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  • Quote from Calcathin: “..the one who has invested more points and has greater mana regen will greatly outclass the opponent in both phases. This leads to a reality where the one that has invested the least will literally cast nothing and save all casting dice to increase the dispelling ones. ... can't find a way to solve this issue. ” If you have an issue with dispel, change dispel. For example, dispelling could require the presence in the target unit of either a wizard or some magic resistance.…

  • No. Two reasons. 1. A foundation of T9A is existing collections. If KoE and EoS play too similar, or DE and HE, then use brain to change game play for existing factions. But don't merge, merge, merge and find yourself playing KoE or ultimately AoS. 2. Some like fluff! Come on, what exists in common between Grail quest and Renaissance Empire? Is DE dark humor any compatible with HE better-than-thy attitude? Fortunately, T9A already started to use 2. for the sake of 1., for DE.

  • The not so serious thread 2.0

    Calisson - - WWW Topics

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    Quote from Ursa06: “Quote from Drakkar: “Stopped smoking since almost 3 weeks now... Yesterday was the first day i could sleep somewhat ” Never had one and never will - i will forever remain my lazy fat happy self ” never had one cigarette? Great! Like me, then,

  • Great analysis. No idea about the solution, but great, great analysis of the problem.

  • Quote from Eldan: “. Now we're getting more than half a year of nothing? ” never said "nothing", only "no new rules".

  • ...all of this, and more, as long as it involves the commuity.

  • Quote from Ozariig: “responsibilities are shared between the T9A team and the community, and the tweaks are in the form of FAQs and beta releases (from the T9A team) and comp packs and house rules (from us). ” Working at the moment to increase the role of the community. HAT (Hobby Animation Team) just got appointed a leader for that purpose, @Eternal Flitter. Expect them to rock! Freeze of official rules does not mean freeze of everything else!

  • Quote from genoveffo89: “I think the problem lies in the perception of this game that people have: it looks more professional than it really is. I'm not talking about the quality of the work, which is excellent in my opinion, but I'm referring to the way the work is organised....We (users) love the project, even if it's not perfect, even if it is more amateurish than we thought. We just need some help to see the project as it really is, you know we love it and so we sometimes dream about it ” Th…

  • Quote from Striga: “Good move. Now, please make this game fun again:) ” What is discussed internally about making the game fun again is not "if" but "how". The idea is to do that with immersion. Once BRB will provide stable rules and the mechanics of the game, it will be up to the background, the AB and Paths to provide the immersion. Magic will be overhauled for 2.0 and should be freezed for as long. Army books will be remade, one after another, with a background lead. This will take time, but …

  • off topic, but I'm curious to learn how well T9A scales down. Is magic OP? Is general or BSB overwhelming? Is it more rock/paper/scissors? If willing to discuss when sufficient experience cumulated, please start a thread.

  • The not so serious thread 2.0

    Calisson - - WWW Topics

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    Road signs can get a surprising meaning in Sweden: 1 One day when I was out walking - 2 I saw a woman with gorgeous shapes - 3 I was way too hot - 4 she thought it was fun our paths had crossed - 5 and she wanted us to go to her home 1 she showed me straight to the bed and said: - 2 go for it babe, I take pills - 3 Now there was no turning back - 4 She spread first on one leg - 5 and then the second 1 my reaction was violent - 2 I ran into her - 3 It was noticeable directly that she was not a vi…

  • What's next?

    Calisson - - General Discussion

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    First of all: where to find current information? Quote from Arjelte: “I would like to be able to find them easily somewhere on the site. Do we have a direct link to a roadmap of sorts? ” This is done on the "dashboard", i.e. our home page: you see rotating images, the fourth one of which currently says: "RELEASES: Updated rules V1.3, Full Rulebook with background and artwork - and map ! released 24th December 2016." This sentence is an update of the initial sentence which basically had the same …

  • Map and factions

    Calisson - - Background & Stories

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    Every different race, their own jargon, should have. Hmmmmmm. (Yoda-speak)

  • Map and factions

    Calisson - - Background & Stories

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    Does anyone have a clue about what is "The Bastion" and the strange associated icons showing something like ruins? (on the map, east of the Shattered Sea, equivalent to Caribbeans in RL). I suspect it would be for a pirate faction, but it is only a suspicion.

  • Let's talk about 1.3

    Calisson - - General Discussion

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    Quote from Kpl.blutch: “[see below, quote in blue, reply in grey] ” >Calisson wrote:This is not a high fantasy setting. - Erhhmm ... what is it then ? => AoS is high fantasy, where teleport between worlds is the norm and no effort is made to describe how society works. Medieval legends are low fantasy, with mostly humans and hardly any monsters or magic. T9A has few characteristics of high fantasy, namely the various races and monsters, but for most of it it is deliberately strongly linked to hi…

  • Map and factions

    Calisson - - Background & Stories

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    Quote from Taki: “naval rules are currently under development, ” Do you need a neval expert?

  • Let's talk about 1.3

    Calisson - - General Discussion

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    Quote from Bugman: “I don't agree with no dispels, because your basically saying that to participate in that phase you need a magician, what if I don't want a magician? ” I suggested two things: - only the unit targeted may counter a spell - what counters magic is either trained magicians, or specific objects (amulets...). If you have no magician, buy an amulet for all the units which you wish to protect. This said, I would like to see amulets available widely for champions, or protective banner…

  • Let's talk about 1.3

    Calisson - - General Discussion

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    Quote from lawgnome: “Rather than going in circles talking about miscasts and their place in the game, why don't we figure out what it is that people want out of the magic phase? ” Thanks for asking. smile.png Most importantly, I wish magic not to be a mere game mechanic, but to be immersive... to be magic! T9A is inspired by Medieval-Renaissance setting and floklore, made more "realistic" than GW's WH. I wish more inspiration and much less GW legacy, especially when legacy makes no fluffy sense…

  • Let's talk about 1.3

    Calisson - - General Discussion

    Post

    From fluff, it makes no sense for magic to kill caster, except very rarely (gamewise, once every 10 spells cast at max power)? Note, I would understand better the caster unable to cast anymore for the day but free to go and fight another day. It is also impossible to understand the randomness of spell selection from a fluff perspective. Who said background should lead rules? Who said we should move away from GW? For random spell selection and miscasts, it looks that T9A keeps GW's approach despi…

  • Quote from Beljason: “what if T9A had a forum dedicated to 1.0? ” although it makes perfect sense to leave the previous, stable version available for casual players while the project is in the process of exploring a new version through unstable, quick-changing versions, it was not be done for V1.1, despite its stability, for several reasons: 1- T9A wanted to move further away from GW's IP, which alone explains why T9A website cannot host a V1.0 forum, no matter how nice 2- somehow forcing more p…