• The 9th Age: Fantasy Battles

    is a community-made miniatures wargame in which two armies clash in an epic battle.

    The 9th Age: Fantasy Battles
  • Are you a beginner?

    Here is a part of the website made for you.

    Are you a beginner?
  • Polyglot: Deutsch, Español, Français, Italiano, Polski

    ... and other languages spoken here

    Polyglot: Deutsch, Español, Français, Italiano, Polski
  • Releases:

    2nd Edition Beta: 17 December 17, updates through 2018.

    Releases:
  • Donation

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The 9th Age

Fantasy Battles: The 9th Age

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Fantasy Battles: The 9th Age is an independent table top miniature wargame set in a fantasy world, in which players take control of armies and set them upon one another in conflicts ranging from minor skirmishes to mighty battles with hundreds of models.

The game and all of its rules are completely free to download and use, and consist of a main rulebook and over fifteen army documents, ranging from stoic men and noble elves to the feral orcs and dread worshipers of the dark gods. You can easily assemble your own army using appropriate 28mm miniatures from any manufacturer.

Fantasy Battles: The 9th Age has been created by a group of experienced wargamers, a large supportive staff and continuous input from the wargaming community. We aim to provide a competitive, balanced and fun game, with updates and new rules to be released regularly.

We’ve created 16 unique armies from the Dread Elves in the west to the Ogre Khans in the east. Each army has different units and playstyles and can be represented by models from any 28mm model company. People said it was impossible, but we have created a game that is both balanced and fun. Don’t believe us? Try it for yourselves.

Happy wargaming.
T9A

Newest News

  • wcf.user.avatar.alt
    tunasandwichify

    Lol @JimMorr

  • wcf.user.avatar.alt
    Blonde Beer

    Can anyone help me out for the next scroll? I need some cool looking pirate models (painted by a community member) to support a page in the next scroll.

  • wcf.user.avatar.alt
    Skarloc

    @Math-CD: are some of your OK pirates painted enough to be shown to @Blonde Beer?

  • wcf.user.avatar.alt
    Iluvatar (sabbatical)

    Skarloc, @-calls don't work here - users don't get a notification. Go through a PM or Math's thread. ;)

  • wcf.user.avatar.alt
    Skarloc

    I already figured it out and indeed alread created a PM with both of them. Cheers.

  • wcf.user.avatar.alt
    Estebanvol

    anyone willing to play through UB right now?

  • wcf.user.avatar.alt
    Ratatoeskr

    What did happen to the mascot naming thing... Did this ever result in a certain name for the Git?

  • wcf.user.avatar.alt
    Pellegrim

    Oh yeah .... that contest

  • wcf.user.avatar.alt
    Archeron

    i would say we call it Archeron :)

  • wcf.user.avatar.alt
    Pellegrim

    Git Ekkeron? Sounds ok

  • wcf.user.avatar.alt
    Mr.Gobbo

    #GitGud

  • wcf.user.avatar.alt
    Pellegrim

    The Goblin Mascot Naming Contest is open!

  • wcf.user.avatar.alt
    JimMorr

    While it is goblin mascot? Shouldn't we start with a poll what type of mascot we want? Or at least propose something more multiracial? Like deamon-possessed mummy of ogrilion (Half blood ogre, half blood troll)?

  • wcf.user.avatar.alt
    Ratatoeskr

    As there is already fitting artwork and some good ideas behind it I would not recommand to change this. Furthermore a Goblin seems to fit quite well as it is some of the most iconical stereotype of a fantasy figure.

  • wcf.user.avatar.alt
    JimMorr

    just teasing... as the mascot seems to got lost somewhere...

  • wcf.user.avatar.alt
    Ratatoeskr

    The lost goblin...

  • wcf.user.avatar.alt
    Ratatoeskr

    Just to make sure that tihs idea doesn`t get lost: The Goblin Mascot Naming Contest is open!

  • wcf.user.avatar.alt
    JimMorr

    image search on google on 'lost goblin mascot' finds him on place no 2... the google starts to terrify me

  • wcf.user.avatar.alt
    Ratatoeskr

    as the thread (which the pic is related to) is named " Goblin Mascot xy" this does not need to terrify you...

  • wcf.user.avatar.alt
    Ok@mi

    Who deals with tournaments in the forum? I'd like to advertise a lovely little one I will organise in Spain in a month or so.

