Discussion about upcoming AoS point system and GW specialist games *constructive only*

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    • Discussion about upcoming AoS point system and GW specialist games *constructive only*

      GW recently announced that soon it will release an optional points system for AOS.

      facebook.com/GWWarhammerAgeofS…939925371/?type=3&theater

      Now all the channels are a buzz with rage and complaints, the competitive community is snickering and calling GW turn-coat traitors. I have to sit back and be amused to watch the player community react to these things. Hundreds of rumors now about how the points will work, if there will be a bigger and more sophisticated rulebook, etc. etc. I must shake my head that the community nearly 100% rejected AOS as an unplayable game for kids - and now that GW introduces a points system option, they are damned for doing that.

      So essentially:

      1. 2015 - GW release AOS without a points system - competitive community complains.
      2. 2016 - GW release an optional points system for AOS - competitive community complains.
      3. GW can't win?
      There are many magic rings in the world Bilbo Baggins, and none of them should be used lightly!
    • I don't get what's your problem now.
      I can really understand what competitive community feels, because I feel the same being not really a 100% competitive player (occacionally;p). GW killed WFB, introduced AoS as a perfect game, perfectly balanced etc. I hate this show from GW employees who were keep telling us that WFB was a lame game but AoS is awesome.
      And now, after the players, who loved their theme armies, the play-style we used to know from WFB, created something similar to still have fun, GW is attacking with bringing back points and surely soon some kind of wfb resurrection:D All in all, like a b!tch, they want our money...
      Please visit my blog:

      Galharen's Painting Blog
    • For those not paying attention AoS has been pretty succesful. "Competitive Gamers" are a tiny fraction of the market and can essentially be ignored. AoS did just that. In addition the reaction of "CGs" (now, with the release of AoS, with the release of 8th.... etc etc) shows that giving them what they want doesn't make them happy anyway. They will complain no matter what. Releasing this balancing mechanism allows GW to reach out to CGs and certain types of semi-competitive gamers but this is a small effort with small risk for small potential increase in market share tactic.

      WHFB was a bloated game. T9A forums are constantly talking about streamlining the rules, decreasing barriers of entry etc to increase appeal to new players and extend the lifetime of the game. Remember the massive discussion TSC started about removing core a couple of months ago? Congratulations, you have worked out what GW did 5 years ago. Why do you think AoS exists? All their decisions have been about capitalising on their key competencies and focusing on the factors that most contribute to market share. Balance is not one of those things. Bloated rulesets don't help. Having 13 factions does not help. You need to invent ways to make them each unique AND maintain balance. Why do you think they reduced it to 4? Why do most games have less than 6?

      You aren't important, you are not smarter than them and you have set yourself an impossible difficult task and no tangible rewards can be expected on completion. I love the idea of T9A but if you don't take joy from the process of balancing, if you are only in it for the goal, get out. The goal will probably never be reached and in the unlikely event it does the game will die because there will no longer be incentive to participate on the forums. WIthout changes in the balance of the game there will stop being incentives to create new lists. T9A will end
    • sixfthoneybadger wrote:

      After the screw job, money grab, that was End Times. I have zero interest in AoS. Not to mention the lack of communication to the 30 year community. They destroyed the world and then tried to force a watered down skirmish game on me??? Nope!
      Absolutely agree.
      I only played during 8th edition but I learned to LOVE the Old World in my years of playing. I read pretty much all the army books and any background/fluff/lore I could find.

      Then came the End Times. I hoped GW would do something like 'Empire is in flames. Archaon is beating the elves. Here comes Grimgor and kicks Archaons teeth in, the end.' But no, the world actually ended.
      After the end of the world we awoke in a new nightmarish hell with round bases, 40K spirited models and no point costs to limit our armies. Now they're trying to go back to a point cost system, so are they saying AoS was a mistake? Probably not publicly but we all know AoS was a failure from get go.

      End times truly was to grab money. "Hey guys check out these new rules and models! Buy now!" Then after a few months along comes Age of Sigmar and wipes all that fluff away and replaces it with some Fantasy game set in the year 40K.
      It's okay, it has frenzy.
    • Baranovich wrote:

      GW recently announced that soon it will release an optional points system for AOS.

      facebook.com/GWWarhammerAgeofS…939925371/?type=3&theater

      Now all the channels are a buzz with rage and complaints,

      Yea, as ever and as it always will be (as there will be , as ever, the complaints about the complaints...and sometimes even complaints about the complaints wabout complaints ... :D ) ...seems to be part of the hobby (or humankind?)
      .

      the competitive community is snickering and calling GW turn-coat traitors.

      A little snickering they deserve...won´t hurt to much, don´t you think?


