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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Quote from WastelandWarrior: “Id like to see speed play, half hour games with maybe fifteen minutes exposition sprinkled in. Make new folks feel like its more snappy. If they watch and its two hours to play to most basic small version of the game, theyll wonder, just how many days does it take to play a full 4500 point game with the lawyer manuscript! ” well, 30min is hardly possible, except you dont think at all. but 45-60min is realistic....once you are experienced in UB2. e.g. I use a lot of …

  • Quote from Jackginger: “Are the Quick Starter rules out yet to view? We plan to make a Qs tournament to get the old grognards back in. Vampire counts look a bit strong. ” we are in the last steps of lectoring. 1 week +/- few days to go!

  • check this and maybe your concerns are gone: the-ninth-age.com/news/index.p…-for-playtesting-preview/

  • @Karak Norn Clansman you could link that news announcement in your #1 posts so that players can also check the premade army list. the-ninth-age.com/news/index.p…-for-playtesting-preview/

  • V205 Discussion thread

    DJWoodelf - - General Discussion

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    Quote from Ciara: “Maybe. But like abrasus pointed it out in his video it can lead to crazy situations and abuses. You see 90% of units footprint but his side facing is obscured? Sorry mate, cover. Hard cover. ” well you can start a discussion that: 1. Weapons with an indirect shooting curve (e.g. bow) dont care if the nearest troops are in cover 2. Weapons with a direct shooting curve (e.g. guns) always hit the front rank....so who cares if there are 100 ranks behind the front rank. In fact bot…

  • V205 Discussion thread

    DJWoodelf - - General Discussion

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    Charging downhill: I would grant the bonus when the majority of the front facing is on the hill. Logically this is relevant to getting the needed charging speed. Btw its also easier than counting models.

  • V205 Discussion thread

    DJWoodelf - - General Discussion

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    i find it strange that Ruins are not Covering Terrain for units behind them and in the same rules are described as "...can be represented.... by ... abandoned farmsteads". I pile of rubble I understand (overall flat terrain)....abandoned buildings I dont. This creates the new strange possibility to let the front facing touch the terrain go benefit from Cover while being one milimeter behind doesnt. With the old cover rule this wasnt the case.

  • V205 Discussion thread

    DJWoodelf - - General Discussion

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    Quote from Klexe: “About german it is not so easy. The player or just player for example doesnt imply that it is female or male So german translation takes just "Spieler" which needs context or is without any gender Der Spieler = male Die Spielerin = female Spieler= both but the word is still male but context matters ” Won't there be a gender-neutral German translation of the rulebook?

  • V205 Discussion thread

    DJWoodelf - - General Discussion

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    Quote from Alzam: “Quote from Bryozoa: “Or will Light troops be added to their rules in their unit entries in the armybooks? ” This. Every 204 entry with Fly will have Light Troops and Swiftstride added to its profile, every unit with Skirmish will have Hard Target (1) and Light Troops added to its profile,... ” for the update of the QS rules, it was the most obvious simplification to get rid of all chain rules. good to see FB goes the same way.

  • V205 Discussion thread

    DJWoodelf - - General Discussion

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    Quote from Nemeroth: “Quote from JimMorr: “And are you 100% sure that it is good idea to use modern hiper-politycally-correct language structures in a game rulebook where most players are not native speaker? No one learning English learns to understand such sentences as intended: Quote: “In the beginning of the game, one player has the first Player Turn, in which they use their units to perform various action ” ” That’s not “politically correct” at all, it’s normal English grammar, player could …

  • now this is a great ice-breaker. nice-colour scheme. I think new player would like to have a direct match with that army. also the blury background is very thematic and created a depth....kilometres (or miles) of desert laying in front of us. some close-ups of course are welcome.

  • that's one of the five armies I dont possess. but a buddy recently told me that he is seeling his UD army. I already told him that I'm interested in the models needed for the premade QS list.

  • you can find the exact list and formation here: the-ninth-age.com/filebase/ind…85f5a36b25d1a0bfc5a296465

  • Statline Design change

    DJWoodelf - - Suggestions

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    Quote from Falgrin: “Quote from piteglio: “i'm with casp on this as well. When mathammering, i like having lined up off/def, str/res, ap/arm, and att/hp. the real outlier here is agility. In global stats, the outlier is Dis (compared to adv/mar). So: Align adv/mar with model part name Align dis with agi Align hp with att Align offensive and defensive skill And so on ” I don't understand the need to align these vertically. How often are you attacking the same unit as your own? I'm guessing it's a…

  • Statline Design change

    DJWoodelf - - Suggestions

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    ....align until you have the same order as QS.

  • Quote from destroyem: “Love the lists and the size of them. New hobby project = Get them all. Have 6/16 already but always like painting/modelling new stuff but never want to get into a new army that I don’t intend to get a full army for. Not that issue with this. ” got 11/16 and I am already checking in the club if anybody wants to sell premade lists models of the missing 5. You can transport all models very easily with good tool work boxes. Hopefully, manufacturers soon will jump on that train…

  • Statline Design change

    DJWoodelf - - Suggestions

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    @Casp You could put Dis to the left leaving a small gap as visual split of global and defense...theoretically creating the space needed for the resurrected value

  • Quote from Blonde Beer: “Weird since I can even acces them when loggen out. Added another option, could you try again? ” didnt work when logged out. now it works. so should work for everybody now.

  • Quickstarter and v2.0

    DJWoodelf - - Quick Starter Edition

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    Quote from WastelandWarrior: “Quote from DJWoodelf: “Quote from WastelandWarrior: “Ah cool thanks. I watched some of one of piteglios videos with you playing him. I got all my halberdiers and xbowmen based up but it was only turn three! I think if you both played at your speed for the tutorial videos it would help grab beginners a bit more. ... ” you're right. the optimum would be the two players playing at their normal speed while there is a third person (moderator) who does the typing and expl…

  • Quickstarter and v2.0

    DJWoodelf - - Quick Starter Edition

    Post

    Quote from WastelandWarrior: “Ah cool thanks. I watched some of one of piteglios videos with you playing him. I got all my halberdiers and xbowmen based up but it was only turn three! I think if you both played at your speed for the tutorial videos it would help grab beginners a bit more. ... ” you're right. the optimum would be the two players playing at their normal speed while there is a third person (moderator) who does the typing and explaining etc. we will do that in the future. doing one …