Goblin Witch Doctor

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  • Goblin Witch Doctor [Orcs & Goblins]
    Infantry 20x20mm base, single model

    Must become one of the following:
    (The model gains the corresponding greenhide race)
    Common Goblin
    (140 pts)
    Cave Goblin
    (180 pts)Equipment: 2 Power ‘Shrooms
    Forest Goblin
    (140 pts)

    Magic:
    Wizard Apprentice
    May become Wizard Master 70pts
    Must generate spells from (choose one):
    Witchcraft
    Thaumaturgy
    Pyromancy
    Must take learned spells (choose one):
    1 spell
    free
    2 spells
    50 pts
    3 spells
    100 pts
    4 spells
    150 pts
    Options: pts
    May take Magical Items:
    Wizard Apprentice up to 100
    Wizard Master up to 200
    May take a mount (one choice only), depending on its race:
    Common Goblin
    Mounts: pts
    Wolf 20
    Goblin Wolf Chariot 50p
    Cave Goblin
    no
    Mounts
    Forest
    Goblin
    Mounts: pts
    Scuttler Spider 20
    Gargantula (Wizard Master only)*450
    *Gargantulas count towards Big ‘n Nasty, while the combined model counts towards Characters.
    Goblin Shaman


    M
    WS
    BS
    S
    T
    W
    I
    A
    Ld
    4
    2
    3
    3
    3
    2
    2
    1
    6
    4
    2
    3
    3
    3
    2
    3
    1
    5
    4
    2
    3
    3
    3
    2
    2
    1
    6

    Infantry, 20x20mm base, single model


    Options:
    Wizard Apprentice may take Magical Items up to 100pts
    Wizard Master may take Magical Items up to 200pts



    Must take one of the following Greenhide Races:
    Options:
    pts
    Included:
    pts
    Options:
    pts
    A mount (one choice only):
    2 Power ‘Shrooms
    -
    A mount (one choice only):
    20
    20
    50

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