Articles containing the tag „Infantry“

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  • Veteran [Character] 180 pts
    Unit type: Infantry, Base size: 25x25 mm, Unit size: single model
    Special Rules: Cold-Blooded, Born Predator
    Equipment: Innate Defence (5+)
    Options:
    May be the Battle Standard Bearer (50 pts)
    May take Magical Items up to 100 pts
    May take any of the following: Shield (10 pts), Light Armour (30 pts), Heavy Armour (only if on foot) (40 pts)
    May take a weapon (one choice only): Halberd (20 pts), Paired Weapons (10 pts), Lance (30 pts), Spear (20 pts), Great Weapon (40 pts)
    May take a mount (one choice only): Raptor (90 pts), Carnosaur (260 pts)
  • Warlord [Character] 260 pts
    Unit type: Infantry, Base size: 25x25 mm, Unit size: single model
    Special Rules: Cold-Blooded, Born Predator
    Equipment: Innate Defence (5+)
    Options:
    May take Magical Items up to 200 pts
    May take any of the following: Shield (10 pts), Light Armour (40 pts), Heavy Armour (only if on foot) (50 pts)
    May take a weapon (one choice only): Halberd (20 pts), Paired Weapons (30 pts), Lance (30 pts), Spear (40 pts), Great Weapon (50 pts)
    May take a mount (one choice only): Raptor (90 pts), Carnosaur (260 pts), Alpha Carnosaur (520 pts)
  • Goblin Witch Doctor [Orcs & Goblins]
    Infantry 20x20mm base, single model

    Must become one of the following:
    (The model gains the corresponding greenhide race)
    Common Goblin
    (140 pts)
    Cave Goblin
    (180 pts)Equipment: 2 Power ‘Shrooms
    Forest Goblin
    (140 pts)

    Magic:
    Wizard Apprentice
    May become Wizard Master 70pts
    Must generate spells from (choose one):
    Witchcraft
    Thaumaturgy
    Pyromancy
    Must take learned spells (choose one):
    1 spell
    free
    2 spells
    50 pts
    3 spells
    100 pts
    4 spells
    150 pts
    Options: pts
    May take Magical Items:
    Wizard Apprentice up to 100
    Wizard Master up to 200
    May take a mount (one choice only), depending on its race:
    Common Goblin
    Mounts: pts
    Wolf 20
    Goblin Wolf Chariot 50p
    Cave Goblin
    no
    Mounts
    Forest
    Goblin
    Mounts: pts
    Scuttler Spider 20
    Gargantula (Wizard Master only)*450
    *Gargantulas count towards Big ‘n Nasty, while the combined model counts towards Characters.
  • A character with this special may give a single Order to a Parent or Support Unit within 6" . A General with this special rule
    may instead give a single Order to a friendly Parent or Support Unit within 12". Orders are given at the start of each friendly
    Player Turn. The effects of Orders apply immediately to the target unit and last until the end of the next Player Turn. A unit
    cannot receive the same order more than once during the same turn. Only Infantry models are affected. The available Orders
    are listed below: On the Double!, Steady, Men!, Ready! Aim! Fire!, Brace for Impact!
  • Wizard [Character choice] 160 pts
    Infantry, 20x20mm base, single model

    Magic:
    Wizard Apprentice: Generates spells from Alchemy, Pyromancy, Divination, or Thaumaturgy and knows 1 Learned Spell from a chosen Path.
    Options:
    May add up to 3 Learned Spells (50pts/spell)
    May become Wizard Master (70pts)
    May take Magical Items: Wizard Apprentice up to 100pts, Wizard Master up to 200pts
    May ride: Horse (20pts), Pegasus (Wizard Master only) (80pts), Great Griffon (180 pts), Arcane Engine (260pts)
  • State Militia [Core choice] 80 pts
    Infantry, 20x20mm base, Unit size: 10
    0-4 Units per Army

    Weapons:
    Paired Weapons
    Special Rules:
    Support Unit (if starting size is 20 or less models)
    Scoring
    Options:
    May add up 50 models (8pts/model )
    May replace Paired Weapons with: Bow (3pts/model), Pistol (5pts/model)
    If equipped with Bows or Pistols may: Gain Skirmish & lose Scoring (max 15 models) (2 pts/model)
    May upgrade one model to each of the following: Champion (20pts,) Musician (20pts), Standard Bearer (20pts)
  • Necropolis Guard [Special choice] 190 pts
    Infantry, 20x20mm base, 15 models

    Armour:
    Light Armour
    Undead Special Rules:
    Undead, Dust to Dust
    Special Rules:
    Lethal Strike, Bodyguard, Magical Attacks, Poisoned Attacks
    Options:
    May add up to 25 models (25pts/model)
    May take a Shield (2pt/model)
    May take one of the following: Paired Weapons (2pts/ model), Halberd (4pts / model)
    May upgrade one model to each of the following: Champion (20pts,) Musician (20pts), Standard Bearer (20pts) ­-may take a Magical Standard up to 100pts
  • Skeletons [Core choice] 160 pts
    Infantry, 20x20mm base, Unit size: 20

    ​Armour:
    Shield, Light Armour
    Undead Special Rules:
    Undead, Dust to Dust ​
    Options:
    May add up to 40 ​models (10pts/model)
    May take a Spear (free)
    May upgrade one model to each of the following: Champion (20pts), Musician (20pts),​ Standard Bearer (20pts)​ ­ -may become the Veteran Standard Bearer ​​
  • Sea Guard [Core choice], 120pts
    Infantry, Base size: 20x20mm, Unit size: 10

    Special Rules: Martial Discipline, Lightning Reflexes, Fight in Extra Rank, Weapon Master, Steady Aim
    Equipment: Spear, Bow, Light Armour, Shield
    Options:
    May add up to 30 models (12pts/model)
    May Ambush [max 20 models, One Of A Kind] (3pts/model)
    May upgrade one model to each of the following:
    Champion (10pts), Musician (10pts), Standard Bearer (10pts) ­
    [May become the Veteran Standard Bearer]
  • Citizen Archers [Core choice], 180pts
    Infantry, Base size: 20x20mm, Unit size: 10

    Special Rules: Martial Discipline, Lightning Reflexes, Scoring
    Equipment: Longbow, Light Armour
    Options:
    May add up to 20 models (18pts/model)
    May upgrade one model to each of the following:
    Champion (20pts), Musician (20pts), Standard Bearer (20pts) ­
    [May become the Veteran Standard Bearer}
  • Citizen Spears [Core choice], 260pts
    Infantry, 20x20mm base, 20 models

    Special Rules: Martial Discipline, Lightning Reflexes, Fight in Extra Rank, Scoring
    Equipment: Spears, Shields, Light Armour
    Options:
    May add up to 30 models (18pts/model)
    May upgrade one model to each of the following:
    Champion (20pts), Musician (20pts), Standard Bearer (20pts)
    [May become the Veteran Standard Bearer]
  • Gutter Blades [Tunnel Gunners] 160pts
    Infantry, Base size: 20x20 mm, Unit size: 5


    Weapons:
    Paired Weapons, Throwing Weapons
    Vermin Special Rules:
    Safety in Numbers, Callous
    Special Rules:
    Skirmishers, Vanguard, Poisoned Attacks

    Options:
    May add up to 5 additional models (30pts/model)
    May gain Scout and Ambush (4pts/model)
    May Exchange Throwing Weapons for Sling (free)
    May upgrade one model to Champion (20pts)