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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • @Squirrelloid You seem to imply that I want special characters. I don’t. I think the 9th age has no reasonable way of making them official, without compromising what its all about. My main claim is that this is a good example of what this game is and what part of the wargaming experience it does not cater to. It is a game written for a niche within a niche.

  • @Squirrelloid I think you raise an interesting question. I will do my best to answer it. The best reason to include special characters is to bring the world to life on the tabletop. Special characters are an excellent way of adding a layer to a race. The unique rules are what sets them apart from the generic characters. A name will not suffice. In many ways special characters explain the potential of a race, the pinnacle of what is achievable physically, mentally or politically. They could let y…

  • Bad games happen. Some people think that making the hardest list possible is the way to go, others don’t. There are so many ways to approach and enjoy this hobby, so you should make sure that both players are on the same page before playing. I would wager that the biggest contributor to bad games is that people would rather have a bad game, than no game at all. I think it is too easy to label competetive players as netlisters or waac’ers, they just primarially get their kicks from the brainconte…

  • 4th was 1992. The designers, if you read WD, or ever met some in person, kept this stance all through all the editions. The rules did not enable cheaters. There are cheaters now. Even when the rules are this tight. Somehow a game developed as a vehicle for telling stories, to be a means to use all your roleplaying minis, developed a competetive scene in spite of the game not being developed for, nor intended for competetive games, let alone tournaments. These guys where also very vocal. If you d…

  • @Squirrelloid 3rd ed. Explicitly said to have gamemasters for competetive games. I doubt they where thinking about tournaments. Their own tournaments had comp packs for 4/5th ed. It sounds like you’ve had some bad experiences in your gaming life. Maybe the rules are not to blame? Maybe the guys that where abusing the 4+ rules just aren’t wirth gaming with regardless of the rules writing?

  • Quote from Squirrelloid: “Quote from Kristian: “Rules lawyering exists because grownups fail to comprehend that no ruleset can carry the responsibillty of the social interaction that a game is. ” No, "rules lawyering" exists because the rules say one thing, but people read it wrong since it isn't intuitive, and then they call the people who read it right "rules lawyers". There are people who play the game right, and people who play the game wrong. The language of the rules is the only valid arbi…

  • Rules lawyering exists because grownups fail to comprehend that no ruleset can carry the responsibillty of the social interaction that a game is.

  • Ditching the YD would be a smart move!

  • WD 275 cover was tomb kings.

  • The middlehammer community proved its worth. lookaside.fbsbx.com/file/Defen…ItGNZOrBKbaZnYdFYFW9IhBC7 If this doesnt work, join the Middlehammer facebook group. It is in the files section there.

  • Posted your question to the middlehammer facebook group. The last WD to feature 6th ed stuff should be 220. Could it be a later/earlier ed?

  • Quote from King Kazador: “Infantry really blows now in 9th age for many many reasons. Every restriction in the rule book generally applies to infantry. AND they die in droves to similarly priced units with oodles of special rules. Single models have few restrictions. Infantry should be cheaper and get free command for starters. All first and second rank models should always get to attack regardless of the opposing units base size. The base touching rule is pure stupidity. ” If the game is about …

  • A simple solution to RPS

    Kristian - - General Discussion

    Post

    @Squirrelloid I’ll try again, though you keep ignoring me. Can we agree that uber characters are not a dime a dozen? They can’t be everywhere at once. They can’t occupy another country. Collect taxes. Make checkpoints. Conduct searches. They may also have other duties to perform because politics. Also, battle is just a short while, maybe powers need to be recharged? Dragons fed etc... These powerful characters can exist and still infantry can have a purpose. The other argument is this: having ve…

  • A simple solution to RPS

    Kristian - - General Discussion

    Post

    @Squirrelloid Maybe there are only a few of these demigod infantry slaying people? They can’t be everywhere. Getting places takes time. The reason why there are multiple demogod infantry slaying people in this battle is that this is the battle that determined the outcome of the war. This is where fate and kismet and lady luck all have an interest. The rest of the war was many battles, some where big, some small skirmishes. Not all battles are exciting. But the battles where the hero has finally …

  • A simple solution to RPS

    Kristian - - General Discussion

    Post

    @CariadocThorne You can never cost it perfectly. Mainly because of the huge specialisation of many units, meaning that they will always be good against some stuff and worse against others. The worth of a unit is always dependent on what your opponent brings and cant be costed perfectly until you know what you are up against.

  • A simple solution to RPS

    Kristian - - General Discussion

    Post

    The biggest problem with buffs and nerfs is that they are only good in relation to other units. It's all relative. Making core infantry better to the point where they are worth taking, means that they will be worth more than other options. So those options will never be taken and people will complain that their monster/character/warmachine is now not worth taking. I would rather look at the function they serve and improve their importance in other ways. alternatively drop the idea that every sta…

  • A simple solution to RPS

    Kristian - - General Discussion

    Post

    Maybe instead of changing rules so that less and less people like the game we could make various comp packs. Each comp pack could have some changes in categories and explicitly state the goal of the comp pack. Like one comp pck for promoting infantry, one for promoting monsters etc. Then, if you want something that the badic rules does not give you, you can pick a comp pack. Agree with opponent on it instead of having to have long discusions before the game on what kind of game you like.

  • @WhammeWhamme So, dragon fire is not magical. I get that, but it is also one use only, so presumably it takes some time between usages in order to build up the stuff that is the breath. The phoenix is on fire all the time yes? Where does the “fuel” come from? Is it just a bird that evolved flames? What is the explanation behind how it works?

  • So a phoenix is not a magical creature? How does a creature ON FIRE evolve?

  • I think that there is an overall problem( depending on taste, this may be a feature), of kills outweighing the flanking. I’m not saying that movement isn’t important. It clearly is. But the abillity for a lesser unit to break a more expensive/deathstarish unit by outmanouvering it is gone.(and has been since the legacy game went nuts in 7th ed.) That means that we now have fewer options to deal with deathstars and apart from feeding it chaff, shooting/magic or building your own huge deathstar yo…