Upcoming Events

  1. Sat, Jun 30th 2018, 10:00pm - Sun, Jul 1st 2018, 3:30pm

    alfika

  2. Sat, Jul 7th 2018, 10:00am - Sun, Jul 8th 2018, 4:00pm

    Laik - Świętego Wawrzyńca 12, 31-060 Kraków, Poland

  3. Sat, Jul 21st 2018, 10:00pm - Sun, Jul 22nd 2018, 4:45pm

    alfika

  4. Sat, Aug 25th 2018, 9:00am - Sun, Aug 26th 2018, 6:00pm

    kiri

News

  • chosen knight
  • hunter (1)
  • WIP Vampire Knight standard
  • malakai Goblin Hewer

Recent Activities

  • Tyranno -

    Replied to the thread Fixing Thunder Cannons.

    Post
    Quote from berti: “It is a canon, with the same stats as other canons. ” Actually it has a bit more strength than a normal cannon. The "small shot" is strength 5 rather than 4.
  • Clangeddin Silverbeard -

    Replied to the thread WDG book 2.0 discussion.

    Post
    Quote from DeBelial: “That probably means that Exalted Heralds and Chosen Knights are going to be hit by a nerf bat :( ” This is not necessarily true. Nerfing these units would upset external balance, as the EHs and chosen knights are what makes WDG a…
  • Fleshbeast -

    Liked zertuiop’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    I have many ominous gateway strategies. MANY! IT depends on the objective and the opposing army. sometimes I place them both on a flank as far from one another. (spoils of war) sometimes I place them both near the center halfway to the ennemy (double…
  • Fleshbeast -

    Liked Exalted Champion’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    Quote from Fleshbeast: “So, regarding the placing of Ominous Gateways: Where do you find it best to place your initial gateways? - deployment and flank? - deployment and middle to be right in your opponent’s face? - both out in play and then open your…
  • berti -

    Replied to the thread Fixing Thunder Cannons.

    Post
    It is a canon, with the same stats as other canons. Just a shorter range, so it sometimes has to shoot on lng range, while other canons can shoot on short range. This is countered a lot, by the fact that thunder canon can move up to the enemy and zone…
  • jimmygrill -

    Replied to the thread Abstract competitive game for T9A setting.

    Post
    If your suggestion would be implemented, small units would stop being an asset and just be a huge hazard. The game would turn into a contest of who could build bigger and deadlier blocks...
  • Klexe -

    Replied to the thread KoE community suggestions for rewritten army book, first draft.

    Post
    How about this. Hounds: Hounds can be bought by certain units as upgrades. See unit entry for cost and number. You can release the hounds in your shooting phase or they have to be released in the first close combat phase of the unit. If released in the…
  • Daemonic engine -

    Liked Fleshbeast’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    I played a match tonight (Warband size 2250pts) with two Forsworn darts 3x HW/SS. My thoughts were to use them as heavy chaff and speed bumps as suggested earlier in this thread. The first held a unit of 6 Hold Guardians for a single round of combat…
  • Daemonic engine -

    Liked WastelandWarrior’s post in the thread WDG book 2.0 discussion.

    Like (Post)
    Quote from Krokz: “Quote from Happy Aspid: “So... what about chimera? ” Fluff will adept before gold release. ” "The men of the city watch trembled in fear as the hulking behemoth bore down on them with terrible speed, but were shocked when a handful…
  • Daemonic engine -

    Liked Ursa06’s post in the thread DL General Discussion and Announcements.

    Like (Post)
    Quote from IoRi78: “Quote from Ursa06: “Quote from Kapten Kluns: “Quote from Scottish Knight: “Most of those item cancelling things only hit one item now though? Certainly Mikinok does. And it is quite flavourful that all those specific features…
  • jimmygrill -

    Liked SirMC2015’s post in the thread State of 9th age in the US.

    Like (Post)
    Quote from Grouchy Badger: “Quote from Borjnfer Wraith: “Quote from Grouchy Badger: “Would be far faster to take a table to a mall and play a game or two in the open light of the whole demographic that visits the mall on a friday. If you want fast…
  • Gerfaks -

    Liked Klaudel’s post in the thread How much is too much?.

    Like (Post)
    I would start with a block of spearmen 25-30) and another one of Dancers of Yema. Those two units are very effective. Support it with dark raiders, bolt throwers and the altar and you have a nice starter. Remember to field bolt throwers properly so you…
  • Karak Norn Clansman -

    Posted the thread Conversion Ideas for Byzantine Vermin.

    Thread
    6544-ea316291.gif
    Preamble: The Vermin Swarm of the Ninth Age is based on the Eastern Roman Empire, also known as Byzantines or Rûm, the surviving Roman state in the east which centered on the nigh-impregnable crossroads city of Constantinople and which…