to be fair, GW had difficulty as they couldn't collect statistics on performance so well and couldn't tweak and adjust after release so easily. When people pay so much for army books it is hard to just replace content.ugh, this again. This is not true. There is an equal chance that a new model had terrible rules as good ones. Just everyone remembers the units which has good rules (skullcrushers) and forgets the ones with bad ones (the whole Lizardmen release).The sad truth is that GW did not understand their game and could not balance anything right.Gw Devs also had to ensure each release pushed new models for sales, T9A has none of that
Much of the fault must rest with the people who provided "feedback" on their social media and made the whole thing toxic. Too many people complaining and nothing else.
Veteran of the Chaff Wars