The Blessing

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  • Models with this special rule gain a Ward Save (6+). One of the three following options may be chosen for the army
    (which option has been chosen must be indicated in the Army List) and affects all models in the army with the Blessing:
    No Option: No additional rules
    Favour of the King: The Blessing is increased to a Ward Save (5+) against
    attacks with Strength 5 or greater.
    The army gains no bonus to the dice roll for first turn.
    Favour of the Grail: The Blessing is increased to a Ward Save (5+) against
    attacks with the Armour Piercing special rule.
    The army gains no bonus to the dice roll for first turn.
    Models with this special rule gain a Ward Save (6+). One of the three following options may be chosen for the army
    (which option has been chosen must be indicated in the Army List) and affects all models in the army with the Blessing:

    No Option: No additional rules
    Favour of the King: The Blessing is increased to a Ward Save (5+) against
    attacks with Strength 5 or greater.
    The army gains no bonus to the dice roll for first turn.
    Favour of the Grail: The Blessing is increased to a Ward Save (5+) against
    attacks with the Armour Piercing special rule.

    The army gains no bonus to the dice roll for first turn.

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