Background: Orcs & Goblins

Forwared from „Orcs and Goblins“

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

  • Orcs & Goblins

    Table Of Contents



    Factions & Magic

    To an Orc, the world is one great arena within which
    they will try to prove themselves the finest combatant.
    While they won't shirk away from a fair fight, they
    are not averse to the additional edge magic can offer.
    Orc shamans often seek to draw on that raw vitality
    and fighting spirit to augment their soldiers in some
    way. Goblins have some proportion of the same spirit,
    yet they will go to any lengths possible to have the
    advantage before risking combat. Their sneaky nature
    is exemplified in their magic, seeking an edge, often
    by blinding or bewildering opponents.


    Sources

    Orcs on the other hand, should never be trusted, and make deals with Goblins at your peril. These green-skinned maniacs live to fight. Even their resting state is a small squabble. Orcs resolve every dispute with fists or blades, and if Goblins are less interested in a fair fight, they are truly resourceful in matters of murder. As varied as they are obscene, they blight civilisation everywhere.
    It is said that in the mists of time, before even the Golden Age, the scattered tribes were united under one great leader. Perhaps it was they who brought down the Saurians, though no record re- mains. Most disparage this tale, and I doubt even the Greenhides themselves know of its truth. Still, it is a cautionary tale. A strong warlord can command a force of thousands; a truly great one could drown the world under a green tide. Dwelling on such a thought makes one shudder.

    1,352 times viewed