Light Troops

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  • 21.A.a.16 Light Troops
    A unit composed entirely of models with Light Troops applies the following rules for Advance Moves and March Moves:
    • The unit may perform any number of Reforms , at any time during the move, and in any order. This does not prevent models with Light Troops from shooting this Player Turn.
    • The unit can move backwards and sideways as if moving forwards (i.e. up to its Advance/March Rate), but cannot leave the board with any part of its Unit Boundary.
    • The unit cannot perform any Wheels.
    In addition:
    • Units composed entirely of models with Light Troops gain March and Shoot .
    • Units with more than half of their models with Light Troops always count as having 0 Full Ranks .
    • Infantry Characters gain Light Troops while joined to Infantry units of the same Height with Light Troops
    21.A.a.16 Light Troops
    A unit composed entirely of models with Light Troops applies the following rules for Advance Moves and March Moves:
    • The unit may perform any number of Reforms , at any time during the move, and in any order. This does not prevent models with Light Troops from shooting this Player Turn.
    • The unit can move backwards and sideways as if moving forwards (i.e. up to its Advance/March Rate), but cannot leave the board with any part of its Unit Boundary.
    • The unit cannot perform any Wheels.
    In addition:
    • Units composed entirely of models with Light Troops gain March and Shoot .
    • Units with more than half of their models with Light Troops always count as having 0 Full Ranks .
    Infantry Characters gain Light Troops while joined to Infantry units of the same Height with Light Troops

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