this thread and threw this list together: ++ Kingdom of Equitaine (Kingdom of Equitaine 2.1) [4,499pts] ++ + Characters + Castellan [115pts]: Bannerman, Horse, Light Armour, Shield Damsel [385pts]: Divination, Wizard Master . Barded Warhorse Damsel [235pts]: Shamanism, Wizard Adept . Barded Warhorse Duke [315pts]: Army General, Shield . Barded Warhorse . Special Equipment: Basalt Infusion, Tristan's Resolve Duke on Pegasus [505pts]: Lan…

  • Quote from Wesser: “How to save 60 points. 4 Revenants Vampire Courtier285 Monstrous Revenant, halberd Vampire Courtier285 Monstrous Revenant, halberd Vampire Courtier285 Monstrous Revenant, halberd Vampire Courtier285 Monstrous Revenant, halberd Necromancer265 Adept (Alchemy), Book of Arcane Mastery Necromancer385 Master (Evocation), Dead Arise 28 Skeleton Halberdiers318 Full Command 28 Skeleton Spearmen363 Full Command, Rending banner 20 Skeleton Swordsmen250 Full Command, Banner of the Relent…

  • OK General chat

    SnakeEyes - - Ogre Khans (OK)

    Post

    I think that gaining Parry is a much bigger factor in choosing Iron Fist over Paired Weapons in most builds than gaining +1 Armour.

  • Quote from Casas: “You use the defensive profile of the mount always. ” But doesn't this only apply to Gigantic mounts (like a Zombie Dragon)? Otherwise a Vampire on a Skelletal Horse would downgrade his defensive Skill by a whole lot...