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  • Quote from Norn: “Deuxième question sur les lignes de vue : Ai je le droit de prendre 2 points différents pour tracer mes lignes de vue ? Le schéma page 48 semble concorder avec le schéma 1, cependant (p45 les couverts) : Pour déterminer si une cible bénéficie d’un Couvert, tracez une ligne depuis le socle du tireur jusqu’à un point de l’Empreinte au sol de la cible, en longeant le bord de l’éventuelle obstruction. Cette ligne peut sortir de l’arc frontal du tireur. Toute partie de l’Empreinte a…

  • Quote from Goatpeter: “Concerning Ogre Kingdoms, big name trolleater. The new wording is: The bearer gains "[...] Multiple Wounds (2, against Large and Infantry)." This wording can be interpreted as follows: The bearer inflicts two wounds against all modells which have either the attribute Large (for example a steam tank, a great griffon, a knights of the sun griffon) or the attribute infantry (for example a marshal on foot) or both (like a bruiser). If this is intended, the wording can remain a…

  • v204 Release is here!

    Kisscool - - General Discussion

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    Quote from Alzam: “All canons got +1 Str on Penetrating hits. ” I must be blind, I dont see this change in the v204 rule book ? Where is it ? About the other change, I see it as a nerf to cannon ? It means that a monster partially obscured by a hill for example will not be hit with a +1 bonus ?

  • Follow / Block

    Kisscool - - Website Helpdesk

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    What do these functions really do ?

  • What's up with ARM ?

    Kisscool - - General Discussion

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    Quote from Alzam: “Quote from piteglio: “the truth is we can't have it all. we have to prioritise our constraints. and i don't see how "let's keep it the way i learnt it" can be ranked higher than "let's be easy on the future generation". ” That's how I see it :Any change on this (be it either attacker roll or X-) will annoy me. It will also probably annoy a ton of other people. It is normal, it's a "big" change. It will upset people, you just have to make sure that you gain benefits proportiona…

  • Je ne crois pas que tu répondes à la question 2 de ButAd. ButAd demandait si son tir de canon du tour suivant ne pourra plus toucher le sorcier, car il l'a déjà touché au tour précédent, sans avoir touché les archers entre temps. Contrairement à ce que tu disais "c'est bien ça", la réponse est en fait non car son nouveau tir pourra être redistribué sur le sorcier, il n'a pas à toucher les autres archers de l'unité car ce n'est pas la même attaques simultanées.

  • Quote from ButAd: “2. Par contre si je fais 1 pour blesser, mon second tir de canon au tour suivant ne pourra plus toucher le sorcier mais un archer, et ce tant que chaque archer n'aura pas été touché d'une manière ou une autre (y compris avec d'autre tirs ou sorts) ? ” Ta question est étrange. Si je comprends ce que tu sembles avoir compris : non La règle que tu cites sur la distribution des touches est valable uniquement pour les attaques simultanées. Tu distribues les attaques simultanées, ex…

  • What's up with ARM ?

    Kisscool - - General Discussion

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    Quote from fjugin: “Making armour saves into normal characteristic rolls was discussed extensively by rules team during development of 2.0 rulebook. Almost a year ago now I think. Back then we ultimately deemed this to be a too large change in mindset for the player base. Everyone would have to relearn how to roll armour saves. It can be view as a "change for the sake of change". Something most players would dislike. As rules writer/designer, I am all for more elegant rules mechanics. But I have…

  • Quote from Alzam: “Quote from Nemeroth: “Quote from Alzam: “Quote from trojan: “Resurrecting an older post as we had a situation lately. What about a chariot deployed with its' side adjacent to the board edge? Any pivot around the centre would mean the model moves with a part outside of the table. Can such model move at all apart from going forwards and backwards along the table edge? ” Looks like you are stuck on the board edge Only way I see would be for you to take a flank charge, win and the…

