• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    2nd Edition Beta: 17 December 17, updates through 2018.

    Releases:
  • Donation

    There are many ways to support, donation is one.

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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    Squirrelloid

    (I mean, we have to remember whether units moved or not to determine aim penalties in a different phase, I don't see how this would be any harder)

  • wcf.user.avatar.alt
    lawgnome

    Fair enough. I'm just wary of non-obvious triggers after the ID CoA change. It's something to think about.

  • wcf.user.avatar.alt
    JimMorr

    IMO worse is redirecting charges after a unit have fled and then getting the unit back in the path of redirected charge which prevents charging at all...

  • wcf.user.avatar.alt
    Karak Norn Clansman

    I cannot see the WotDG full book in the Dowload section. Does anyone else also have this issue?

  • wcf.user.avatar.alt
    saint_barbara

    It's in the Beta Tab.

  • wcf.user.avatar.alt
    saint_barbara

    It's in the Beta Tab.

  • wcf.user.avatar.alt
    Karak Norn Clansman

    Ah yes. Thanks.

  • wcf.user.avatar.alt
    Maxuli

    Haha, I'm glad I'm not the only one who missed it

  • wcf.user.avatar.alt
    toots

    so dank

  • wcf.user.avatar.alt
    DarkSky

    @JimMorr Rulebook P27 -> you are still allowed to charge the original target. So your scenario can't happen anymore.

  • wcf.user.avatar.alt
    JimMorr

    You mean 9.B.a.4? You can charge either target only if the second target also flees. I think about situation when second target stands but fleeing unit is lucky enough to be ping-ponged back into old spot...

  • wcf.user.avatar.alt
    Lagerlof

    Sounds like bad play from the active player

  • wcf.user.avatar.alt
    There Is No Spoon

    Happy Birthday @Mr.Owl!

  • wcf.user.avatar.alt
    DarkSky

    @JimMorr Yeah you are right, but as Lagerlof said: If that ping-pong can happen, the active player should not declare a second charge on the fleeing unit (or capitalize on it and don't redirect for a sure kill)

  • wcf.user.avatar.alt
    JimMorr

    You are right... However the fact that fleeing unit can get into charger path and prevent a charge just does not feel right

  • wcf.user.avatar.alt
    JimMorr

    I would appriciate extra complexity in form of additional charge reactions in place of the 'flee engineering'

  • wcf.user.avatar.alt
    Warboss_R'ok

    Gnasher Dashers lost skirmish now it's impossible to fit them onto a tray

  • wcf.user.avatar.alt
    Tyranno

    Have you tried this method? youtube.com/watch?v=H-oH-TELcLE

  • wcf.user.avatar.alt
    JimMorr

    Morning skype message from my wife "Demon has just vomited all the breakfast. Stuffed too much". Day as usual...

  • wcf.user.avatar.alt
    tunasandwichify

    Lol @JimMorr

Upcoming Events

  1. Sat, Jun 23rd 2018, 7:00pm - 8:00pm

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  2. Sat, Jul 7th 2018, 10:00am - Sun, Jul 8th 2018, 4:00pm

    Laik - Świętego Wawrzyńca 12, 31-060 Kraków, Poland

  3. Sat, Aug 25th 2018, 9:00am - Sun, Aug 26th 2018, 6:00pm

    kiri

News

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Recent Activities

  • thesongbegins -

    Replied to the thread Prague - BBQ Cup 2018 - 3x 4500 teams - 16.-17.6.2018.

    Post
    Quote from Kathal: “Who won? And is there any possibility to get the points from the players too? I am super curious about how some lists did ^^ Greetings, Kathal ” Team Austria won by a difference of more than 20 points of the second, wich is Spain,…
  • kisanis -

    Liked jirga’s post in the thread State of 9th age in the US.

    Like (Post)
    I've been onboard before this site was launched and we had safe haven on warhammer.org Sure there was a premise to get rules accepted by ETC and there was true excitement in the air when national teams voted what system to use next year. Mantic…
  • kisanis -

    Liked Windelov’s post in the thread State of 9th age in the US.

    Like (Post)
    Re focus on balance by founders (and by extension, upper management), in all fairness this project was founded by European ETC players with the intention of embedding the extremely balanced tournament gameplay of the Swedish/ETC comp systems in the main…
  • Trains_Get_Robbed -

    Liked Grouchy Badger’s post in the thread State of 9th age in the US.

    Like (Post)
    Quote from grungimusic: “Quote from Grouchy Badger: “People need to stop reacting to stuff and saying they "feel" or "didnt mean to" "attack someone". It's generally a cheap tactic to put the other person on the backfoot. Just accept the other…
  • Quote from Peacemaker: “I feel I need to say this again in this thread that I don't think RT and BLT can successfully do all magic items in the army books. They will whittle down the choices to 1-2 builds per character. To the point where even not taking…
  • Fontetas -

    Liked Shlagrabak’s post in the thread QuickStarter 2.0 // Community feedback.

    Like (Post)
    I don't know if this is really feedback for the Quickstarter or something to think about to go along the QS, but have you guys considered introducing some tutorial games? By that I mean a series of scenario where you learn the mechanics bit by bit, which…
  • kisanis -

    Liked Shlagrabak’s post in the thread State of 9th age in the US.

    Like (Post)
    Quote from Morgan_Treeman: “yes but unfortunately with aos 2 released today, they start an escalation league for aos and put all their stuff on round bases. when I ask if they want to try T9A they say they are already commited to too many systems (90%…
  • kisanis -

    Liked SirMC2015’s post in the thread State of 9th age in the US.

    Like (Post)
    @Morgan_Treeman That is the point of the escalation league. To bring people in, allow them to learn the game, and start small and build their army.
  • kisanis -

    Liked noir’s post in the thread State of 9th age in the US.

    Like (Post)
    Quote from Morgan_Treeman: “Quote from SirMC2015: “So I think this can bring some great ideas. The game is much more balanced and is at its peak of chess match worthy. There are still things that can wow you, characters, monsters, and more. How do…
  • kisanis -

    Liked Morgan_Treeman’s post in the thread State of 9th age in the US.

    Like (Post)
    Quote from SirMC2015: “So I think this can bring some great ideas. The game is much more balanced and is at its peak of chess match worthy. There are still things that can wow you, characters, monsters, and more. How do we keep it small and market? …
  • kisanis -

    Liked SirMC2015’s post in the thread State of 9th age in the US.

    Like (Post)
    So I think this can bring some great ideas. The game is much more balanced and is at its peak of chess match worthy. There are still things that can wow you, characters, monsters, and more. How do we keep it small and market? How can we get stores…
  • CariadocThorne -

    Liked Adam’s post in the thread Sylvan Elves 2.04 Update Preview..

    Like (Post)
    Quote from Wesser: “Quote from N3okorrales: “18 sentinels, 24(26) archers and swarm of insects average is 4 wounds if you add the pathfinders its 5 wounds average on a monster without regen. So you literally need a slightly above average shooting phase