Suggestions

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Hello There!

The project likes to learn from ages past and one lesson T9A team has learnt is to engage the community more. The team had such a tremendous success with ideas for the magic phases and new magic items for Warriors of the dark gods that the Rules Team (RT) has melded together some great global surveys that they want you, the community to help answer in order to get an understanding of what the community really wants.

Now it's worth saying right here that the surveys are not binding to the future of the game, but give instead the T9A team a incredible insight into the path they need to take.

Up first is a survey on what to do with magic items with some very simple questions and statements for you all to answer, so please, take the jump and answer away, and when you finish, spread the word, we need to actively engage as much of the community as we can.

So what you waiting for, go go go!

Start the survey here!

Threads

Topic Replies Likes Views Last Reply

Announcement The 9th Scroll

  • tiny
  • tiny
1 +10 4,080

tiny

Pinned NEW THREADS: How the "Suggestions" forum works

0 577

Nudging Balance in the Veil.

0 21

Stacking/combining Toughness and Armour into one stat/roll

54 +2 800

Vrubel

Reducing the gap between mounted and unmounted characters

  • Adam
  • Jomppexx
14 +1 223

Jomppexx

Random Movement - Time to end the madness

32 +7 590

DeBelial

Three Suggestions to Improve Maneouvers in the Wargame

4 163

JimMorr

The end of hard cap - Diminishing returns

10 +2 229

Astadriel

Idea for breaking from combat and pursuit

0 26

Engineers and laser guided cannons

16 +6 606

Smythen

Clipped Wings Rule outdated?

23 +3 575

Peacemaker

Get rid of re-rolls

7 +2 205

Falgrin

Ideas to make Core better, by not changing it at all! (kind of)

13 +2 308

DJWoodelf

Game design - Making the reactive player more active makes the game more fun

10 +3 286

gilliwaken

Statuses/Steps between Good and Breaking/Fleeing

62 +14 2,013

gilliwaken

How to speed the game and remove unnecessary complexity

22 +5 503

Calcathin

Simplify armor saves

  • Fudly
  • Fudly
7 +1 237

Fudly

Supporting Actions, or How to Help Str 3 Infantry

19 366

theunwantedbeing

Natural Dice Rolls

1 +4 126

JDAntoine

buying options for additional maneuvers in movement and close combat phase

2 +1 95

theunwantedbeing

War Machines differences

2 172

DJWoodelf

Mobile cannons vs stationary cannons in 1.3

3 173

Danrakh

Skewed lists, OP builds and Army Composition (poll)

11 +2 483

Theorox

Regimental Support instead of Inspiring Presence

5 +1 175

Nicklz

Change to flank/rear

11 +1 274

Vulcan

Make Swiftstride part of move characteristic

0 +1 75

Bizarre Buff For Infantry

1 160

Anselmus

Temporary & permanent LD modifiers (Morale effects)

31 +4 1,577

DJWoodelf

Fixing infantry issues

7 +1 323

DJWoodelf

Clipped Wings (former "Ordnance") Proposal

39 +8 1,603

Vespacian

Characters should have "swirling Melee"

  • Dan
  • Arteaga
2 +2 115

Arteaga

New rules for "special monsters"

0 53

charge and CC,fleeing and pursuing,unit sizes,hit and run, retreat...my opinion and my ideas!

1 +1 251

DJWoodelf

Freedom for BSB!!

3 +2 255

DJWoodelf

Army build - remove limitations, add extracost taxes

3 +1 222

DJWoodelf

Split character into commanders and wizards

1 135

DJWoodelf

What if monsters add their number of wounds...

5 158

The Beninator

Bodyguard Champion - champion of elite unit

3 131

Odoamar

A suggestion to move past "Swirling Melee"

5 253

Vulcan

Turn Sequence - Order of Turn Phases

3 +1 233

DJWoodelf

New rule "fearsome charge"

4 231

DJWoodelf

  • Statistics

    56 Threads - 704 Posts (1.26 Posts per Day)