This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

The latest issue of the 9th Scroll is here! You can read all about it in the news.

Our beta phase is finally over. Download The Ninth Age: Fantasy Battles, 2nd Edition now!

  • After the spell that was cast with Overwhelming Power (and Path Attribute) has resolved, apply the following effects to the wizard casting the spell with Overwhelming Power. Note: If a wizard casts a spell with Overwhelming Power but is dispelled, no roll on the Miscast table is made.
    Roll 2D6 and apply the table below. The Strength of any hit caused by a Miscast is equal to the Power Dice Used(PDU) +2, and all such hits have Armour Piercing (1). The miscasting model cannot take saves of any kind against Miscast effects. Afterwards, remove a number of Power Dice from from you Dice Pool equal to PDU.

    2-4Centre the 5" template over the Caster. Each model touched by the Template takes a hit. Then:
    If 5 Power Dice were used, the Caster is removed from the game.
    If 4 Power Dice were used, roll a D6. On a roll of 1-3, the Caster is removed from the game.
    5-6Centre the 3" Template over the Caster. Each model touched by the Template takes a hit. The Caster must take one hit.
    7The Caster's Unit suffers PDU hits distributed like shooting, except the Caster itself cannot receive more than 1 hit.
    8-9The Caster and each friendly Wizard takes a hit.
    10-12The Caster's Wizard level is reduced by PDU-2, it loses one spell for each level lost (starting with the miscast spell, randomizing the rest).

    4,869 times viewed

Comments 2

  • Vulgarsty -

    After death, losing levels and spells is surely the next worse thing - worse than a single hit at any rate. I'd much rather see the miscast table as D6 + PDU to create a 3-11 table with the current 2-4 & 10-12 near the top of that table. Recklessness should be punished!

  • Auere -

    Was thinking about the 2-4 miscast, where the caster just dies if 4 or more dice are used... I think the difference between using 3 and 4 dices is too big, and it should be more gradual. Like saying that the caster must roll equal to or over PDU on a D6. That would be a much more gradual and fun rule.