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  • JamesMcDonnell -

    Liked Scottish Knight’s post in the thread TMS - Releases.

    Like (Post)
    It would be good for pictures in the model library to show fully painted pictures.
  • Son'Gaul -

    Replied to the thread Magic Phase - miscast table.

    Post
    Its very very rare that i’ve seen them.. both for my opponent and myself. Even when using loads of dice.
  • pedrobedo -

    Replied to the thread Rules: Short Question - Short Answer (version 2.0).

    Post
    Quote from pedrobedo: “Quote from Eisenheinrich: “Quote from Alzam: “Quote from Sodder: “Quote from Alzam: “Quote from pedrobedo: “Hi just a quick one could will o the wisp be used on a warmachine if it has a movement value.........meaning it couldn't…
  • Windelov -

    Liked Ludaman’s post in the thread "I'm afraid this game has no way of getting any new players.".

    Like (Post)
    Yeah I’ve seen that mentioned. Here’s my problem with that as a legitimate reason. Everyone and their mother knows at least one person skilled enough for the type of simple “fluff-and-pictures” Web design that would be effective for T9A. We may…
  • kisanis -

    Liked DanT’s post in the thread "I'm afraid this game has no way of getting any new players.".

    Like (Post)
    Quote from Adam: “If you are asking me how I would overhaul the game the answer is a bit too lengthy for a single forum post. As far as the complexity of determining who can strike there are none - front rank strikes that is all. Models on the side get…
  • kisanis -

    Replied to the thread "I'm afraid this game has no way of getting any new players.".

    Post
    T9A being decided heavily by List building (What you bring) and deployment (where you put it) is perfectly acceptable. This is a game of maneuver and positioning. Always has been. its why I like it and play it. Deployment phase is when you have the…
  • Dancaarkiiel -

    Replied to the thread Magic Phase - miscast table.

    Post
    Quote from Son'Gaul: “But in its current state there is nothing dangerous about using magic.. how often do you see any miscasts? Either remove miscast table or make it more risky. ” Fairly often, when 4-5 dicing spells. What's your point?
  • Ludaman -

    Liked saint_barbara’s post in the thread "I'm afraid this game has no way of getting any new players.".

    Like (Post)
    Quote from Ludaman: “Yeah I’ve seen that mentioned. Here’s my problem with that as a legitimate reason. Everyone and their mother knows at least one person skilled enough for the type of simple “fluff-and-pictures” Web design that would be…
  • Fnarrr -

    Liked berti’s post in the thread HE General and News - Discussion.

    Like (Post)
    0,111 wounds per archer on long range. So 45 shots hitting on 4+, wounding on 5+ and 5+AS to kill it. If you play it safe and move in range before shooting you do 0,07 wounds per shoot...so 67 shots if moving and long range. But take a reaper, and you…
  • TheEvilOne -

    Replied to the thread Fixing Thunder Cannons.

    Post
    Factor in all the bonuses these chariots have over normal non-moving cannons and they seem very undercosted. 1. Way more resistant to range damage, or in combat 2. Can't take them out by charging a cheap support unit, 5 fast cav or 2 giant bats etc. 3.…
  • Nicreap -

    Replied to the thread Unit sizes footpads.

    Post
    Quote from JimMorr: “For me taking as little as possible cheap infantry is not SiN. ” And there we finally have the resolution. This isn't SiN for you, and that's fine. But your opinion is not the description that was in the poll. You will notice,…
  • AlexCat -

    Replied to the thread HE General and News - Discussion.

    Post
    Quote: “too much smile.png No will do math later , can not take my average. For me this are a full unit of 10 till 16 each turn. ” Hmm. My math tells me its 3.3
  • kisanis -

    Liked elendor_f’s post in the thread "I'm afraid this game has no way of getting any new players.".

    Like (Post)
    Isn't this something quite hard to prevent when pre-measuring is allowed? Playing with geometry where information is readily available to both players will always end up in precision contests. In WFB with estimated distances players would go into…
  • kisanis -

    Liked DanT’s post in the thread "I'm afraid this game has no way of getting any new players.".

    Like (Post)
    Partly it depends how happy players are to agree things and get on with the game, which is why I would never go back to a game without premeasuring now. I'm not sure there is a trivial solution to this part though. I mean games without ranks and flanks…
  • kisanis -

    Liked DanT’s post in the thread "I'm afraid this game has no way of getting any new players.".

    Like (Post)
    Quote from JimMorr: “1.Watching top players battle reports you will notice that their claim is that game is decided in 70% by army composition and deployment. So the game itself is execution of battle plan rather then actual game. The actual game happens…
  • Eol -

    Liked noir’s post in the thread Underused units.

    Like (Post)
    But I guess we all agree on blades don’t we?