Metalshifting

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  • Attacks with this special rule or Close Combat Attacks made by model parts with this special rule don't roll to wound as normal. Instead, they always wound on a roll equal to or greater than the target's Armour Save. An unmodified '6' always wounds and an unmodified '1' always fails to wound. These attacks have Armour Piercing (6) and Flaming Attacks.
    Attacks with this special rule or Close Combat Attacks made by model parts with this special rule don't roll to wound as normal. Instead, they always wound on a roll equal to or greater than the target's Armour Save. An unmodified '6' always wounds and an unmodified '1' always fails to wound. These attacks have Armour Piercing (6) and Flaming Attacks.

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