Aura of Undeath

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  • At the start of each friendly Player Turn, and before the battle (after moving Vanguarding units), choose one of the following Effects. For both effects, X is equal to the current Turn number (X is 0 before the battle).
    ❖ All friendly units within 6+X” gain Regeneration (6+), which lasts until the end of the following Player Turn. Place a counter next to the units affected to track which are affected by the Regeneration even after leaving the area of effect. If a unit already has Regeneration then this is increased by +1, up to maximum of 4+.Only this effect can be
    chosen before the battle.
    ❖ All enemy units within 12” suffer D6 hits with Strength X.
    At the start of each friendly Player Turn, and before the battle (after moving Vanguarding units), choose one of the following Effects. For both effects, X is equal to the current Turn number (X is 0 before the battle).

    ❖ All friendly units within 6+X” gain Regeneration (6+), which lasts until the end of the following Player Turn. Place a counter next to the units affected to track which are affected by the Regeneration even after leaving the area of effect. If a unit already has Regeneration then this is increased by +1, up to maximum of 4+.Only this effect can be
    chosen before the battle.

    ❖ All enemy units within 12” suffer D6 hits with Strength X.

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