Suggestions

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Pinned NEW THREADS: How the "Suggestions" forum works

0 610

Change BS stat to simple to hit value

  • Odoamar
  • Klexe
1 41

Klexe

Change to flank/rear

12 +1 384

Smythen

Fire and Ice - ballanceing the scales

0 33

Statuses/Steps between Good and Breaking/Fleeing

63 +16 2,408

Pellegrim

Buff wagoons providing stubborn

1 57

Petterwass

Reducing the gap between mounted and unmounted characters

  • Adam
  • Aegon
40 +1 777

Aegon

New idea? For doing the Combat sequence. Simutanious Combat.

6 124

DJWoodelf

Stacking/combining Toughness and Armour into one stat/roll

62 +2 1,390

Sambazorcopter

Nudging Balance in the Veil.

0 49

Random Movement - Time to end the madness

32 +7 810

DeBelial

Three Suggestions to Improve Maneouvers in the Wargame

4 288

JimMorr

The end of hard cap - Diminishing returns

10 +2 303

Astadriel

Idea for breaking from combat and pursuit

0 40

Engineers and laser guided cannons

16 +6 754

Smythen

Clipped Wings Rule outdated?

23 +3 807

Peacemaker

Get rid of re-rolls

7 +2 278

Falgrin

Ideas to make Core better, by not changing it at all! (kind of)

13 +2 371

DJWoodelf

Game design - Making the reactive player more active makes the game more fun

10 +4 385

gilliwaken

How to speed the game and remove unnecessary complexity

22 +5 736

Calcathin

Supporting Actions, or How to Help Str 3 Infantry

19 451

theunwantedbeing

Natural Dice Rolls

1 +4 159

JDAntoine

buying options for additional maneuvers in movement and close combat phase

2 +1 135

theunwantedbeing

Skewed lists, OP builds and Army Composition (poll)

11 +2 582

Theorox

Regimental Support instead of Inspiring Presence

5 +1 234

Nicklz

Make Swiftstride part of move characteristic

0 +1 95

Bizarre Buff For Infantry

1 190

Anselmus

Temporary & permanent LD modifiers (Morale effects)

31 +4 1,840

DJWoodelf

Fixing infantry issues

7 +1 387

DJWoodelf

Clipped Wings (former "Ordnance") Proposal

39 +8 1,956

Vespacian

Characters should have "swirling Melee"

  • Dan
  • Arteaga
2 +2 136

Arteaga

New rules for "special monsters"

0 65

charge and CC,fleeing and pursuing,unit sizes,hit and run, retreat...my opinion and my ideas!

1 +1 273

DJWoodelf

Freedom for BSB!!

3 +2 305

DJWoodelf

Army build - remove limitations, add extracost taxes

3 +1 243

DJWoodelf

Split character into commanders and wizards

1 188

DJWoodelf

What if monsters add their number of wounds...

5 185

The Beninator

Bodyguard Champion - champion of elite unit

3 150

Odoamar

A suggestion to move past "Swirling Melee"

5 284

Vulcan

Turn Sequence - Order of Turn Phases

3 +1 261

DJWoodelf

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