The latest issue of the 9th Scroll is here! You can read all about it in the news.
Finally, the Zoo has arrived, I was looking forward to an awesome weekend of gaming. After seeing all the lists and participating in the pairings/review show on @SkavenInAZ s channel I was interested to see how my match ups would unfold.
My first game I came up against Alex and his EoS list, see below:
Double Cannon Empire:
For convenience, here’s my list:
The Sea Dragon Host:
Thoughts on the match up:
Scenario and Deployment:
Sea Dragon Host- Turn 1:
Double Cannon Empire- Turn 1:
Sea Dragon Host- Turn 2:
Double Cannon Empire- Turn 2:
Sea Dragon Host- Turn 3:
Double Cannon Empire- Turn 3
Sea Dragon Host Turn 4:
Rest of Game:
Results and Thoughts on the Game:
As promised, pulling up some old battle reports from the archive for your interest! A battle from a little while ago (2.0 Beta i think!) so may be a few rules changed, but surprisingly not that dated considering the updates.
Anyway, we start with me (HBE) going up against an Empire gunline, and @PTG - Hyper-G (O&G) facing off against a Saurian army led by an Alpha! Game #1 in the Bristol Ninjas Art of War Tournament held in February this year. It's nice to reminisce. Good times!
So, after a very big win on round 1 and a couple of hot dogs kindly offered by Pink Horde's BBQ, I moved up the tables to find Gregory @Gregus and his Empire of Sonnstahl!
He had brought a fairly static gunline, clearly inspired by the German ETC list of this year and geared towards team play: he and some of his mates will be attending team tournaments and his role is the defensive one!
Marshall ,Shield, BSB, Talisman of the Void
Wizard Master (Divination), Binding Scroll, Magical Heirloom
Wizard Adept (Pyromancy), Book of Arcane Mastery
Wizard Adept (Alchemy), Binding Scroll
Artificer, Repeater Gun
21 Heavy Iinfantry, Standard, Musician, Household Standard
21 Heavy Infantry w/ Spears
17 Light Infantry w/crossbows
18 Light Infantry w/crossbows
18 Light Infantry w/crossbows
10 Reiters w/Repeater Guns
10 Reiters w/Repeater Guns
The objective was Hold the Center and the deployment type was Refused Flank.
Going into this game, I knew that I was at a disadvantage due to the deployment type, that would allow my opponent to put more space between the two battle lines. On the flip side, this allows one to predict more or less where the bunk of the enemy forces will be sitting, due to space limitations.
So when I won the roll for sides, I opted for the configuration that a) placed a forest right in the middle of the table, great cover against cannons and small arms fire, b) had an impassable terrain limiting enemy deployment even further. My opponent didn't elect to deploy his entire army in one go, which gave me the opportunity to drop all for the first turn!
I went for a central deployment with the 3 monsters tightly packed and heading for that forest, the right flank held by the dancers of yema and some legionnaires while the left flank had all the fast troops and my remaining scorers. The reasoning behind this was to put pressure early on, keeping the enemy away from the center and forcing him to split his shooting while I advanced. My adversary deployed his shooting troops literally hugging the table edge, using the Steam Tank to protect his left flank and the flagellants to anchor the right.
For spells, I got Pentagram of Pain/Grave Calls and Ice and Fire/Crippling Fatigue, while my opponent got Altered Sight, Unerring Strike, Stars Align and Scrying for the Divination wizard, Fireball and Molten Copper for the Alchemy wizard and Quicksilver Lash and Flaming Swords for the Pyromancy wizard.
TURN 1 - DE
All three monsters rushed to the forest's cover, both krakens combining their footprints to keep the Dragon Safe from either cannon. The dark raiders spotted a blind spot next to the leftmost reiters and moved there threatening to charge on the following turn. The legionnaires both advanced cautiously: these didn't need to move too aggressively, as I was going to need them for scoring early objective points. To the right, the Dancers of Yema were assigned to Steam Tank duty: these would have to keep the tank busy from turns 2 to 4, while the rest of the army pounced on the relatively soft shooting battery.
In magic I attempted to cast magic on both the cannon and the Reiters to the right who were too far away from the general and bsb, but no wounds were caused.
TURN 1 - EoS
My opponent responded to my baits by simply ignoring them: the flagellants moved up to intercept my monsters, the tank just pivoted to get good firing lanes to the krakens and the leftmost reiters retreated behind the Flagellants to a spot where all of their possible assailants would have to suffer a stand and shoot reaction if they wanted to get into combat.
In the magic phase I had to let through Altered Sight on the cannon, as well as a Fireball on the kraken that dealt a single wound, so as to dispel the Unerring strike that inevitably targeted a kraken. In the shooting phase the cannon hit my left kraken and did maximum damage, killing it outright! The steam tank thankfully failed to hit the second kraken, and the rest of the shooting amounted to 4 dead legionnaires from the right unit, as well as a couple of dead dark raiders.
TURN 2 - DE
The casualties were mounting fast, but I was still too far to declare any significant charges against the gunline. So I sent the dancers of yema charging into the Steam Tank, to hold it in place for a couple of turns. Now free from the threat of the Steam Cannon, I was able to push the Kraken and Dragon forward, still staying within the safety of the forest but inching closer to the enemy. Both Medusas and a unit of Dark Riders moved into positions from where they'd be able to charge on turn 3, and the same… [Read More]
Well hello everyone!
As you may all be aware, we have started a Youtube channel in the last few months, as well as getting involved in the Forum - posting army projects and tournament posts, in addition to creating our own mini-campaigns/tournaments for a bit of a laugh. In the last year we have ventured into the tournament scene, and visited several gaming groups around Britain to try and spread the word of T9A, and just to meet & play against more people around the country. And now, we have been encouraged to start a blog collating all our efforts into one central place, rather than being scattered around here and there.
So, this is the first of many blog posts, where we will be sharing with you our battle reports, army/list reviews, model inspirations and much, much more!
We start by sharing our current workings, so that you can catch up and have a read of what sort of things we have been getting up to lately. Links are below:
The Wooden Spoon Cup!!!
Nova Prince and Dragon Mage List
Lucky-Sixes Warriors Project
And here is a direct link to our Youtube channel, should you wish to visit our page. Please feel free to share, like and subscribe for more content!
Well that is all for now, but expect to see us regularly on here. I will start by posting some older battle reports from our channel and then chime in with some modelling, written reports, army/list reviews and just our general ramblings about Fantasy and all things war gaming!
Enjoy! [Read More]