Perhaps you don't understand, the people who play this game are clients to the game, the term doesn't strictly have to do with monetary exchange. The people playing this game are clients because they use the goods and services on offer here. Honestly your argument is purposely ignoring my point to be pedantic.The 9th age has no clients, and does not treat anyone like this.Besides, it does not work like this. Noone hired the 9th age staff with a specific order.Th 9th age founding members started this project from scratch, making clear its goals from the very first moment. In the process, the community has been an important part of this, and the poll results were respected.
As to your statement that the founding members started from scratch, that's a lie. They started with an existing rules set that they cleaned up (and in my opinion could have done a better job). And while the polls may have been respected, I don't believe they were understood, either that or they were poorly executed; simply the reaction of the client base/community to what was given to it, based on the polls that they took, should be truth enough. Simply put, armies which should be legal, aren't. Promises made about comp, unit limits, and available army styles were not kept. And finally, issues that have been needing redress since before this game existed (magic, S being too good, the various problems with weapons and armor, steadfast being too good, cavalry not working properly, huge charge ranges, etc I could go on and on) were not even looked at, let alone fixed.
I have no faith anymore.
They have been looked at and thoroughly discussed. It was just decided that some of the conclusions need further consideration before implementations and we did not overwhelm the community in one go.And finally, issues that have been needing redress since before this game existed (magic, S being too good, the various problems with weapons and armor, steadfast being too good, cavalry not working properly, huge charge ranges, etc I could go on and on) were not even looked at, let alone fixed.
You claim that things are not done or discussed or thought of.
And yet you have 0 (in words: ZERO) evidence to support your claim.
Yet you feel comfortable claiming such things.
That is not polite or fair or correct to put it mildly.
The changes predented made a huge knee jerk reaction in the community, and all the things you (falsely) claim were not thought of or even discussed would be 3x (at least) the volume of current changes presented in 1.2.
You have to pick a side, do you wish the change to come or not?
The main problem I see here is that people expected various things changed, and when 1.2 showed that those changes are not there yet, people think (wrongly) that they have been cheated.
I have said this multiple time on HE subforum and will repeat it here:
T9A is still an ongoing process, and we are far from our (by this I mean the entire T9A team) desired goal.
So much work is yet ahead of us.
Yet, each and every day brings us closer to it, one rule tweak, one army book, one story, one artpiece at a time.
We are moving, still on the road, and walking on foot.
In our free time.
Literally ripping time from our jobs, from our friends, from our family.
So that ALL of us can play a game we love, a better game than before.
And yes, there are tjose that do not like the direction this game is going sice they are firmly rooted in the WHFB, so much so that they despise change as they see it as an attack on a thing they love.
And that is ok, they have the right.
Just please, when you express yourselves, bear in mind that:
a) It is normal to disagree with someone.
b) It is perfectly ok to express your disagreement.
c) It is NOT nor will it EVER be ok to attack someone on personal level because you disagree.
In time, you might even grow to love the changes that transpired so far, as well as those that are yet to come.