Search Results

Search results 1-20 of 692.

  • Well obviously the design space will be used eventually. Cause why bother otherwise (then the split would be even less intuitive right). So Silver Wolf might have a point. More variety in an army that already has many option might not be super effective? Like I said before, you don't great weapons greybeards, great weapon miners or Kingguard in comp lists. I don't see how the split will change that. Does anyone? People choose Seekers or GW crossbowmen because they are more flexible in output.

  • Eh ... in 1.2 complexity was not reduced .. content was cut out. That might explain your confusion. DH lost two hero characters and a copter, that people played; I think it wasnt a bad move tbh, but it was content-driven.

  • Cutting out a few special rules while introducing new stats (that lose the intuitive multipliet etc) is reducing complexity? Really? Again it's important to state this is not a personal critique or anything - it's an observation and heads up!

  • Quote from Sir_Sully: “I like the changes so far. The ideas and the reasons behind them make sense to me. I'm not sure why so many people are upset. Strength hasn't made sense for me for ages. Ogres often strike at the same strength (or lower if they use a hw and others use a gw) as a human or elf - because if they didn't they'd be stupidly overpowered. This doesn't make Fluffy sense even if it makes mechanical sense. The team introduce a rule Change to make this better and people are raging. I …

  • Quote from Bugman: “The game has to evolve and change from WHFb but none of us are paid hence it will be slow. Rome wasn't built in a day! ” ermm nobody is saying: do it now! The concern is about complexity over practicallity.

  • Quote from Kathal: “Quote from Pellegrim: “About this: is T9A doing anything to lower complexity / to improve flow? ” Don't forget, we already did a ton over the last iterations and there is again some stuff coming up which should reduce the burden to remember everything. Greetings, Kathal ” You're in it do deep my friend; everyone is forced to learn 50% more basic info of all 25x16 units. Movement and charging and shooting are as complex as ever. No disrespect, but T9A did not make any fundamen…

  • "This basically means, that we could only design ranked units with Strength values in the 2-5 range because pretty much everything else soon becomes broken in some form" GW greybeards, miners and Kingsguard are hardly ever seen in comp lists. Cause their S6 doesnt really matter in this meta, cause it's all about being able to survive that abbundance of special attacks from monsters, charriot, monstrous inf and monsterous cav. I would very much prefer S4/S5 = Ap1, S6/S7 = Ap2. Like others said, t…

  • Painted last model: check! Slept through alarm clock so need to step on it: check! ZIN ANNNNNN!!!

  • Amsterdam Netherlands

    Pellegrim - - Player Search

    Post

    @Ulver000 @Oioko @Vorq @Aerendar Valandil @EzekielCeles @larsswie @Showtek @durion

  • Quote from LostCause: “Hey @Pellegrim would you mind adding this into the tournament calendar? Cheers. ” i want to ask you to place it yourself, its an open system meant for everyone

  • Leadership Reworked

    Pellegrim - - Suggestions

    Post

    Didnt @Warboss_R'ok have a similar sollution? Felt like a deja vu anyway.

  • Lol. Well community driven at least. Paid in hard criticism!

  • Quote from Pellegrim: “I was wondering what people feel about the colored labels that staff members have. I felt it kinda "hierachical" and I feel thats not a good thing for a horizontal, community driven game. Plus there is a ton of staff, so its almost like none-labelled, regular forum users are in a minority sometimes. Plus regular labels are grey (dull) and staff are funky colors. I think a fair change is to give regular labels a cool color as a basis. What do you, regular users think about …

  • Quote from Smythen: “Quote from Pellegrim: “You're offending anyone, I think ” that could mean both:You're offending everyone. Or You aren't offending anyone. ” lol, typo, I meant "you're not offending etc etc" Thanks!

  • You're NOT (edit) offending anyone, I think

  • Sure, but it's an invotation for greylabels specifically.

  • Good points @Alexwellace @KeyserSoze you could handle the reatraint couldnt you. Stop it! Quote from noir: “I think they are good especially to know when someone says sth you know if he has superior knowledge concerning certain subjects ” if only this were the case though - the is more unfounded advice then actual good forward guidence by colored labels. Obviously this is criticism; but it's meant to improve things

  • This is becoming a fine example of the topic it's meant to discuss. No really, it's a question for none-staff. So feel free grey labels - the question is for you. PS try and see it as curtousy for none-staff

  • Quote from Smythen: “good call i saw a debate where there were another regular forum user... but he had an orange tag saying alumni. ” Quote from nmaier: “Us regular (active) users are certainly a minority. I don't think it is hierarchical. But I agree grey badges could be given a little more funk. Or at least give them funny names. Not a big deal though. ” Ok thanks for the feedback - to get a more complete picture, I invite all grey labels, none-staff to give their opinion, as this question wa…

  • I was wondering what people feel about the colored labels that staff members have. I felt it kinda "hierachical" and I feel thats not a good thing for a horizontal, community driven game. Plus there is a ton of staff, so its almost like none-labelled, regular forum users are in a minority sometimes. Plus regular labels are grey (dull) and staff are funky colors. I think a fair change is to give regular labels a cool color as a basis. What do you, regular users think about this? What impression d…