Obviously, the best literary source for their biology should be Green Martians. So, eggs.
"A hug a day keeps the bourgeoisie away!"
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Hm, I did not expect such an in depth respons to my "no mammals are green"-argument.Fair point, no mammal are green.
However, Orcs have feet, like humanoids and no other animal.
They have bare skin, forward vision, ability to create tools, to throw, to talk, to domesticate animals and ride them, no fear of fire,...
This is found among humanoids, and unheard of in any other animal.
1. they have a similar origin as humanoids (humans, elves, dwarves) and got their color for some reason.
2. they have a totally distinct origin as humanoids, and got their bare skin, forward vision and various abilities for some reason.
Having them lay eggs is possible, why not, and would indicate that hypothesis 2 is the right one.
But then, how come would they have all the humanoid qualities?
2a. Natural evolution.
2b. Unnatural willingness.
is this shorter life span BECAUSE of their violent culture? Or could it be that because orcs know they live shorter lives they are violent - seeking glory immediately because they can't afford to miss their chance at glory?I forgot to mention that T9A BG team is keen to develop a rather realistic setting. Orcs do have children. Somewhere internally someone has defined loosely Orcs' lifespan, AFAIK to be significantly shorter on average than Humans. This is a very defining feature when thinking about how an alien race lives.
Also, IMO there is most likely an Orc or Greenskin district in Avras, the very cosmopolitan city inspired from Byzance.
Akrübad is just a name with a meaning such as "the Unstoppable" in Orc language, adapted to English with loss of meaning. There is no asociated fluff, only the name to fit a poem, so basically you are free to make him what you wish.
These explanations are great... especially for SA.platigrade. As was partially the pterosaurs, who lay eggs.
Forward vision is found outside mammals among birds of prey.
An animal related to the modern birds and the antediluvian pterosaurs might have evolved in a parallel track as ground bound scavenger and hunter. Cave hiding and night hunting for smaller animals. The animal hade longer arms, stronger upper body, and shorter leggs than humans.
This could apply to Orcs maybe, but how would that apply to goblins or snortlings?is this shorter life span BECAUSE of their violent culture? Or could it be that because orcs know they live shorter lives they are violent - seeking glory immediately because they can't afford to miss their chance at glory?
I was not thinking of dinosaurs but pterosaurs. An upright platigrate walk like a penguin instead of a bipedal walk on toes balanced by a tail, they were only a single toe away from a five toed foot. The merging of the nasal and antorbital openings into a single large opening seen in pterosarus could explain the flat open nasal holes of the orcs. Fishing for crabs, mussels and other creatures of the shores might explain the lack of hair. I can not explain how the face became flat .These explanations are great... especially for SA.
So what would be the story?
Proto-SA, a bird-like dinosaur, evolved "naturally" to various species of SA, while some offspring of same proto-SA were unnaturally forced to evolve towards OnG, losing in the process the Saurian traits and acquiring a primate face, a more upright silhouette, a more human foot?
Or do you envision a different animal as origin?
What I had in mind was a primate which would have gained the green colour through pigments, which could be painted, or absorbed and concentrated in the skin, or even introduced in the DNA.
I never envisioned any primate to evolve to egg laying. Would it bring some advantages?
The post was edited 1 time, last by johedl ().
Assistant Head of Art Team
If we compare to the situation in RL in the 16th century, which serves us as an inspiration:The 9th Age setting is a mythological one.
Process of evolution as we know it is largely irrelevant.
Creatures of the setting came into being in a moment of creation by primordial forces.
Since then there have been some changes
Sure! Evolution did not exist in RL at the time, evolution does not exist in T9A.those can in no way or scope be compared with real world evolution.
I like this idea and I have envisioned their differs in a similar fashion. I, however, thought of the Iron Orcs as a breed apart. As orcs and feral orcs are the same race and their rule differens is due to their differens in society and look on life. Like the differs between dwarves and death seekers.I would prefer if they wouldn't be racial subgroups, but rather something like castes, or sociocultural differences. I particularly never liked the WFB savage orcs, the whole concept smells of (probably unconscious) racism. Orcs that are exceptionally savage, aggressive, primitive and stupid even by orcish standards, and they just happen to live in the geographical analogue of Africa. Also, letting the difference be sociocultural rather than racial would go better together with how all three kinds of orcs and goblins can freely be mixed in the same army.
I agree with your view of the common orcs. I think that the portion of the population that work in the food creating part of the economy would be larger than in humans societies as the orcs are bigger and need to eat more food, perhaps twice as much, and therefore usually have a much smaller administrative elite in their society. Schamans, administrators, and such would be a smaller fraction and their society would therefore be organized less top down and more flat. Many orcs would need to be able to be both warriors and tradesmen. Must schamans and leaders would need to hunt, breed animals, or grow crops in addition to taxes in order to feed themselves due to less potential tax revenues. Few rulers can afford the luxury of keeping full time bards, schamans, or artists at court. Such professions are considered part time professions and hired during special festivals at most. If employed, it is not unusual to see an orc chieftain having a goblin jester or manservant instead of an orc.Common Orcs would then be the great mass of orckind, the boyz who usually make up the bulk of most orcish tribes and armies. While they live to fight and every common orc is a warrior, they also form the labour base of the orcish economy, the work that needs doing to fuel the war machine. They herd pigs, mine ore, smith, chop wood, build structures, and most else that needs doing. They are required to provide for themselves economically at times when there aren't spoils of war to live on, as well as pay tribute to the tribal chieftain. Thus, they are somewhat comparable to conscripts, though ones that are more eager to be mobilized and more likely to cause trouble on their own than most. Or, to common Viking raiders who were farmers most of the time but joined in on raids when they happened. The biggest, toughest, most experienced and ferocious ones are the 'Eadbashers. They, like the iron orcs, are something of a standing force of full-time warriors provided for by the tribe, the ones to usually carry out low-intensity warfare that doesn't require mobilizing the bulk of the tribe. They also serve as subordinates of the chieftain and the executors of his rule, and more often than not enforce it by bashing heads. Thus, while iron orcs are very much apart from orcish society, 'eadbashers are very much part of it though a notch above the common orc. Most common orcs that rise to the position of chieftain do so through being 'eadbashers as an intermediate stepping-stone.
I would say, a difference in origin.