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  • Lol new jousting rule: Desvastating charge Enemy looses all postive effects of their mount and the mount can not attack in this round

  • Quote from Windelov: “For those anyone have ideas for hounds? We have discussed it several times but havent made any concepts for it (e.g. what is the reason for armies bringing hounds to battles, would they operate alone or together with knights, would be used before/after battle but not be on the battlefield it self etc.) ? ” I would make Hounds as upgrade for Peasants. - Levy - Bowmen - Brigands They can then come like the green knight

  • Well if you want to link the bleeding speer to jesus why cant the wounds not be healed ? Didnt jesus reincarnate ? Or do i have a wrong image of what you mean? The Ring of Gyges is nice or the the cape

  • Well I have the same problem with Questing knights as I have currently with grail knights. The solution above was for a cheap fix update. In a rework.? I wouldn't give them the Questing Oath. As Marcos said something more normal and with a weapon which always hits at their own agi. I would just prefer a buffed version of realms with 2av monstrous support an a +1s and +1ap weapon. Just take the profile above. Remove Questing oath Claymore Add Lance and new weapon which is plain boring +1s/ap Done…

  • Quote from Windelov: “Stat looks sounds good, very elite (and expensive when combined with a great weapon that can be wielded in one hand). And yes I know you posted this earlier To avoid obscene costs, couldn't we keep them at 1 attack and then change the weapon a bit, e.g. Questing/Bastard sword, one hand: Trust: +2 S AP2, strike a zero initiative. Swing: +1 Attack RT would probably prefer just giving them Great weapons and then a +1 Attack weapon and the weapon master rule but that is in the …

  • Quote from Windelov: “Yup, agree Klexe, QK need something like 2 Attacks and monstrous support for them to grind. Small units 10 attacks + horses. If then 5 wide and 2 deep, you would have 20 attacks (and if in the grind formation additional 5 grind attacks). Perhaps the most needed equipment for them would be the equivalent of the OK iron-fist? ” It is just when looking at questing knights i see just plain EoS core knights 2+As with 1Av S6 WS 4... so yeah these guys are currently in the wrong s…

  • Quote from Calron: “How about an alternative to Griffon Knights by going away from monsters and embrace our knithly side. Peg Knights are classical KotR on Pegs. Natualy they should be allowed to go on the quest for the grail, too. Just like all the other Knights. So give them the Option for a Questing/grail upgrade. Hard Hitting, Flying cav: Job done. Second: KoE has Cav with grinding power: Questing Knights. But they may need something to help them out. Maybe Res 4 to survive the incoming dmg.…

  • Quote from tulmir: “I would like to see new units yes, but first of all, I would like to see increase for character section and decrease for core section. I would like to see more Arthurian theme as well. We could have Knights of the Round Table stubborn (Duke) but it is similar to EoS ones. Also I would like to see more encouragement for RAF play style. Overall I think this KOE books is the best one I have ever seen in the T9A ” Do you mean the book from windelov or the beta rules. For 9th age …

  • Looks good Perfekt unit filler too

  • Quote from Phosphorus: “Quote from Windelov: “Quote from Klexe: “Sure but if 1 knight cost a fortune and we only have lances which are bad if we are getting charged? Currently we have no tool available to just move straight forward. I see chaos and EoS and even hbe do this sometimes. Their Cavalry is so good that they can just walk and don't care about charging. We can't do that. Our characters can't do such heavy lifting currently. So if we want to force the enemy we need some combinations of t…

  • So we just go an errata update which gave a change to banner of roland but thank GOD not to piety and banner combo... would be too much for a small eratta which takes 10sec.... and then people ask why we loose faith

  • Quote from Sir_Sully: “It's been said a lot and I would also be a fan of making grail knights more powerful and capped at 1 unit of max 6 per army. Essentially I think the team made a mistake when keeping giving grails a small to medium buff and making them 0-2 per army. Put them back to 0-1 and make them stronger. ” said since years would finnaly enable questing knights too .... Quote from Phosphorus: “Quote from Klexe: “Together with making banner of last charge 0-3 would go long way and perha…

  • Quote from stieve: “Quote from Klexe: “Sure but if 1 knight cost a fortune and we only have lances which are bad if we are getting charged? Currently we have no tool available to just move straight forward. I see chaos and EoS and even hbe do this sometimes. Their Cavalry is so good that they can just walk and don't care about charging. We can't do that. Our characters can't do such heavy lifting currently. So if we want to force the enemy we need some combinations of these - High charge range (…

  • That is why I was so angry about loosing the weapon options on realms... Improving these would be the way to go imo....

  • Sure but if 1 knight cost a fortune and we only have lances which are bad if we are getting charged? Currently we have no tool available to just move straight forward. I see chaos and EoS and even hbe do this sometimes. Their Cavalry is so good that they can just walk and don't care about charging. We can't do that. Our characters can't do such heavy lifting currently. So if we want to force the enemy we need some combinations of these - High charge range (currently we have avg charge ranges whi…

  • Shooting is a weakness to KoE and if you want to force the enemy to engage us too you need shooting but with our current shooting we need to spam it because these 15 shots s3 hitting on 9+ does not force anyone to move up

  • TMS - Releases

    Klexe - - Company Showcase

    Post

    Quote from Kanadian: “I have a bit of a buissy day today will be back late at night, so I will reply to most emails tommorow. Yes we are moving forward. As far as dragons are concerned, they are available in our Store in the Preorder section. |The Beta full rule set will be bublished soon. And the models have beed designed to be compatable to T9A, thou they are smaller then our generic dragons... but generic Dragons are a bit over sized, and dont really fit on their bases. Also you can costumise…

  • Quote from Sir_Sully: “Ironically, none of these meet our ASAW! ” Somewhat disagree. The synergy what the Scorpion and brigands have is that they enable our cavalry to force the enemy too. Else KoE would plain always loose vs gunlines and the enemy cant just freely run away aka fly away with dragons to save points because someday this filthy peasant WILL hit. Also combined arms is a playstyle. They do meet ASAW to some extend. Forlorns: bad at advoiding hits ? yes Good armor ? yes Wardsave? yes …

  • His argument is not that we should not get units. He wants to rework the not used units first which i frankly agree but both would be better

  • Yes i could come up easly with like 5 more units which have a task and a design goal and work with ASAW AND rework current units