Blood Magic

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • Ancient Blood Power: Blood Magic (75 pts)
    The Vampire always counts as having used one less MDU when suffering a Miscast. Immediately after rolling Magic Flux in a friendly Player Turn, the player may choose one of the Magic Flux dice and reroll it. If used, the model with this Power suffers a wound with no saves of any kind allowed at the end of the Magic Phase.
    Ancient Blood Power: Blood Magic (75 pts)
    The Vampire always counts as having used one less MDU when suffering a Miscast. Immediately after rolling Magic Flux in a friendly Player Turn, the player may choose one of the Magic Flux dice and reroll it. If used, the model with this Power suffers a wound with no saves of any kind allowed at the end of the Magic Phase.

    527 times viewed