Roll 2D6 and apply the table below. The Strength of any hit caused by a Miscast is equal to the Power Dice Used(PDU) +2, and all such hits have Armour Piercing (1). The miscasting model cannot take saves of any kind against Miscast effects. Afterwards, remove a number of Power Dice from from you Dice Pool equal to PDU.
|2-4||Centre the 5" template over the Caster. Each model touched by the Template takes a hit. Then:|
If 5 Power Dice were used, the Caster is removed from the game.
If 4 Power Dice were used, roll a D6. On a roll of 1-3, the Caster is removed from the game.
|5-6||Centre the 3" Template over the Caster. Each model touched by the Template takes a hit. The Caster must take one hit.|
|7||The Caster's Unit suffers PDU hits distributed like shooting, except the Caster itself cannot receive more than 1 hit.|
|8-9||The Caster and each friendly Wizard takes a hit.|
|10-12||The Caster's Wizard level is reduced by PDU-2, it loses one spell for each level lost (starting with the miscast spell, randomizing the rest).|
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