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  • please could we have some justification for these nerfs? im really interested in why they have been applied.

  • so, i just see a bunch of nerfs??? what the hell?

  • please dont make a random effect for ggi buff. the OS buff is really good and plays to the strengths of the army without being OP. The model is over priced in my opinion, but making it random does not make the game fun. If you want a random game, then there are many other games that fulfill that better than t9a. Does anyone really miss animosity?

  • Quote from The golden dwarf: “I will be there for 12 on Friday anybody wanting a practice game I’m more than happy to for fill your needs ”

  • Quote from Henrypmiller: “I think adding to he base would make the model stand out. Another highlight on the sand and some tufts or grass. ” always the bloody critic

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    Quote from ferny: “@tommytucker you'll like the revised spell. If we ever get our grudge if it gets nerfed as hard as is expected I won't even take it. Still intend to table you ” i am a cowering cowardly coward princess, desperately hoping I don't see you on a table until necessary nerfs are sustained by your ballerinas! And tabling me is no accolade! @matrim orcs strength is cc damage, the spell helps with that. orcs weakness is poor ld and average maneuverability and low agility and poor save…

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    @Adam They are jack of all trades and masters of some. There seems to be no cost to this list adaptability. Anyway, this is off topic now. Back to the topic at hand. The spell is op, but can you explain how it ties in to the armies asaw please? im much more concerned with the focus on defense (including distracting banner), rather than the op'ness of the spell or item. heavy defense leads to dull games.

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    Quote from Adam: “Quote from tommytucker: “Quote from Adam: “Quote from tommytucker: “Quote from KiRaHyuU: “Simply changing the spell to 18' Augment (8+) and at Boasted (11+) 6' Aura will be enough to keep the spell as is... ” This is still mitigating a core weakness of the hbe army. i don't see other armies doing the same. ” I do not think that HBE have core weakness in dying. They were voted 6 in armor, 2nd in avoiding hits and close to the top in special saves so apart from Res they should be…

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    Quote from Adam: “Quote from tommytucker: “Quote from KiRaHyuU: “Simply changing the spell to 18' Augment (8+) and at Boasted (11+) 6' Aura will be enough to keep the spell as is... ” This is still mitigating a core weakness of the hbe army. i don't see other armies doing the same. ” I do not think that HBE have core weakness in dying. They were voted 6 in armor, 2nd in avoiding hits and close to the top in special saves so apart from Res they should be pretty tanky. While I do agree that curren…

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    Quote from CariadocThorne: “Quote from tommytucker: “Quote from KiRaHyuU: “Simply changing the spell to 18' Augment (8+) and at Boasted (11+) 6' Aura will be enough to keep the spell as is... ” This is still mitigating a core weakness of the hbe army. i don't see other armies doing the same. ” No, it isn't. HbE do NOT have a weakness which says they have to die to a stiff breeze. If it let them summon more Elves than they started with, it would mitigate their weakness in strength of numbers. It …

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    Quote from sparkytrypod: “that seems to be what racial spells are about though, orcs and gobs have average to poor OS, get a reroll to hit spell dread eleves have average S with alot of S3 units, get a reroll to wound spell, warriors have very little shooting but get a nice magic missile, KOE get to reroll 1's to make up for average OS, alongside its other effects. HBE lost access to the full druidism lore and gained this instead. now i do think it is a bit too good and a simple change may be to…

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    Quote from Darren Williamson: “So you're saying HBE should die to any hits? That forces them into killing everything before being hit back. I would much rather that elves valued their lives a little more, especially HBE being the toughest of the elves. DE going more killy, SE being more avoidance. Obviously only to a degree. ” the-ninth-age.com/index.php?at…800dd0fda18d9e579bd1f0ec1

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    Quote from KiRaHyuU: “Simply changing the spell to 18' Augment (8+) and at Boasted (11+) 6' Aura will be enough to keep the spell as is... ” This is still mitigating a core weakness of the hbe army. i don't see other armies doing the same.

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    I dunno princess. I dislike this on a fundamental level because it makes elves tanky. i don't think elves should be tanky. i think a full rethink is needed. Its interesting that the orc (and many of the other racial spells) hereditary spell is spot on and plays to their strengths whilst sticking to the asaw. i don't think that can be said of the hbe racial spell, or the distracting banner. In short i don't have any constructive idea of what it should look like but i really dislike the direction …

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    the pain of nerfs is a strong reason to robustly dismiss excessive buffs.

  • Dat HBE Spell Tho

    tommytucker - - General Discussion

    Post

    spell is broke. especially when considered alongside druidism and distracting banner and bowline nerf and pyro nerf. Now we have an elf army that is one of the toughest armies to deal wounds to in the game. How did this new hbe stuff get passed considering the asaw vote thingy?

  • Quote from WAARGHammer: “VC VS are the hardest armies for me to face, I haven't played ID yet but I've managed to crush HbE, DH, WDG, SA, DL, KoE, EoS, OK, DE fairly well...with an all combat army of Orcs. I have Iron Orcs, Feral Eadbashers, Common Orcs spears, 2 giants, and a spider with some chaff and min magic item characters. My magic is what gets me those wins...without the witchcraft i'd be up poo creek. ” i would love to hear how you get those wins!

  • where can i find results for this tournament???

  • Quote from Wesser: “Try as I might I cant really see how a VC army with no real CC ability and the enormous bases of Shrieking Horrors outmaneuvered you? How was that achieved? What exactly prevented you from charging the Horrors as they moved into range? ” Thats exactly what i thought before the game. However, he uses wolves to chaff my combat units/monsters. As soon as i push up to the cntre of the board, he is lapping around the flanks. I think what you are missing is the insane maneuverabili…