Suggestions

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Threads

Topic Replies Likes Views Last Reply

Pinned NEW THREADS: How the "Suggestions" forum works

0 +1 677

Reworking Steadfast

16 382

Chuck13

Movement options

0 28

Tutorial Subsection to Painting & Modelling Forum

Thread was deleted by Karak Norn Clansman: Wrong section. ().

An alternative for the "double percentage" ? Simplify army list creations.

0 +1 58

Unit Standard Bearer

3 174

noioso

Stubborn and Combat Reform

6 +2 198

DarkSky

Move could be more simply

5 198

The Beninator

Monsters resesign

2 +1 130

Sambazorcopter

Cavalry rework for 2.0?

1 152

Sambazorcopter

volley fire

0 89

Make way move

7 286

Sir_Sully

New Special Rule: Taunt

0 65

Clipped Wings Rule outdated?

36 +3 1,827

rolan

KoE Army Rules and Unit Special Rules

0 46

Rules for extra large monsters

6 +4 298

Drakkar

Leadership - Full Proposals

7 177

gilliwaken

Suggestion to new Dark Gods Pantheon

1 +1 116

Gnomes2169

Evocation of Souls Aura + Characters in unit

  • Loriel
  • Loriel
0 47

Leadership Reworked

18 +6 607

DarkSky

Changing When spells can be cast - moving the magic phase

6 +1 238

Samwar - Model Age

To balance few things

6 331

DJWoodelf

Suggestion for introducing 11th Path of Magic

43 +1 1,751

Warboss_R'ok

Magic as a card game

0 +1 116

Change to flank/rear

12 +1 573

Smythen

Fire and Ice - ballanceing the scales

0 74

Statuses/Steps between Good and Breaking/Fleeing

63 +16 3,261

Pellegrim

Buff wagoons providing stubborn

1 104

Petterwass

Reducing the gap between mounted and unmounted characters

  • Adam
  • Aegon
40 +1 1,269

Aegon

New idea? For doing the Combat sequence. Simutanious Combat.

6 241

DJWoodelf

Nudging Balance in the Veil.

0 74

Random Movement - Time to end the madness

32 +7 1,278

DeBelial

Three Suggestions to Improve Maneouvers in the Wargame

4 718

JimMorr

The end of hard cap - Diminishing returns

10 +2 431

Astadriel

Idea for breaking from combat and pursuit

0 70

Engineers and laser guided cannons

16 +6 1,047

Smythen

Get rid of re-rolls

7 +2 498

Falgrin

Ideas to make Core better, by not changing it at all! (kind of)

13 +2 591

DJWoodelf

Game design - Making the reactive player more active makes the game more fun

10 +4 551

gilliwaken

How to speed the game and remove unnecessary complexity

22 +5 1,142

Calcathin

  • Statistics

    76 Threads - 833 Posts (1.13 Posts per Day)