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  • Independent Mercenary States

    EdSteiner - - New army books

    Post

    It is not connected to that project this was my independent work predating the Grand Company's project starting. However several of the concepts have been taken from this work. I only posted it because I have been self-learning LaTeX and wanted to show off the work. So enjoy and feedback welcome.

  • Independent Mercenary States

    EdSteiner - - New army books

    Post

    I have been learning how to code for LaTeX and thanks to all of the staff whom gave me help/code concepts and feedback. Here is the LaTeX version of Mercenary States - LaTeX layout Thanks to all who have given me feedback and support. Enjoy

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

    Post

    Quote from Frumious: “Undying Dynamisty Dread spinx. 4 attacks listed, should have 5 ” Corrected, DL release 2.34 or higher again You Find'em, I'll Fix'em

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from Druzi Darkfist: “ID normal warriors have the correct points in the roster but in the description before you choose it they are incorrect (125 instead of 185). Cheers! ” Corrected, DL release 2.34 or higher again You Find'em, I'll Fix'em

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

    Post

    Quote from GenePhelps: “Undying Dynasties Colossus Army Builder does not allow a Giant Aspen Bow and Great Weapon/Paired Weapon/Scales ” Fixed, DL release 2.34 or higher again You Find'em, I'll Fix'em

  • Independent Mercenary States Name: Independent Mercenary States - Theme: DoW T9A Version: 2.0 - Pdf: YES - Battle report: NO - Fluff: NO - Models: NO

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from Warboss_R'ok: “ - Chariot - War Machine - Inanimate - Harnessed - Insignificant - Swiftstride - Tall - Cannot Be Stomped - Not a Leader - Rally Around the Flag - Inspiring Presence - Army specific rules that apply to either the whole army or to large portions of the army - Born to Fight - ... ” Ok, will look at a tag to Limit them. Born to fight may not work as that does modify something in the statline. Same with Massive Bulk, the others can be as they don't do anything but add the r…

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from EdSteiner: “Quote from Warboss_R'ok: “I think it needs a case-by-case approach because some of these nested rules are not intuitive. E.g. fly giving light troops, but others are obvious like cavalry giving tall and harnessed. I don't know whether it's possible but maybe there could be an option for "verbose" army lists vs "brief" army lists? ” ” I would love to get your ideas on which for the case by case bases. I looked at how hard it would be to do and the answer not as hard as I th…

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

    Post

    Quote from Warboss_R'ok: “I think it needs a case-by-case approach because some of these nested rules are not intuitive. E.g. fly giving light troops, but others are obvious like cavalry giving tall and harnessed. I don't know whether it's possible but maybe there could be an option for "verbose" army lists vs "brief" army lists? ” Yes, this is exactly what I can make it do, just like in the rules selection where you choose Tournament/Non I could add a new one that is the Verbose/Limited and it …

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from EdSteiner: “Quote from Warboss_R'ok: “The argument against this is that there is an increased cognitive burden imposed on the user when too much irrelevant information is shown along with the piece of relevant information.I personally find the default output of army builder to be "too much information". But that's just my opinion. Anyway thanks for your great work on this! ” "too much information" Shudder, Nested rules like how X special rule brings along Y special rule. Fly being a p…

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

    Post

    Quote from Warboss_R'ok: “Quote from EdSteiner: “Additionally, showing the X/Y make the user see the effects of the weapon ” The argument against this is that there is an increased cognitive burden imposed on the user when too much irrelevant information is shown along with the piece of relevant information. I personally find the default output of army builder to be "too much information". But that's just my opinion. Anyway thanks for your great work on this! ” I think I found they why I left th…

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from Warboss_R'ok: “There seems to be a bug where enchantments for ranged weapons make incorrect changes to the statline for close combat. For example, an Orc with Mazza's Zappin Bow and paired weapons fails to show the boost to Att and Off , but when you take the bow enchantment off it works again. ” Simple one to fix, the mundane weapon adjustments were being clipped when the bow enchantment is taken. Fixed DL release 2.34 or higher again. You Find'em, I'll Fix'em

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from Frumious: “For Vampire Coven Phantom host...2 models costs 160, army builder reporting 170 ” Fixed, DL release 2.34 or higher You Find'em, I'll Fix'em

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    October '18 Data (Bug Fixes) Be sure to print or remember your roster builds as many saved rosters will not work. You can of course re-create them, unless they were illegal builds and I finally caught them with rules validations. Release Notes: - Added the '' to the Adv/Mar (X) values. - Added Bold typeset to Aim Weapon Values ex. Bow (X+). - Several Bug Fixes. - Typos and other minor things.. Please if you find a bug or text error please try and cite the error and provide a book page reference …

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Got a few last minute tweaks on some of the things highlighted from the above suggestions, expect the Oct release Wed/Thu timeline to let me test to make sure none of it broke anything else.

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

    Post

    Quote from Frumious: “Also, it would be nice if missile weapons (and their Aim Value) really stood out (like on their own line), that's frequently something people spend time searching for. ” DL release 2.33 or higher, I made the Aim value weapons add the (X+) in bold, while I cannot make them drop into there own line see if that helps. Quote from Warboss_R'ok: “It would be nice to have an option to write two identical squads as a single squad with a 2x. ” Unfortunately this is not something tha…

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

    Post

    Quote from Frumious: “Beast Herds When I add a champion to a unit of minotaurs.. the cost goes up 100... should go up 78 + 20 = 98 pts Minotaur chieften is 235 pts in 2.4.2 not 250 pts ” Fixed, DL release 2.33 or higher again. Quote from Snarkhunter: “When building a SE Forest Prince with Sylvan Blades - it correctly shows AP 2/3. When enchanting the blades with Titanic Might, the output is simply AP 2 (and it should be AP 2/3). ” Fixed, DL release 2.33 or higher again. I found the issue after s…

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

    Post

    Quote from Frumious: “I do agree that is hard to pick out rules though )....I have rearranged the groups from the default...Like in my mind Agility, Offense, Defense, and Attacks should all be right next to each other. HP should be next to the Saves. myself and others were constantly searching for Defenses and Discipline it seems. It would be nice to add blanks or formatting options (bold or extra lines ) of that's possible ” Well I placed the Stats in the order they are in the book with unit si…

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from Warboss_R'ok: “I personally find the default output of army builder to be "too much information". But that's just my opinion. Anyway thanks for your great work on this! ” what things too much, I'd like to explore that issue to or at least a method to reduce that for the default output.

  • Armybuilder 3.x Dataset

    EdSteiner - - Supporters Corner

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    Quote from Warboss_R'ok: “Dealing with variable values in a helpful way Common Orcs with the Rending Banner and spears have an AP value of * -*/1* This is probably not the best thing to display. AP - is not possible (the possible values are 1,2,3 and 4) Not really sure how I would handle this procedurally, perhaps just some kind of check that if the annotation is going to involve both / and * then replace with the lowest possible value (1) followed by a *. So in this case it would say 1*. ” Quot…