Video games in the Warhammer universe

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    • Video games in the Warhammer universe

      Hello,

      Games Workshop has become more liberal with the use of its pre-Age of Sigmar IP (though it remains super expensive) and a number of great video games have recently spawned.


      Mordheim: City of the Damned (PC)

      Turn-based tactics set in the sinister ruins of Mordheim. Dark, deep and harsh. Recruitment, experience and equipment management, training of new skills and spells, detailed characters customization, permanent wounds, exploration and looting, neutral monsters (demons, Chaos ogres and worse) wandering on the battlefield, PvE and PvP... All in all, a pretty faithful adaptation of the cult tabletop game. The characters look very alike the models.
      A typical skirmish with 2 full bands takes about 1h30.

      Available warbands: Imperial Mercenaries, Sisters of Sigmar, Cult of the Possessed, Skaven of Clan Eshin



      More: mordheim-cityofthedamned.com



      Blood Bowl (PC, X1, PS4)

      Turn-based american football with a twist: maiming and killing the opposite team is fair play. Fun, deeper than it looks, runs great, and fairly faithful again to the original game.
      A typical game takes about 1h to 1h30.

      Available teams: there are at least 4 versions of the same game including various amounts of teams, you'd best use this guide to find what you're looking for.



      More: bloodbowl-game.com



      Vermintide (PC, soon on X1 and PS4)

      First-person real-time fast-paced cooperative action, a direct heir of the great Left 4 Dead. The Skavens have invaded a city in Reikland, your group is tasked to take the fight back to them with a good varierty of melee and range weapons & spells. It's spectacular and intense. The devs are excellent chaps and the game is a commercial success with 500.000 units sold, so we can expect a lot of support content.
      A typical run takes about 45 min.

      Available characters: Imperial Sergeant, Witch Hunter, Bright Wizard, Elf Waywatcher, Dwarf Ranger



      More: vermintide.com


      I have to stop here for now but I'll add some more games later on.
      For every complex problem there is an answer that is clear, simple, and wrong.
    • Warhammer Quest (iOS, Android, PC)

      Turn-based dungeon crawling in a top-down view. Easy to learn, challenging at higher levels, cute in its own way. Strict adaptation of the boardgame combat rules. While on mobile it may make a decent pastime for the nostalgic players of the boardgame and the dungeon crawling genre enthusiasts, on PC the gameplay feels too simple, the content too limited and the pricing too aggressive in my opinion.

      Playable characters in the base game: Nordic Marauder, Wood Elf Waywatcher, Dwarf Ironbreaker, Grey Wizard
      Playable characters in DLCs: Ogre Irongut, Dwarf Trollslayer, Elf Archmage, Shadow Warrior, Warrior Priest, Bright Wizard, Witch Hunter



      More: warhammerquestgame.com


      Total War Warhammer (to be released on the 24th of May on PC, OS X, Linux)

      Turn-based strategy + real-time battles with an active pause to issue orders. Lots of interesting and well thought lore-based gameplay mechanics, excellent graphics, large map of the Old World divided into dozens of provinces, massive amount of content, high replayability. Fantasy strategy PC gaming at its very best.

      The other side of the coin is the soul-consuming commercial strategy: to deal with the high price of the license and the huge development costs, the base game will be sold at 60€ (!). The Chaos faction will only be available as a DLC included in the preorder or purchased separately (expect something around 7€50 as the culture packs of the previous TW games), though Chaos will be active but non-playable if you don’t own the DLC. More factions will be released in DLCs and eventually in a 2nd and a 3rd game (it’s planned as a trilogy) featuring new continents and races. As exciting as it is, all this content will be severely expensive since the greedy twins Sega and Games Workshop are at the wheel…

      Playable races in the base game: Empire, Dwarves, Greenskins, Vampire Counts
      Playable races in DLCs: Chaos (included in preorder), Bretonnia (expected). Many more to come (see above).











      More videos: youtube.com/playlist?list=PL7l8yJHLU_BEBjvRXGIItWPop4kvp1QJP

      More details: wiki.totalwar.com/w/Total_War_WARHAMMER-> scroll down to access the army rosters and the excellent dev blog entries, such as the one covering Regional Occupation
      For every complex problem there is an answer that is clear, simple, and wrong.

      The post was edited 3 times, last by Scylla ().

    • Man O' War: Corsair (PC)

      Oh yes. A sea warfare game pitching you as a ship captain sailing along the lenghty coasts of the Old World from Kislev to Sartosa. Do read the full pitch of planned features!
      It's still deep in development and looks a bit rough and limited in content at the moment, but the reviews agree on the fun of the combat against the vastly different ships, as well as the interest of the trading system. I'm looking forward to see how it evolves.

      Playable factions: Empire, Bretonnia, Chaos (planned)
      Non-playable neutral, allies and enemies: the playable factions + Orcs, Dwarves, Skaven, High Elves, Dark Elves, human pirates, sea monsters (planned)



      Release planned for August, alpha available on Steam Early Access and GOG Games in Development.

      More: manowarcorsair.com
      For every complex problem there is an answer that is clear, simple, and wrong.