  • Quote from Lagerlof: “There are very few exceptions. Fleeing through enemy units and the Traps from Scrapling Trappers are the ones I can think of. ” Would it possible to add the words in green below into the rules for extra clarity and streamlinging through different wording ? Quote: “Strider The model automatically passes Dangerous Terrain Tests taken due to Terrain Feature ” Quote: “It’s A Trap!: Universal Rule. ... 13: Each model in the unit must take a Dangerous Terrain (1) Test (these test…

  • Traduction - Signaler des erreurs

    Kisscool - - France

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    noté

  • Distributing Hits

    Kisscool - - Rules Questions & Answers

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    Quote from Alzam: “you should either just state that a champion count as a character regarding distributing hits, or he is a special R&F that can never die due to distributed hits as long as there is another R&F model in the unit (same rule as musician/banner) ” Well, it is what the rule for R&F models says : R&F models R&F models (except Champions) in the same unit share a common Health Pool. If the attack was allocated or distributed to a R&F model, the combined R&F Health Pool los…

  • Distributing Hits

    Kisscool - - Rules Questions & Answers

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    Quote from kisanis: “i.e. R&F models, Champions and Characters (seechapter XIV “Attacks.”, page 58.). So that there is also a reference/link for Champions? ” Champions are R&F models, so it is a bit odd

  • Distributing Hits

    Kisscool - - Rules Questions & Answers

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    Yes : "The player making the attack distributes hits onto R&F models and Characters" You distribute to : * R&F * and characters Note : it is not said to distribute to champion (champion is a R&F model, because he is not a character, see II.2.A) And we still have Champions are last R&F model to die if attacks were not directly allocated to him: R&F models R&F models (except Champions) in the same unit share a common Health Pool. If the attack was allocated or distributed to a R&F …

  • Distributing Hits

    Kisscool - - Rules Questions & Answers

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    Quote from Mazdamundi: “Then my personal opinion: this choice is not coherent with the way Dangerous Terrains (or Enveloping Embers) are treated. Dangerous Terrains and Enveloping Embers can kill champions inside units while if a unit suffers a number of other ranged attacks greater or equal than its Health Pool the champion cannot be hit. ” Champion cannot be hit directly, but the champion will be wounded if there are enough wounds from these hits to kill all others R&F models in the unit. …

  • Distributing Hits

    Kisscool - - Rules Questions & Answers

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    It is already explained twice that Champions are last to die for attacks not directly allocated to him (difference between allocated and distributed), see the underlined sentences of the rules book in my previous post Not a lot of mechanisms are explained twice in the rules book

  • Quote from reveka: “Juste pour vous signaler dans le LA équitanie, la svg du reliquaire du graal est difficilement compréhensible: " svg 3+ et protection innée 2" L'une des deux entrées doit être erronée ou je suis perdu ” Reliquaire Sacré 3+ Armure lourde, Protection innée (2) Tu n'as pas dû voir l'Armure lourde ? Ninja'd !

  • Distributing Hits

    Kisscool - - Rules Questions & Answers

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    XIV.2 Distribute Hits All attacks that target a unit as a whole (this includes most Ranged Attacks and most Melee Attacks that are not Close Combat Attacks), are (under normal circumstances) considered to only hit R&F models. Then it is defined again (defined twice now) that Champion is last to die in case of attacks distributed to R&F : R&F models R&F models (except Champions) in the same unit share a common Health Pool. If the attack was allocated or distributed to a R&F mo…

  • Distributing Hits

    Kisscool - - Rules Questions & Answers

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    XIV.2 Distribute Hits it says to go XX.2 “Characters” Quote: “When Characters are joined to units, how hits are distributed may change, as described in section XX.2 “Characters ”, page 82 ” There you should find your answer I think, you have : "Distributing Hits at Combined Units" p84 Champion cannot be killed like that (or it is the last model of the unit) : Quote: “Champions are however not easily replaced and can be specifically targeted in some situations (e.g. by allocating Close CombatAtta…