      I have to sit back and be amused to watch the player community react to these things.

      I presume I am over that...instead I started to be amused about the reactions about the player community reactions ^^

      Hundreds of rumors now about how the points will work, if there will be a bigger and more sophisticated rulebook, etc. etc. I must shake my head that the community nearly 100% rejected AOS as an unplayable game for kids - and now that GW introduces a points system option, they are damned for doing that.

      Well, I just don´t care...they might even reintroduce warhammer fantasy (or a new eddition based on the former edition). I wouldn`t (re)turn to that ( and I have some good reasons for that, which I can only recommand to the rest of said player community). So, I am more then happy that GW ended/killed WHF ...that cleared the path for the fan community to create its own version (which is way better)...and thus I hope that stays so.


      So essentially:

      Who cares ? 8)
      Veteran of the Chaff Wars
    • EggselentWaffles wrote:

      Stuff...
      What is your measure of success? Mantic Sales? The increase in sales after announcing the end of model lines? Honestly curious.

      I also find it funny that some say tournament players are such a small niche, when games workshop does literally has no means of knowing this considering they admit to not doing any such research. Wanting a balanced ruleset is also not solely a "tournament" player mindset.

      Also, claiming that GWs decision to break away from their old rule system was smart, yet somehow not acknowledging that GW is backtracking on this decision by releasing a point system, seems a bit intellectually dishonest. At the minimum, their whole new approach to organizing tournaments and a new point system turns the whole "tournament players don't matter" on its head.

      EDIT:

      The post was edited 1 time, last by Arhain: Grammar corrections from iPhone. Less Snark. ().

    • Well this thread went south into rage territory as fast as could be expected.

      Just so you lads know, Kirby was the fellow in charge for the End Times and business> fans attitude(not really that bad of an attitude with most massive corporations). Rountree is running the show now and actually plays the games, pushed the community outreach programs, nudged the idea of a specialist games branch and discounted sets.

      He's the breath of fresh air we've been seeing lately and why GW's future is looking brighter than ever.

      I'm very happy with the three play modes as it's something for everyone (who plays AoS). I preferred the open no-points gaming myself but in this age of competition and CoD minded youths I'm afraid the need for a system that relies on friendly play just won't be that popular.

      There's those who can complain about it should've been implemented earlier but consider this: It would've been under Kirby's and "screw balance let's focus on the powerful expensive stuff" reign.

      Now they have actually podcasters and people who enjoy the game helping place the rules and point systems. They even half-way played a campaign game they knew didn't work and had it thrown out.

      All-in-all, very positive changes.

      Of course, that's really for AoS players like myself and the occasional 9th player who loves the models. For the rest of 9th , as Phosphorus so eloquently put it, who cares? B)
    • I've been considering it....

      Just really stayed around to help out KoE. Not sure there's much here for me now that it's on a good course.

      Thinking of putting up a few more sketches in the fan art thread before I go.

      Edit:
      @Pinktaco, model removals are basically at a end now with the destruction book on the way. What's left is in alliance factions and will be built upon in the future.

      Competitive rulings also help with pickup games which many were looking for.

      The post was edited 1 time, last by Baron ().

    • Keeping all the old lines in production wasn't terribly profitable. Other manufacturers only do a subset of what GW had expanded itself into doing. I can honestly believe that their stance to "if this army goes, I GO" might have HAD to be "so be it".

      We'll see.


      Also, the guy who said T9A will die without rolling rules updates: I don't think the goal is a stable, eternally fixed rules set. It's "make balanced version of 8th edition" followed by "and then we will ADD MORE STUFF!".
    • That's unfortunately a good point that I've heard before. When you consider that there were fifteen armies in a game that made 15% profit, that's 1% profit per army.

      That said, they confirmed they would keep all the armies updated with the three new modes and the discontinued Tomb kings did show up in a lore snippet so they might make a return but in a bite-sized army force. (All good really when you consider the conversion material).

      As for 9th, the only thing that can kill it would be for all the fan support to stop. Otherwise it's immortal.
    • Hoffa wrote:

      EggselentWaffles wrote:

      For those not paying attention AoS has been pretty succesful. "Competitive Gamers" are a tiny fraction of the market and can essentially be ignored.
      Oh, really. So this is why GW after making big bombastic statements about how evil, unnecessary and downright destructive points were now make this desperate move?
      Well, the didn`t reintroduced points as per se...it is just ONE way for those AoS-gamers to go. (an Alternative).
      Again: why should we (none-AoS gamers) care at all ?
      To be honest, I hope AoS stays (at least for some time/years) cuase we could benefit from some new models they have and will produce in the future (although, their prices are rather insane).
      Veteran of the Chaff Wars