Wild Hunter: (70pts) [Models mounted on Elven Horse or Greak Elk only]
Kindred: The model gains Frenzy. The bearer gains Devastating Charge and Light Troops. The bearer also gains Fear for the duration of any Player Turn in which it charged.
Blade Dancer: (50pts) [Models on foot only]
Kindred: The model gains Ward Save (6+), Immune to Psychology and Dances of Cenyrn. The bearer’s unit gains Swiftstride. The model may only join other Blade Dancer Kindred characters and units of Blade Dancers. It cannot use any Shooting Weapon nor Armour (neither magical nor mundane).
Forest Guardian (60pts) [Models on foot only]
Kindred: The model gains Innate Defence (5+) and +1 Attack. The only Close Combat Weapons the model can be equipped with are magical or mundane Spears and Great Weapons, Sylvan Blades or mundane Hand Weapons.
Toxic Spores: (60pts)
Aspect of Nature: Every model in the bearer’s unit gains a Shooting Attack with the following profile: Range 12”, Strength 3, Lethal Strike.
Some Standard Bearers in Core troops may be upgraded to be the Veteran Standard Bearer. The Veteran Standard Bearer may take a Magical Standard worth up to 25 points. The Veteran Standard Bearer is One of a Kind, so only a single model in the army (or two in the case of a Grand Army) may be upgraded.
Renown (110pts)
Virtue. The bearer gains Lethal Strike. On a natural roll of ‘6’ to
wound in Close Combat, that wound gains Multiple
Wounds ( D3+1, Clipped Wings ) .
Valour (80)
Virtue. The bearer automatically issues a Challenge whenever possible (this can not be prevented by issuing a Challenge with another friendly model first), and this Challenge must be accepted whenever possible. When Fighting a Challenge, the bearer may re-roll all failed to-hit and to-wound rolls.