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The latest issue of the 9th Scroll is here! You can read all about it in the news.

  • Decent starting minis! You could certainly add in a couple of manglers, take a wiz master with thaum, as much artillery as possible and create a total "dead zone" from gitz, manglers, giants and wrath of god. I've run lists like that before- they're a good time.

  • Quote from kisanis: “Totally unofficial open question to the community: Feel free to take 'as professional as possible' pictures of your armies fighting these scenarios - either Actual pics of the games, or staged dioramas. Both of those could be handy for spicing this document up ” I'm going to pressure my regular opponent to do this later next week - the meteors one and the dragon scenario look neat. Also, Christmas Break, so will have time to finish up my Forsworn-heavy list heads up @Gaius M…

  • Quote from Happy Aspid: “Quote from SkargitCrookfang: “Quote from Happy Aspid: “Any ideas about great weapons pieces that can be added to the knights? Like greatswords or anything you can wield in one hand. ” I just used the standard infernal hand weps and extended the shafts with some green stuff and bits. ” Infernal from Infernal Dorfs? Or just standard HW of knights? ” Just the standard HWs from the kit. Can't remember what they used to be called (hellish weapons? something like that?) But ye…

  • Quote from SkavenInAZ: “Re: Sorcerer protection I'm going to try mine on a disc with GG, PA, PW, and LotD to babysit my two Fallen Ones. Hide behind them for cover for shooting, reroll their movements, and be an option to tie a shooting unit up in combat on a flank. Noone should get near him to charge and I think it will provide an interesting flank threat. Hope to try it this weekend. ” That's a cool strategy. Used to do the same with my change harb on a disc and his big buddy (daemon engine). …

  • Quote from Happy Aspid: “Any ideas about great weapons pieces that can be added to the knights? Like greatswords or anything you can wield in one hand. ” I just used the standard infernal hand weps and extended the shafts with some green stuff and bits.

  • Quote from WastelandWarrior: “I dont rate ck'sany more. Every tome i try to fight something that is anywhere near their point cost they lose. Pretty expensive just for objective grabbing. I think im going to try two units of tesco value great weapon knights, at 265 pointsthey actually seem very good value ” I used those in .204. They were handy! Cheaper now, too. EDIT: As I said elsewhere, and so many times on these forums in different armies: net listing sucks. That doesn't mean one should igno…

  • Quote from AutoHammer: “Quote from SkargitCrookfang: “The "cripple your list" thing is hyperbolic. ” You're missing a unit of 3-4 chosen knights to field this guy!!! Not having enough threats is very bad because typically your opponent will have ways to deal with at least some of your stuff. ” You assume I rate CKs. I don't like them. That doesn't make them a "bad" unit, they just don't gel well with my play style.

  • Ridiculously cool.

  • Quote from WastelandWarrior: “Quote from Happy Aspid: “Quote from WastelandWarrior: “I cant see myself ever taking a chosen lord or doomlord in a serious game, dont mind though, herald, sorceror and ancestor all seem decent to me ” Haven't tried FDA yet (going to arrive in the end of the week) and want to try new forsworn + doomlord combination and damnation. But realistically - EH and Sorcerer right now our most solid and risk-free choices. They work perfectly together, while being independent …

  • Quote from squalie_SK: “Quote from TobiasP: “Are you going for a 'direct' release. Without spoilers? ” Please. At this point, spoilers will just create drama - just drop the book on the table and walk away, we'll take it from there. ” ^dis

  • Quote from AutoHammer: “Quote from SkargitCrookfang: “Doomlords, despite many not liking them, have been fine by my estimation. ” The doomlord is expensive enough to cripple your list, but not strong enough to beat other melee characters. I think the future for our doomlord is that he needs some way of preventing a lot of incoming damage whilst getting cheap enough to realistically put into forsworn. For example, he could lose 1 attack and lose some offensive skill (Off5?) and maybe gain natural…

  • Quote from Happy Aspid: “Quote from AutoHammer: “Quote from Happy Aspid: “With 2 runes of shielding (amulet runes + shield) and on foot you are dealing with 3+4+ 3Hp Dorf ” Entropic lord of sloth 5 attacks × 4+ to hit × 2+ to wound × 4+RR aegis = 5×1/2×5/6×3/4 = 1.56 wounds/roundBTW the dwarf king is only Str 4 AP1 base so 6+ to wound against a sloth lord and plenty of armour left. So he does almost no damage back. ” His damage is quite irrelevant, since he need only to stall your 1600+ points d…

  • Preliminary list that will prob. Change Doomlord- general, halberd, kingslayer, gladiators spirit, rod of battle, talisman of shielding Doomlord - bsb, symbol of slaughter, spiked shield, duskforged, basalt infusion Sorc - master (alch or evo...hmmm) rangers boots, ledger 10 fallen 10 fallen 9 fallen 8 warhounds 8 forsworn - command, spiked shields, banner of speed 9 forsworn- command, halberds, banner of speed 4 feldraks - command, paired weps Subject to loads of change before their first game …

  • Quote from AutoHammer: “@SkargitCrookfang I was playing around with 8 fallen with a sorcerer wearing ranger's boots. Light troops, 12'' move, good stuff. Unfortunately once you add up the sorcerer, the fallen, the boots and the protection your sorcerer still needs in case you need to leave the unit, it comes to about 850 points. Which means you most just get the EH instead. ” Oddly- I have yet to use the EH in .205. The comet...er...wrath of god... does continue to make it an intriguing choice t…

  • Quote from AutoHammer: “Quote from SkargitCrookfang: “positioning Make that combat win painful for your opponent. ” OK that makes sense if you have 5, but what about 10? ” 10 fallen? I actually do run them in 2 ranks. Lord knows how many times I've been told how this is suboptimal. But... as i always say... folks also used to tell me igniters were garbage post 1.0. Who was right? Both? Neither? I'm a firm believer that it isnt necessarily the list (though there are some clearly awful choices) bu…

  • Quote from AutoHammer: “Why would you want lots of fallen? They can't flee They're not fast enough to avoid combat forever They'll die to any serious combat unit It's free points for your opponent ” positioning Make that combat win painful for your opponent. Then they shouldn't be going against a serious combat unit unless the odds are in my favour or to accomplish something afterwards Never have been in my games. My single unit of fallen, thus far, have been fine. Sometimes i think folks are to…

  • may have had too much holiday spirit and ordered the minis to create a double doomlord fallen-heavy list. Will post about this later once i take an advil and work out how to make it work.

  • Quote from Rothulf: “Maybe you'll spam the new one? Spam? Hmmm I hope I did not spoil anything... ” i c wut u did thur

  • Quote from zertuiop: “Quote from AutoHammer: “Quote from Krokz: “My tears when my Warriors bounce off of Poison Spear Goblins. ” Forest Goblins are OK, but they'll still get wiped by a big wasteland warrior unit. ” well I wouldn't be so sure. But yeah normally the 800 point warrior block should beat the 300 points goblins. but Poisonny lances in horde can kill 9 warriors before the big guys hit that's nearly their points ” if bring the pain is up, Itll likely be a 2 round wipe for the warriors. …

  • look... i may be a dirty goblin... but WDG is my current main. So I'm joining in the pain