Search Results

Search results 1-20 of 688.

The website will be under maintenance this weekend (May 25st - May 27th), starting around 18:00 CET
During this time, the forum will be unavailable and downloading the rules will not be possible.
Though we will proceed as fast as possible, we are not sure yet how long the forum will remain out of reach. We might push info on Twitter if it takes more time than expected.

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    So, has anyone come up with usable Warlord on foot build including Raptor Spirit? Old trashed build is no longer possible: Dusk+Basalts: 10 short on Greatness. So far the only thing I got is: Warlord - 485 Spear (Glory of the Dawn Age), Shield (Willow's Ward), Raptor Spirit, Potion of Swiftness, Heavy Armour 1+ AS and that's it regarding defense, decent offensive capabilities on the other hand. Not sure if those justify it.

  • Filling Core

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    If I'm playing with TG I don't really need another big block (30+3 Scaimans) so I just spam smaller units. If I do, I just go with scaimans. Like you, I'm not really a fan of 25+ Saurian Warriors blocks. Min sized units are okay though - for handling a frog for example.

  • It seems like Unbreakable unit needs to test for Combat Reform like any other unit (with negative modifiers). Is it intended? 69b65b1e36.png Both Stubborn and Steadfast descriptions have explicitly stated that unit ignores negative modifiers when rolling for break and combat reform tests. Unbreakable doesn't, it's just auto-passing break tests+fearless.

  • [TOURNAMENT LISTS]

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    Plaque

  • SA 2.0 Beta FAQ

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    Quote from Dancaarkiiel: “Q U E S T I O N Wildfire Burst Deny of the cover. Does this apply to cover granted by other intervening models? My guess would be it doesn't, since it has to be in cover at the moment of this attack. ” Quote from Alzam: “Haha, @Eisenheinrich I guess this effect should work regardless of how you get the cover? ”

  • Reason for Raptor Spirit increase?

  • Reasoning behind Thyro's price?

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    I'm pretty sure it's 6" since Priest and Taurosaur (Engine) are two different model parts, both with Tele Link. Ancient Knowledge is 3" per model part. @Eisenheinrich

  • Make it X (D6, 2D3, D3+2?) hits 18" S5 AP1, Tele Link and that's it.

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    Quote from Red88: “My Informations say that the new Cuatl Disz. was planed with 70P ... and Balancing Team made it 150P .. ” That actually >might< be playable. Still it's debatable if taking evo and veil loss is worth it, but at least points wouldn't make it out of this place instantly.

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    @marcema Nice post overall, it's really not as harsh as it seems to be, all feedback is valuable. On a note though, 2+ rerollable isn't as reliable as it used to be, at least for me. Also just put a Dragonfire Gem to be sure new Alchemy stuff doesn't delete him in one phase. I'm going to try this bad boi soon: Warlord @ 610 Raptor, GW (Blessed), LA (Taurosaur), Talisman of 5++, Dragonfire Gem Alternative is Paired Weapons with Greatness (570) - that's the build I tested back in .203. GW is more …

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    Quote from deeyo: “Busy time for life therefore, I really don't have much time to check previous and current prices but what is buffed/nerfed in terms of prices? Also why fortitude ” Check out the change log at the end of the book, it has all the changes written - including point changes.

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    Quote from marcema: “But it clearly stated one or more veiltokens, ofcourse it is only once per spell, but in that one time you can spend 3 veil tokens to target 3 units. I would use it in a way that i use the augments to regain veil tokens and the damage spells to spend them. Also, dancse macabre allows you to move you salamander an extra 6/8 inches, putting him in front of the enemy (18/20 inch move total) and then casting from that spot an extra 1-3 area 2 s4 hits where after you use your fla…

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    It's obviously 12" from the target of the spell, which means most of the time it's useless when casting augments. You can use this "ability" once per spell - it's instead of casting an attribute. You can cast attribute only once per spell. Single unit can be hit only once per phase. Everything is written right there. :^) It's still trash though.

  • Quote from Sander: “Id like to have a telepathic link when it chooses the sun engine, especially if this means we can cast spells through it which need us to be in base contact with enemies. ” This so much. It would instantly make me reconsider this model. But it would have to be cheaper than Wizard Stygio, since it's way faster, versatile, can cast and kill on his own while also having TLink.

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    :^P (Hidden Content) @Teowulff Yeah, at first seems excellent. But if he won't do anything besides that - no points for any other useful item, could be (or not) a bsb - the price doubles. And it's coming from characters allowance.

  • Previews for 204

    Dancaarkiiel - - Saurian Ancients (SA)

    Post

    So since book is out and we don't have a proper feedback thread (at least for this update specifically), I will post it here. I've read through the changes and here are my rough thoughts. I'm not going to comment on ups and downs in points right now unless it calls for it, everything else seems reasonable and fair (weapon beasts for example). Wildfire Burst - so the item can actually benefit from it's effect now, that's nice. But before it was cheap and extremely bad. Now it's arguably useful bu…

  • Just sprinkle it with fluff-flavour and point-fix here and there (*cough* thyro *cough*) and it'll be perfect.

  • The dream for me would be +1AS to make baby carno remotely playable, then add some offensive power for flavour: 1) Grinds (2/D3) S5 AP2 2) +X Attacks 3) +X AP Anything really.

  • Quote from Lagerlof: “I would say it’s only the character that counts since he is the one charging. @Eisenheinrich Agree? Otherwise we need to reword something. ” 535550b28b.png Seems pretty clear to me. Character is a part of said unit for all rules purposes (page 85) until he charges or moves out of it (also page 85). Then either more than a half of the unit (footpring) is on the hill or not - you get the re-roll or you don't. By that logic said character wouldn't get soft cover because of the…