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  • Sylvan Tournaments

    Ciara - - Sylvan Elves (SE)

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    Still better option than general with Ld8 which is literaly useless as general. Even panics with Ld8 and bsb are risky.

  • Sylvan Tournaments

    Ciara - - Sylvan Elves (SE)

    Post

    I only mention choices which costs points. So when kestrel knights have no option they have sylvan bows, when heath riders have no option mentioned, they are scoring shield riders.

  • By unfairness i mean scenarios when your mage for 800 points could do nothing in important magic phase because you rolled 1+1 on winds of magic. Or you totally wreck enemy when you roll 6+6 if you have proper magic. Its unbalanced and hard to rely on it.

  • Quote from Teowulff: “Why can't you have more than 4 extra dice in the Magic Phase? In the old version you could roll 6 + 6 and have 6 more ... and channel some extra .. And not even just that. It punishes taking more casters or Channeling units. And it prevents you from building an army list and investing a lot of points on Magic Superiority (in your own phase). Why so harsh? I want the +6 back .. or make it something like "double the number of dice your opponent has". ” You could not channel e…

  • Sylvan Tournaments

    Ciara - - Sylvan Elves (SE)

    Post

    Quick summary: Mater cosmo 7/7 Treefather non hero 4/7 Hail shot 4/7 Lifeseed feathers 2/7 Shapeshifter 1/7 No wild hunter nor bladedancer, no upgrades to either of wizards (witchcraft and divination), wyscan bow, only one combat character which is old cadaron bsb.

  • Sylvan Tournaments

    Ciara - - Sylvan Elves (SE)

    Post

    Inspired by similar thread by my bro, Dancar. So, Cracow - 3 man-team tour, ~40 teams - is at hand (20-21.01) and lists just got released. So I thought it's good occasion to make a thread for those lists, and while we're at it we can just post lists from other big tournaments as well. This way everything will be in one place, nice and clean. If you want to post some lists, try to edit them so they take as little space as possible (kind of like ones below). Thanks in advance!If something's wrong …

  • No. There is no longer such modifier as skirmishers. Skirmishers give bunch of rules including hard target (which is stackable by the way). You get only -1 when shooting at skirmishers due to that hard target.

  • Characters builds v. 201

    Ciara - - Sylvan Elves (SE)

    Post

    As you quoted there is "other attack atributes" So no lightning reflexex, no divine attacks, no weapon bonuses, any, at all.

  • From what i see in rulebook: gp8NhRw.png

  • Sylvan Elves 2.0 BETA Armybook

    Ciara - - Sylvan Elves (SE)

    Post

    By improving elven cloak i understand that it will still be aviable only to forest rangers, bought on chieftain/prince and on eternal guards, if 'upgraded' to sylvan blades and cloak? No unit will receive this mundane equipment? To be honest, both of these solutions seems meh to me at the moment. Maybe ad6 ma10 seems okay, on bladedancer unit with m7 and swiftstride. Even m8 or greater if witchcraft become more playable.

  • Wizard unit. Not wizard himself. He will get all these hits when he is solo of course.

  • Quote from Xarys: “Question on Witchcraft: For the spell 5, does the attribute impact the random mvt (like 2 or 3D6 +/- 1")? I think no since the mvt modifier of the attribute is only for march or advanced march but not sure (and it would be strange that an attribute does not work together with one of its own spells!). Thx ” Random movement ALWAYS use determined value. You cannot modify it by any way.

  • Quote from Irish Wargamer: “Oh yes but i haven't played with HBE since version 0.99 I think, I'm a greenskin and beastmen man now days ! Anyway about the question I presume it works for aura as it never says it does not, but maybe as someone on the SA forums ? Seems like a cool combo with a cuatal and 2 or so skink priests or a wizard conclave stygisaur ” It does work on auras as well.

  • Quote from pk-ng: “Essence of Free Mind Allows me to have 2 Paths During spell selection can I mix and math my spells? i.e 1 from Path 1, 3 from Path 2 Or do I need to pick the spells from the same Path? ” In the description of item: "During Spell Selection choose which one of the two Paths to use"

  • Quote from jacobkjellerup: “@Ciara true, we do have the lance and potentially the blessing (though it's like saying "SE can move forrest so let's asume SE are always fighting in forests..." quite silly). So we have lance, you have light lance, sylvan weapon and strider that I didn't mention. And I must admit your nit picking leads me to believe you see the glaring difference in power level between the two units. Forgotten lance or not. But let me ask you directly. Do you agree Pegs seem overcost…

  • You can do both. While charging you completely ignore models from your unit. You can wheel whenever you want.

  • Quote from alltaken: “Aegis 5++ is tremendously less common that it used to be. To the point it's pretty strange to run into it a reason why you would pray for the 5++ rather than you don't care to go first ” Funny. When i play versus my regular KoE opponent im often getting mad because he get 5++ on, like, every wounds caused by me. Except ones from mounts or sylvan bows excluding pathfidners.

  • Quote from Archeron: “there are players which use the maybe 5+ and give up first turn? Sorry my blessing is 6+ first turn to move to opponent is far more important then a 5+ against ap 3. Shooting has ap 1 or 2. Means better move fast then get another round of shooting to lose our expansive knights. I personal don´t use blessing cause drawback is much bigger then what you get. ” Quote from Archeron: “yes i´m surious against every army with shooting i would always take the change of first turn. T…

  • Quote from Archeron: “yes i´m surious against every army with shooting i would always take the change of first turn. This way i don´t have to drop down to get a little change of first turn. Against CC armys it depends on the army. Sometimes you don´t even want first turn , then i will pray. But shooting , Even S3 shooting without ap if enough will take out Knights every round. One round less shooting means more attacks in CC where we need every single attack ( every army need this) we can get. I…

  • Quote from Archeron: “there are players which use the maybe 5+ and give up first turn? Sorry my blessing is 6+ first turn to move to opponent is far more important then a 5+ against ap 3. Shooting has ap 1 or 2. Means better move fast then get another round of shooting to lose our expansive knights. I personal don´t use blessing cause drawback is much bigger then what you get. ” Quote from Phosphorus: “well, then you have kightnng reflexes as well to add and Forrest Walker ” Quote from Klexe: “S…